
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 772 reviews with recorded playtime.
Reviews
Themes across 770 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Peak fast-paced gameplay. Perfect dodges, parries, strategic use of SBA's and Link Times make for a high skill ceiling conducive to satisfying player expression. Min-maxxing for success is a grind; knowing what to do for certain drops requires character-specific knowledge and boss drop guides. Not everything is listed in-game, unfortunately, but you don't need perfect sigils for endgame content (although you need solid equips and game fundamentals to make sure your SBAs and Link Times are ready at certain points, and to not go down). Some basic tips: -A full SBA chain will max your Link Time meter -SBAing an enemy while they are in overdrive will prevent your damage from filling the next overdrive meter (and sending them into another bloodthirsty phase early) -certain characters do not build much SBA gauge naturally, so use of SBA-building sigils can help you keep up with your team -if you're having trouble, there are certain quests with slimes that can help you max out your character(s) masteries -you can wishlist items in-game to see where you can get specific upgrade materials -you can press < or > on the d-pad in training to see if you are above or below DMG cap for each attack -War Elemental is extra damage even if you were hitting DMG cap -trying to level multiple characters at once can be very grindy, so find a character you really like clearing quests with I recommend Enel on YouTube for his character-specific guides. They were mostly made before the Ragnarok DLC, but they are still relevant if you are just trying to generally understand how your character works.
キャラ事に動きが全部異なってたり、作りこみが凄いと感じた
更新DLC后被之前联机的朋友催着买了,结果直接闪退。👎
Jogo divertido e após a ''expansão'' ficou um pouco menos cansativo... Aconselho a tirar o ''autosave'' ele corrompeu um save meu... Fora isso foi de boa.
John Cygames delivers again, had much more fun than in MH Wilds.
So repetitive and boring fights, slow progression due to RNG in gear (aka sigils), and so many boss phases and fast moving/teleporting bosses. Same boss, just 1 extra mech and extra damage, and HP ramp-up. It looks like Monster Hunter at the start, then at the last stage of the game it becomes Dark Souls. idk, but the game does not offer anything to play in the long run.
やりこみ要素が多くこれ1本で半年は遊べるくらい面白い! モンハンが好きな人はかなり楽しめると思います、素材集めに周回を求められますがBGMがかなり良いので あまり苦に感じないです。 悪い所はクエストのマルチで4人揃わないと始まらない所ですね(正直2人でも開始してもいいと思う)
Muito bom! Pra quem gosta de um jogo estilo MHW, vale a pena.
Lots of potential here, but melee characters are ultimately impossible to enjoy thanks to the design of bosses and most fights favoring ranged characters. The targeting is random and changes constantly. You get hit by projectiles you never saw coming and you can never catch the enemy. Who tested this design and said, "yes, melee feels good".
团长!你在干什么啊团长!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Counter-Strike: Source | $57.1M | 192.5K | 96% | $9.99 |
| Elite Dangerous | $57.1M | 106.9K | 77% | $19.99 |
| Total War: SHOGUN 2 | $57.2M | 67.3K | 92% | $29.99 |
| Mewgenics | $56.1M | 51.7K | 90% | $29.99 |
| Marvel's Spider-Man 2 | $56.1M | 41K | 83% | $59.99 |
| Hunt: Showdown 1896 | $55.9M | 275.8K | 74% | $15.99 |