
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Reviews
Themes across 559 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我更希望CY赶紧去开发续作
我菲跳绳又何尝不是一种登龙呢
不推荐,DLC诚意不足,指引混乱,出新因子不出新的因子槽位,打乱了本体配好的因子,体验很恶心;Boss本质还是木棍打小龙虾,超级木棍打霸王小龙虾,甚至连个颜色都不换,填个数值就端上来了,两年就做出来这么点东西,还全是恶心玩家的
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 559 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⭐省流总结:本质买断二游,奔着类似怪猎的二次元动作游戏的人可以抓紧跑路了,实在想试试,推荐只玩本体。对IP角色厨来说,想看特效演出算是不错,你们夸我没有意见。 本体我可以给7分,dlc2分。我说白了,除去专精系统,dlc的新内容直接放到本体作为后续更新都没有违和感,你哪怕新角色卖角色包我都能接受。 一共五个新怪,一个是木桩螃蟹,一个是搞怪金枪鱼,别西卜和世界做的还可以值得夸奖,剩下一个天元纯流程演出boss没有好差评价。剩下的流程,本体怎么样,dlc就怎么样,换皮,加一两个超绝特效污染的新招,(先打A,下一关打B,再下一关打C,继续打D,最后把ABCD放到同一关里再打一次,接着重复以上流程若干遍,这就是dlc的流程,打完天元后终盘继续重复以上流程,换皮素材你就刷吧,刷完打无尽本)。 终盘后续内容提升纯粹数值翻倍,被动点数你就刷吧,数值被动你就点吧,游戏时间就这样拉长吧。 召唤兽带词条也是纯粹为了拉长养成,召唤兽本身也只有左右键攻击,操作也僵硬,我chovy,你御龙给我御好了呀。 唯一可圈可点的是专精系统,强化角色性能,改变玩法。但实际不能细究,看起来分了三个方向的专精,大部分角色的专精都可以总结为,一个强化自身原有机制,一个强化技能方向,一个强化反击gp(或者就是辅助队友类),想区分不同方向玩法,但是局内又不能自行切换,实战多了会发现,专精是直接有一个明显的最优解的,但也不能要求现在经验一般的制作组做出很有深度的系统,总体专精系统还是能接受的,算是加分项⭐⭐
Really great game, style and gameplay loop. You can do basically everything solo with AI companions, although you might have to deck them out pretty hard towards the very very end and get a bit specific but otherwise not hard to do, just a little time consuming. It's a shame games like this are not very popular. It's basically Monster-Hunter but boss battles and way more variation and difficulty. Hoping for another great game like this to release.
とりあえず全キャラMSPと究極最終まで終わって石目当てにバブブブペプシマン放置周回するだけになったからレビュー フルアシストがインフィ以外で使えるようになったから基本的にプレイヤーの操作は必要ないです。神ゲー。 インフィだけは手動になりますが他のキャラがチマチマ儀式してぇ…攻撃避けてぇ…してる中、脳死でデスボール投げてるだけでそいつらを超えるDPS叩き出しながら異常な回転率の奥義を回せるフェディエルを使えばいいんじゃないでしょうか。生存スキルやらフラジャ積んでも他のキャラより余裕で火力出るんで他のキャラ使う意味が見つからなかったです。 育成部分は素材とMSPの上限がどっちも桁が1つ足らなくて一々整理がいるのサイゲームズだなぁって思いました。 あとどいつもこいつもなんかピカピカ光っててすごいなぁと思いました。
特效花到看不起,遍地马拉松机制怪,打完回荒野感觉古巨基都是绝世好怪。本质二游,冒充动作游戏,不是二游爱好者别买。换皮怪是他最小的问题。
新dlc发布第一天出现游戏界面正在连接的时候转两圈闪退,自查后更新c++库后解决,但是2026.7.16再次出现这个问题,网上提到的方法都尝试了依然无法解决,那只能给差评了
A very deceptively marketed DLC. Its not a "new adventure" or a real expansion, its just the same bosses you have already fought but with bigger numbers on the screen, occasionally you gat a short cut scene that adds nothing and might as well not even be in the game. There are some new characters which would be good if you didn't have to grind for hours to build them to a point where you could actually use them. And if you do, all you have to do with them is fight the same bosses you have already fought so what's the point. This is without a doubt one of the worst paid DLC "expansions" I've even played. Which is why they had to lie to sell it.
Post-Endless Ragnarok Update: After diving into Granblue lore, I can't help but strongly encourage lore enjoyers to play this game, it throws quite a lot of pop culture references and throws nostalgia to their base game Granblue Fantasy. Probably the best $30 I've spent. This is strictly for lore purposes, as for gameplay, it is great but I have skill issue and can't dodge properly to save my life, might pose some issue combat wise for lore enjoyers who also enjoy collecting everything but other than that, great DLC. Same as base game, multiple new characters to mix and match or try out your team comp with. Highly recommend.
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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