
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Engagement
Hours played at review time, across 274 reviews with recorded playtime.
Reviews
Themes across 274 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
they had peak cap equipped when they made this game
When you thought it couldn't get anymore PEAK
キャラゲーとしてもアクションRPGとしても理想形だと思う 自分はグラブル本家をやったことが無いですが前作からしっかり楽しめました
全是神人换皮怪跳跳虎,但至少relink还活着,实在不行出点付费角色dlc也行啊,gbf角色那么多快端上来吧
谁能告诉我dlc怎么进,打肉鸽怎么只能打第二层,怪物只有50级。任务中心也没找到chaos难度,PROUD难度原巴打了,后面那个boss也大了,至尊舞刀会到后面的路西法都没打,是这个原因吗?
The QoL went skyrocket! The progression system, new characters, and new bosses was so ♥♥♥♥♥♥♥ GREAT! If there's another new more characters and bosses this game will 200% phenomenal expansion!
空之世界的尽头,会是什么样子呢? 想必无论将来何时, 每当“你”忆起这段往事, “你”与这片天空的缘, 都将在这里回响不息,悠远绵长。 伙伴们一同走过的一幕幕风景, 一次次战斗, 以及一段段珍贵的回忆, 都永远铭刻在这片天空之下。 时隔2年,Relink终于迎来了它的DLC,CY让GB再次伟大😭
아니 인피난이도 부터 니들어차피 프닷낄거지라고 생각하고 만들었나 카메라 가시성 부터 개판처놓고 진짜 불쾌함 그리고 몇몇패턴은 억까걸리면 피하지도 못하게 만들었음 이렇게 만들꺼면 궁무재료를 여기서 나오게 하면 안되지
Cygames的先生们,当你们在做GBFR的时候,请一定要记住,你们做的是单机游戏,是单机游戏,是单机游戏,请不要再如此坚定地保持着你们做二游乃至于传奇网游的思维,用繁杂紊乱肝度爆炸且随机性极强的养成掩盖长期游玩价值的缺乏,用怪物数值的无脑膨胀掩盖难度设计的失败,用疯狗一样的多动症和全屏幕特效轰炸掩盖boss设计的无能,角色平衡的稀烂更是已经成为了玩家众所周知的大问题,至于你游的剧情,你游自己也一点不上心,要是上心了根本不会沦落到让我都懒得评价的地步——当你本体加dlc给我展示了那么多牢德和蓝毛女路人的狗血桥段之后,最后结尾给我来一个这是属于主角和蓝毛女路人二人的故事,一个看剧情的玩家玩到这里,是需要多大的战略定力才能绷得住? 在本体的时候,我觉得游戏本身的美工和视觉体验还是不错的,虽然缺点很多,但是总体上我还是能够给到好评的,当时我希望你们能够再接再厉,如果有更新和续作能够扬长补短,但是dlc的更新在带给我惊喜之后却让我的希望落了空,本体的老问题可以说一个不落得得到了加强(笑)。dlc的评测,我打的是不推荐,如果你们还想继续更新这个作品,或者做碧蓝幻想这个ip的其他单机,希望你们能够自我反思,引以为戒。
난이도 개지랄맞네
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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