
War has been waged across the kingdom of Myrtana. Orcish hordes invaded human territory and the king of the land needed a lot of ore to forge enough weapons, should his army stand against this threat. Whoever breaks the law in these darkest of times is sentenced to serve in the giant penal colony of Khorinis, mining the so much needed...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 8 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awsome
— Алло, техподдержка Хориниса? Это Маги Воды. Мы тут пытаемся взорвать нашу гору руды, чтобы сбросить барьерный роутер до заводских настроек! — Стойте, сумасшедшие! Если вы её взорвёте, у всего Миненталя IP-адрес слетит, и Ксардас уйдет в глухой офлайн! — Нам плевать, у нас Ли три дня не может скачать обновление для Нового лагеря, потому что Ю Берион забил весь трафик стримами призыва Спящего! — Ладно, ладно, не взрывайте! Пишите логин: Gomez_Must_Die, пароль: **Тетриандох2026**. Мы даем вам выделенную линию через юниторы!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain, Polish*, French, Italian, Czech, Russian**languages with full audio support
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gra jest genialna
За Гомеза!
круто!
Great game with a fun atmosphere. Don't expect any handholding here. You are truly on your own unless you can make the unlikely of allies. Colorful wording aside, this was a really enjoyable game full of challenges.
Хоч і технічних проблем у гри багато, але грати все одно цікаво, багато разів перепроходив, цікаво буде порівняти з ремейком
Chodzenie jakby ktoś zapomniał jak się chodzi, walka nie jest tylko drewnem jest spróchniałym drewnem. Leczenie jak na NFZ. Najlepsza zbroja w grze nie umie poradzić sobie z obrażeniami ognia od grilla starego pijanego na majówce. I ogólnie grafika do dupy. Gothic to gówno, i to dopiero początek jego zalet!
ЛУЧШАЯ
A truly unique experience, you won't play many games like this. Pros -A real distinct sense of progression and getting stronger. There are many areas gated by strong enemies you can either can't or barely damage at all and it is very satisfying to have your character to finally get strong enough to get past those enemies and explore what they were guarding. -As your characters gains mastery in weapon types you see new animations showing your character's competence in that weapon type and you get longer combos, you don't see that a lot in games (One I can think of off hand is Kenshi). -Amazing map. It is dense and focused, it's clear a lot of care was put into the map and it works to the game's benefit because you will spend most of the game running through it (fast travel doesn't become a thing until the tail end of the story). It's not so big that it becomes a boring slog to traverse and it's not too small that you'll run out of areas to explore until the last couple chapters of the game. This is also aided with speed potions and the bloodfly transformation for getting around quickly. -The whole deal with the prison colony and how the prisoners took over when things went awry with the barrier is interesting. Not many games put you in the shoes of a convict and have all the npcs you interact with be various shades of prison inmate. Neutral thoughts -The english va for the main character has such a wooden theatre kid delivery it can either be a pro for how funny it is or a con for having to hear it throughout the whole game. [url=https://vocaroo.com/1dgI0xj08K0S]An example (vocaroo)[/url] -The game narrows down after the first chapter. You're given a lot of freedom at the start of the game to explore, do some quests for the three factions to get your bearings and finally get strong enough to join one of those said factions. After that you are more or less put on the same track as the other choices. The only difference really is what style of armor you wear until the endgame and maybe spells [spoiler](You get locked out of the 5th and 6th circle spells if you choose the swamp camp)[/spoiler]. Cons -The setting is very generic. It's clearly inspired by other cool things but it doesn't do much to set itself apart from it's contemporaries that have magic, swords and orcs. -The last two chapters stink. Lots of enemy mages that will stunlock you if you can't stunlock them first and the final dungeon's kind of boring and doesn't play to the game's strengths. -This is an old game and it shows in it's controls, it is a very clunky feeling game. There wasn't a standard control scheme at the time and it's said that mouse look wasn't implemented in the game until close to the release and it shows. Using Ctrl+W to activate items threw me through a loop when I first started but I got used to it. There are patches to reduce it to 1 key but the controls are a huge point of contention with people and I won't blame someone if they can't give the game a fair shake because of it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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