
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
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Themes across 559 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Less cringe story than base game. Hurray! - 95% clone bosses (different color scheme) - While the DLC has some story, there is almost zero cringe - Tons of grinding, just like base game - Still better than Monster Hunter Wilds
TM的垃圾DLC,换皮怪,同一个怪打到吐,堆血量,堆伤害,堆AOE,堆怪的技能释放速度,堆控制时间,堆持续伤害时间,这些方法用完了?别担心,还有堆怪的数量,一个关卡给你来多个BOSS,一个关卡给你车轮战打BOSS,一个关卡最多有9个BOSS。 你觉得够恶心了吧?还不够,给你减少一个关卡能玩的时间,减少你重生能用的时间,让你无限重来,乖乖坐牢。你觉得已经不会再恶心了吧?对不起,你在做梦,除了黄条打满本身的大机制,还把大机制里的部分机制当成小技能用拼命放,让你生不如死,并且额外根据BOSS血条百分比强行触发大机制(比如95%,85%,60%,50%,20%,10% 用这些类似的阈值来组合),你会发现刚刚坐完一个大机制的牢,因为BOSS血量到了,迅速起身或者强行秒起让你连续做大机制牢,如果你运气好,做完牢后BOSS会给你直接接上小机制,让你那坨吃到爽。 你觉得没了?不,后期除了将上述爽翻天的设计给你加倍,比如开局给你全图疯狂高速广域AOE,脚下连续放锁定角色的AOE,给你炸个30秒,给你炸到爽,过机制时AOE不仅炸个不停,范围大,距离远,间隔短,同时要在极短时间内破机制,如果你被AOE蹭到,如果你没几十万的血,对不起,那就是必死,如果不死,恭喜你,那你就会体验被各种被打断,击退,飞天,控制,连续负面状态,如果不想,你就要像小丑一样跳舞,然后看着机制时间到团灭或者直接游戏结束,让你怀疑为什么自己像个SB一样在玩。 你不想坐牢,吃那坨,想靠伤害堆死BOSS?不好意思,这游戏是有锁伤害上限的,意味着你只能去低难度图称王称霸,高难度的图,尤其是后期的“高难度"图,因为你看到BOSS的百分比血量,不给你看准确数值,但多半血量是几十亿,几百亿,可能上千亿都有,以前一张图基本5分钟搞完,现在10分钟左右是常态,最长的甚至要20分钟左右,如果说以前输了重来还行,那么一局打10分钟然输掉重来,或者打15分钟输掉重来,重来不会有任何奖励,只有通关,一旦重来超过两次,你就白白浪费半个小时,甚至1小时,制作DLC的人,你以为其他人一天到晚没事做在这你这坐牢? 这游戏在出这个DLC之前,虽然肝,但还算休闲,难度还勉强算做人,能玩。而这新DLC,简直就是最高级监狱+澡堂的组合,不仅加倍肝,难度根本不做人,新加的所谓的召唤,就是在搓澡,高级召唤连皮都搓不掉,像是给BOSS冲水,玩家就是监狱里的搓澡师。我本来还挺喜欢这个游戏,画风萌而且AI队友强还会过机制,能躺赢,现在满屏AOE炸到AI都躲不过来,想休闲单机的玩家就是在带3个AI一起坐牢,除非你是那种人生只有碧蓝幻想,想在碧蓝幻想各种意义上登峰造极的玩家。 简而言之,这DLC充斥着一股把玩家拼命往死里整,让玩家拼命花时间,花了时间一样在坐牢搓澡,甚至一无所获,劝退玩家的垃圾。(就这为了难而难的设计,就算过了,那感觉跟捏着鼻子吃那坨,不仅难闻还让人作呕,P成就感都没有)嗜血代码II跟你相比简直自愧不如,同样是牢,人家还有轮椅坐(其中一种方法就是靠伤害灌死敌人来避免坐牢,因为没有伤害上限),而碧蓝幻想直接锁伤害上限,简直就是告诉你,游戏爽不爽不由你,玩游戏还是游戏玩你,你做不了主。
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Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 559 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
beelzebubbie and lucy wucy do big owie
[h1] 登龙高手齐格飞,已重新连接[/h1] 没想到时隔2年后居然能复活,Cy牛逼! DLC新增的BOSS里,个人觉得别西卜和世界设计得有意思,二姐和老七的演出还不错。天元就没啥意思了,其他的就基本是换皮怪了。 DLC有很多内容可肝,养成方面比本体的成本要高得多,收集素材需要大量时间,建议社畜朋友们和自己和解,资源该叮就叮,不然真的伤身体。 说实话DLC剧情挺敷衍的,完全比不上本体剧情的质量。没有华丽的动画演出,没有新的可探索地图,大量的换皮怪,全程靠站桩对话来推进剧情。比起本体,DLC里主角和个人机一样连台词都没几句......如果你是本体只喜欢剧情模式的玩家,那么我完全不建议你入手DLC,这DLC完全是为共斗和刷子玩家准备的。 这真的是我玩过最好玩的二次元动作游戏了,完全没有替代品的那种。真心希望Cy能将Relink作为一个系列延续下去,续作也好DLC也好,大家都很乐意支持。 Cy你最好赶紧优化下现版本飞哥的Y会断红刀的问题,再结合登龙专精的断红刀会清空层数的惩罚机制,玩起来是真的红温。实战中各种拽摄像头的演出太容易导致断红刀了。谁不喜欢急头白脸地登到第六层,然后在第七层被卡掉红刀时的大份体验呢?强烈建议把清空改为掉一层,这样飞哥玩家的体验会好很多。
我本来是想打差评的,换皮怪是真的非常多。要不是这DLC的专精系统加深了玩法变得更好玩还让一些弱势角色有了一席之地,还有巴布的优秀演出,要不然我直接打差评了。满分一百分我只能给60分
Post-Endless Ragnarok Update: After diving into Granblue lore, I can't help but strongly encourage lore enjoyers to play this game, it throws quite a lot of pop culture references and throws nostalgia to their base game Granblue Fantasy. Probably the best $30 I've spent. This is strictly for lore purposes, as for gameplay, it is great but I have skill issue and can't dodge properly to save my life, might pose some issue combat wise for lore enjoyers who also enjoy collecting everything but other than that, great DLC. Same as base game, multiple new characters to mix and match or try out your team comp with. Highly recommend.
Really great game, style and gameplay loop. You can do basically everything solo with AI companions, although you might have to deck them out pretty hard towards the very very end and get a bit specific but otherwise not hard to do, just a little time consuming. It's a shame games like this are not very popular. It's basically Monster-Hunter but boss battles and way more variation and difficulty. Hoping for another great game like this to release.
Don't be expecting a full expansion akin to Monster Hunter Master Rank / G-Rank expansions. This is just a small addition to the game which adds new difficulty levels, characters and the summon system. The summon system is the coolest part and it also help you be more dynamic with your builds. There are by my count... 4 new bosses which are all very cool but you don't fight most of them until the later part of the expansion. The rest are reskins or not even reskinned at all. The already existing monsters have additional movesets in "Chaos" difficulty onwards which can wildly change how that fight plays out. If you like the base game endgame content then I can recommend it. Don't buy for story because there is barely any of it. If you only want story or don't like the grind then don't buy it. This expansion makes the grind more enjoyable in my opinion. There are no new areas, not even a new town to hang out in. If you plan to only play solo with bots then you might have a problem as character power and monster HP rapidly increases in this expansion content. Keeping your bots leveled up is going to be a huge nightmare as a huge amount of level up currency is required. I would recommend playing with online matchmaking and or with friends. I won't lie, I'm a little disappointed. I was expecting a lot more new content... But I still had fun... so... I can recommend the game even if the price might be a bit too much for the amount of new content they've added in.
特效花到看不起,遍地马拉松机制怪,打完回荒野感觉古巨基都是绝世好怪。本质二游,冒充动作游戏,不是二游爱好者别买。换皮怪是他最小的问题。
dlc远不如本体用心,本体好评如潮的剧情演出变成ppt,毫无代入感。新怪没几个,演出做的还不错。新地图没有,只有几个新场景,新角色6个。其他还是老怪换皮。 最让我无语的是boss设计,主打一个无脑堆机制,没事就大跳,瞬移,击退,各种多段aoe,组合aoe,满地拉屎,数值膨胀,学mmo但是学歪了,很难给好评。 还好价格不算贵,想体验新角色的可以买来玩玩。
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