
The Legend is Back - Return to the Valley of the Mines in this faithful remake of the genre-defining classic RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions in a gritty, unrestricted experience like no other.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Return to the Valley of the Mines in this faithful remake of the genre-defining open world RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions. Whether you're a seasoned Gothic veteran or this is your first time being thrown into the colony, you're in for a true RPG experience with unrestricted exploration like no other.
The Kingdom of Myrtana has been invaded by a relentless horde of orcs. Desperate for powerful weapons to repel them, King Rhobar II orders the mining of vast quantities of magical ore, setting every available prisoner to work in the Khorinis mines. To ensure no one escapes, the King commands his most skilled mages to erect a magical barrier. But something goes terribly wrong, and the magic spirals out of control, trapping everyone inside. The prisoners rebel, transforming the mine into a lawless territory ruled by the Colony’s most brutal inmates.
Now, the King must negotiate with these new rulers, as tensions rise among the mine's factions. Amidst the chaos, the arrival of an unknown prisoner will change everything …
Gothic 1 Remake remains faithful to the original experience, rebuilding the game from the ground up while preserving its distinctive sense of unrestricted exploration and satisfying progression. The dark and gritty world of the Colony is richly detailed and immersive, with NPCs and wildlife following realistic daily routines independent from the player.
While the core pillars of the game remain intact, the remake enhances the experience with expanded and more detailed questlines, additional NPC routines and reactions, new traversal abilities, and a fully modernized combat system.
Faithful Remake: Experience the original 2001 RPG classic fully rebuilt using current gen technology, preserving its iconic atmosphere while enhancing the gameplay for a fluid and dynamic experience.
Expansive Gameplay: Immerse yourself in over 50 hours of gameplay, exploring the vast and dangerous world of the Colony. Discover secrets old and new, challenging combat encounters, and unique NPCs each with their own story to tell
Dynamic Living World: Explore a vibrant world where inhabitants go about their daily lives—working, sleeping, eating, and fighting to survive, adding depth and realism to this immersive world.
Branching Story: Chose which of the three factions to align with, influencing how your abilities and playstyle develop and how this true adventure unfolds.
Enhanced Combat System: Master a modernized combat system that updates the core mechanics of the original, offering a more fluid and dynamic experience while staying true to its deliberate and tactical roots.
Play as the Nameless Hero: Navigate the fate of a lifelong convict who must survive in a treacherous world filled with wild animals, ancient magic, and dangerous foes.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 41.2Kreviews | 89% | — | $36.1M |
| $59.99 | 8.8Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3348 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good remake.
Świetna gierka polecam bardzo, mega nostalgiczna podróż ten świat jest tak ciekawy. Mam nadzieję ze Alkima podejmie sie zremakowania gothic 2
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Every market we collect.
Latest in each market: best RU #77, worst DE #96 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $59.99 |
| 1Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 585ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Danke für dieses Remake, ein Stück Kindheit nochmal erlebt <3
Recenzja zawiera delikatne spoilery do sidequesta. Pobiłem Bullita w kryzysie alkoholowym i dostałem w nagrodę od Syry przepis na przepyszny gulasz magnacki czy tam inne ziemniaczki przepyszne jakieś. Po tym wszystkim nie ponosząc żadnych konsekwencji odszedłem do nowego obozu. Jako wieloletni fan serii jestem zadowolony. Mogło być wiadomo lepiej ale jest przyzwoicie i bawię się dobrze. Graficzka na plus, walczy się przyjemnie, muzyczka sztos, no i masa pięknych mężczyzn. Czegóż chieć więcej?
The game constantly crashes, so I don’t recommend buying it. There are tons of bugs—literally at every turn. The optimization is also poor, and the game constantly stutters. It’s better to wait for the patches.
right now the game just doesn't work on my machine. Launches, plays for a minute, then crashes. Nothing is overheating, I tried everything I could find on Google, disabled reflex, vsync, framegen, hags, borderless optimisations, nothing helps. Other games work no problem, just finished Stray yesterday. For now I don't recommend, game is in unplayable state for me. Bought for full price as a thank you to devs from a fan and can't even play it, what a shame. Back to my rule of thumb - wait 1 year from game's release. Thanks for reminding me why I do that, Alkimia! p.s. fixed by completely reinstalling the game, with deleting all the configs from local appdata. No files failed verification, so I guess the problem was in the configs from previous version of the game. I'm changing this to recommended, but be advised - configs matter for stability.
Guten Tag meine Lieben, auf das Gothic Remake habe ich Ewigkeiten gewartet. Als damals der Playable Teaser rauskam, war ich sofort Feuer und Flamme. Gothic war meine Jugend, das allererste Game, was ich jemals richtig durchgespielt habe neben Pokemon und dementsprechend verbinde ich damit viele schöne Erinnerungen. Den Playable Teaser spielte ich locker 10x durch und als dann endlich die Info kam, dass das Remake wirklich in Entwicklung sei, hüpfte mein Herz vor Freude. Die Wartezeit überbrückte ich dann damit mich mit dem zuständigen Dev des Playable Teasers auseinander zu setzen und solange nicht locker zu lassen, bis die broken Achievements gelöscht wurden und die 100% möglich waren. Dann irgendwann kam Nyras Demo und auch diese wurde durchgesuchtet! Die Grafik war wunderschön und ließ auf eine bezaubernde Welt hoffen. Dann kam endlich der Release, doch Umstände ließen mich nicht sofort reinsuchten. Also startete ich mit einigen Wochen Verspätung in das Game und versank förmlich darin. Was hatten die Devs dort nur für eine Welt geschaffen? Die Welt war viel fülliger und ausgereifter als die des Originals. Sinnvoll an jeder Ecke und Kante erweitert, sodass überall kleine Höhlen, Kletterpassagen oder sonstiges zu finden war. Es war immer sinnvoll zu erkunden. Grafisch war es ein absolutes Brett, ich glaube ich habe noch in keinem Game solch schöne Wasseranimationen gesehen, einfach der Wahnsinn. Sound, Grafik und Worldbuilding waren also schonmal absoluter Peak, doch wie sah es mit dem Rest aus? Wobei ich als kleinen Abstrich die deutsche Vertonung des namenlosen Heldes ansprechen muss, denn diese war im Gegensatz zu den restlichen NPCs stellenweise echt miserabel abgemischt. Aber back to topic. Den rauen Ton des Originals trafen sie ebenso gut. Wo sie allerdings leider kläglich versagten waren sowohl das Kampfsystem, was einfach zu unpräzise war und man kein Gefühl entwickeln konnte, da die Hitboxen recht random wirkten, als auch das neue Schlossknacksystem, was nicht ätzender hätte sein können. Der Hintergedanke war sicherlich die Systeme wie alles andere des Games zu erweitern, doch in diesen Punkten wäre weniger eindeutig mehr gewesen. Es kann nicht sein, dass man externe Seiten braucht um Schlösser entspannt knacken zu können, das ist doch nur nervig. Auch manche Achievements waren mehr als nervig. Kein Mensch braucht in einem solchen Game zwingend einen No-Death Run oder selbst der No-Sleep Run war schon nervig, da die NPCs nachts alle pennen und man dann oftmals einfach Zeit überbrücken muss. Im Gegenzug dazu haben sie die Nächte echt gut designed. Es war wirklich so dunkel, dass man im Wald selbst mit Fackel keinen Meter weit sehen kann. Kommt hingegen ein Blitz im Gewitter, sieht man für kurze Zeit einfach alles. Schön und realistisch gemacht. Insgesamt überwiegt natürlich all das Positive und man kann zurecht sagen, dass das Remake absolut gelungen ist. Wenn die Gerüchteküche stimmt, arbeiten sie bereits am Remake des zweiten Teils und wenn sie dann noch an ein paar Stellschrauben wie dem Kampfsystem oder dem Schlossknacken arbeiten, dann könnte es erneut ein unfassbar gutes Remake werden. Ich kann das hier auf jeden Fall voll empfehlen, auch vor dem Hintergrund, dass sie echt bemüht sind Bugs zu fixen und regelmäßig Patches raushauen. Müsst ihr wissen! Lg SyS
Игра отличная!прошел с удовольствием (не смотря на наличие багов и тд)буду ждать 2ую часть
This game is great. Or would be, if not for dozens of bugs and issues you encounter while playing it. There's so much jank in here: hitboxes inconsistent with visuals; unreadable/weird timings on blocks, parries and dodges; disappearing inputs; NPC script just randomly stopping working, making them run away or just freeze in place (this occurs to both allies and enemies). Mud, the guy who's supposed to follow you around until you do something about him, just bugged out in my playthrough. At some point during an encounter with some scavengers he bolted off, then reappeared on the bench near his house, never to leave again, but forever asking me the same questions he should've asked if he still followed me around whenever I came close. I missed out on completing (an optional, but still) a quest because an NPC that should've followed me around in a different one got stuck at some point and disappeared. Don't get me started on Syra's quest. The final boss (still fresh in my memory as I'm writing this review, since I finished the game minutes ago) is complete and utter garbage. Why oh why did the devs decide that on top of being a bullet sponge this guy needed an attack that demands you constantly move? Do they think it's fun running around the arena like a headless chicken, getting stuck on stones and ♥♥♥♥, after I've been honing my skills with the inconsistent parry and combo timings for 60 hours? And even if I put on the best defensive equipment I can muster and reduce the damage I take from this particular attack (which is rapid small strikes) to exactly zero, it still staggers the ♥♥♥♥ out of me, making me fodder for stronger ones and unable to effectively attack on my own. Oh, and by the way, the weapon I'm given to finish the game, supposedly the strongest one (it isn't the strongest even in its own class because devs didn't plug the numbers into their formula to check it against mobs they made), is a melee weapon. Good luck chipping away at that healthbar with one attack every minute. But hey, maybe that's on me for choosing hard difficulty, maybe the balance is okay on normal. Still, the game is nostalgic and the element of getting by in a prison colony while you're literally nobody who gets bodied by the weakest mobs and slowly learns to become the absolute beast is truly amazing; these things I truly enjoyed. Even the element of price arbitrage, where you can buy stuff in one place and sell at another if you're desperate for money, is a fun thing to have in an RPG. I really think this remake will become great given another year or two. Or maybe we'll get the "Gothic 1 Remake Remake (final)" 10 years later, and that one will become the best thing ever.
Шикарная игра! Затягивает очень сильно ! На готической сложности приходится часто пользоваться магией Save/Load - ну это и есть Готика! Графика радует , поведение мобов тоже , плавание и лазание по горам шикарное добавление к игре ! А катание на падальщике выглядит необычно , но не мешает игре. Особенность готики , что даже с броней и 5к руды в кармане ты автоматически собираешь грибочки и травки , а вдруг понадобится, хочется каждый раз нырнуть в море или озеро и посмотреть что же там ! Хочется изучать каждый уголок мира и это прекрасно! Геймеры 30-40 лет поймут.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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