
The Legend is Back - Return to the Valley of the Mines in this faithful remake of the genre-defining classic RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions in a gritty, unrestricted experience like no other.
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Return to the Valley of the Mines in this faithful remake of the genre-defining open world RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions. Whether you're a seasoned Gothic veteran or this is your first time being thrown into the colony, you're in for a true RPG experience with unrestricted exploration like no other.
The Kingdom of Myrtana has been invaded by a relentless horde of orcs. Desperate for powerful weapons to repel them, King Rhobar II orders the mining of vast quantities of magical ore, setting every available prisoner to work in the Khorinis mines. To ensure no one escapes, the King commands his most skilled mages to erect a magical barrier. But something goes terribly wrong, and the magic spirals out of control, trapping everyone inside. The prisoners rebel, transforming the mine into a lawless territory ruled by the Colony’s most brutal inmates.
Now, the King must negotiate with these new rulers, as tensions rise among the mine's factions. Amidst the chaos, the arrival of an unknown prisoner will change everything …
Gothic 1 Remake remains faithful to the original experience, rebuilding the game from the ground up while preserving its distinctive sense of unrestricted exploration and satisfying progression. The dark and gritty world of the Colony is richly detailed and immersive, with NPCs and wildlife following realistic daily routines independent from the player.
While the core pillars of the game remain intact, the remake enhances the experience with expanded and more detailed questlines, additional NPC routines and reactions, new traversal abilities, and a fully modernized combat system.
Faithful Remake: Experience the original 2001 RPG classic fully rebuilt using current gen technology, preserving its iconic atmosphere while enhancing the gameplay for a fluid and dynamic experience.
Expansive Gameplay: Immerse yourself in over 50 hours of gameplay, exploring the vast and dangerous world of the Colony. Discover secrets old and new, challenging combat encounters, and unique NPCs each with their own story to tell
Dynamic Living World: Explore a vibrant world where inhabitants go about their daily lives—working, sleeping, eating, and fighting to survive, adding depth and realism to this immersive world.
Branching Story: Chose which of the three factions to align with, influencing how your abilities and playstyle develop and how this true adventure unfolds.
Enhanced Combat System: Master a modernized combat system that updates the core mechanics of the original, offering a more fluid and dynamic experience while staying true to its deliberate and tactical roots.
Play as the Nameless Hero: Navigate the fate of a lifelong convict who must survive in a treacherous world filled with wild animals, ancient magic, and dangerous foes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 853 reviews with recorded playtime.
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's the first and only time I rate a game on steam. I played the original as well as the second game in my childhood and was part of the Gothic community in forums etc. for a long time. This Remake is quite good. It balances innovation with keeping the original flair, designs and athmosphere quite well. It's not perfect, mind you, and I'm not just speaking of bugs (which can be patched out). I rather think that some of the changes to the plot are not that great. But overall, its a very good modern adaptation. The game not a 1:1 remake with better graphics, controls ect., but actually taking some liberties. But that is also a good thing in my oppinion: This Rekame does not replace the original, its rather a different way to experience the story (in some aspects better, in others worse), so playing the original is still valid and quite recommended. (This is different about this remake than, for example, the Definitive Edition of Age of Empire 2, which is better in every regard and simply replaces the original.) About some details: In terms of bugs, I encountered no game breakin bugs, just a couple of crashes. At one point, an update messed up the audio, which was fixed two days later. There were some minor glitches (like NPCs or monsters glitching out of the world in some fights), but overall I had no serious issues. I played as a mage, which is very unbalanced and I may replay some time as a melee fighter. From what I experienced, the fighting is fun. Magic is awkward, because you often hit the ground or some small object instead of the enemy and the robes are incredibly bad armor and useless compaired to the other armor you get. The lockpicking minigame is stupidly time consuming. I fixed that with a mod. The dynamic economy is eventually inconsequencial, you'll end up with plenty of ore anyway, so it just takes more time to sell your stuff. If you dont like it, there is a mod for that as well. The german voice acting is decent, but not as good as in the original. Some of the reworks of the places are really good. The New Camp looks great for example, and the abode of the water mages is quite stunning, while keeping the original tone. Other places have shifted in tone and athmosphere a bit, like the mountain fortress or Xardas' tower. But I liked most of these changes. (Again: The Remake does not replace the original.) So overall I recommend this game.
Tak zbugowana gra i niedopracowana że mała głowa...
Готика крайне порадовала, я хоть в оригу и не играл, и толком ниче не видел о ней, однако ремейк я действительно ждал, и реально готика прям удалась. Хоть и она в сравнении с нынешными рпг играми прям другая, более сложная, что самое крутое, то что тебя не ведут за ручку как микрочела 5 летнего, что конечно иногда создавало затупные ситуации, но это рыли круто. Но вот с балансом и боевкой как по мне не все так однозначно, ведь по началу тебе ссут на ebalo все кому не лень, и игрок ниче толком и сделать не может, а потом в моменте просто уже ты становишься терминатором всея Миртаны, и начинаешь кошмарить все живое. А боевка сама тоже 50/50, т.к она довольно таки деревянная, что порой прям выбешивает. Ну и квесты с сюжетом тоже вполне годные и интересные. Короче говоря, готика прям сильно порадовала, разрабам респект, пусть пилят ремейк 2 части По итогу Готика Ремейк получает 8 кротокрысов из 10
Schläfer erwache!
Супер.
After many many years of being sceptic to any kind of remakes and / or follow ups of something, that already exists, I gave Gothic a shot, for it has been my all time favorite game series. I must say, that it's brilliantly done and love it to the same extent that I love the original Gothic versions. I daresay perhaps even more than the originals. It's obvious many of the creators are also fans and were passionate and serious about making this a masterpiece it is. I'm in awe how did you maintain it's original feeling to the players while improving it this massively. I noticed you retained similar themes, Me's voice (hero's), witty dialogues and zero external agenda. A very pleasant surprise. I also love what you did with archery, melee combat and most importantly, casting spells. All feels fluent and spellcasting animations and spells themselves are just stunning. (my personal visual favourite is the ball lightning). Combat is fun, hard difficulty really is hard, quests are as entertaining as they used to be back then, no map markers, so you have a challenge to figure things out by usage ovf your own brain, just like games used to demand of a player back then. You even made some changes that even if you played the original version, you have to think again, not just repeat what you did back then, which I didn't expect and I'm a big fan. Unlike some others, I even love new lockpicking mechanic. You have to work hard to get that sweet chest content, so I feel even more rewarded. You did all this while retaining the original Gothic soul feeling intact, I daresay, even better and thus, while I know that this will look like a love letter, alas, I wish to wholeheartedly thank everyone that took part in the hard work that made this masterpiece possible. And I hope there's gonna be more to come.
pleae make the second part gothic 2 remake this game is the best ever
<33
Bardzo fajne odwzorowanie starej gry, której jestem fanem. Niestety duże wymagania sprzętowe spowodowały, że na moim GTX 1060 6GB gra działała na najniższych detalach w 40-50 kl/s. Nie sprawiało to zbyt dużej frajdy ale fabularnie było bardzo fajnie. No i świetnie rozwinięte przejście w Świątyni Śniącego. Polecam wszystkim fanom serii.
Spełnione marzenie, dla którego warto było zmienić sprzęt Gothic to moja ulubiona gra, a na ten remake czekałem z wypiekami na twarzy od momentu pierwszej zapowiedzi. Ekscytacja była na tyle duża, że tuż po premierze zdecydowałem się na zakup nowego komputera, żeby móc odpalić Górniczą Dolinę na maksymalnych ustawieniach. I trzeba przyznać – było warto, bo ten świat w końcu wygląda tak, jak podpowiadała nam wyobraźnia dwie dekady temu. Świat, który wreszcie tętni życiem Pierwowzór, choć kultowy, z dzisiejszej perspektywy bywał pusty i aż nazbyt "czysty". Remake całkowicie to zmienia, oferując to, czego ta gra naprawdę potrzebowała. Otrzymaliśmy świetną grafikę, niesamowicie rozbudowany świat i absolutnie rewelacyjny soundtrack, który od pierwszej minuty buduje genialny klimat. Odwzorowanie oryginału to dla mnie perfekcyjne 1:1, a większość wprowadzonych zmian oceniam zdecydowanie na plus. Lokacje zostały świetnie poszerzone, dodano nowe zadania, a fabuła jest teraz znacznie lepiej poukładana. Miecz, łuk i potknięcia fabularne Nowy system walki wypada naprawdę okej. Bardzo podoba mi się wyraźny podział na rodzaje broni, a strzelanie z łuku zrealizowano świetnie – daje mnóstwo satysfakcji. Magii tym razem używałem sporadycznie, ale to wręcz idealny powód, by zostawić sobie tę ścieżkę na kolejne przejście tytułu. Niestety, nie wszystko zagrało idealnie. Zabrakło mi rozbudowania najsłabszych zadań z pierwowzoru, szczególnie tych na początku gry. Dodatkowo quest z napadem na konwój do Starej Kopalni wypadł wręcz śmiesznie i archaicznie – twórcy mogli zrealizować to o wiele lepiej. Zakończenie również pozostawia pewien niedosyt i zbyt mało wyjaśnia. Po cichu liczyłem, że na własne oczy zobaczę widowiskowy upadek Bariery. Technikalia i "spowolniony" Bezimienny Polski dubbing oceniłbym jako poprawny. Głos Jacka Mikołajczaka w roli Bezimiennego na samym początku wydawał się dziwnie spowolniony, ale z czasem uległo to poprawie (albo po prostu zdążyłem do tego przywyknąć w trakcie zabawy). Jeśli chodzi o błędy, nie trafiłem na nic uciążliwego, co zepsułoby mi zabawę, ale techniczny "jank" jest tu niestety obecny. Irytował błąd z podwójnym wczytywaniem gry. Do tego dość słabo wypada sztuczna inteligencja NPC i potworów. Bestie nie są tak zawzięte jak kiedyś i dość szybko rezygnują z pościgu, gdy tylko zaczniemy przed nimi uciekać. Co więcej, przeciwnicy nagminnie zawieszali się na elementach otoczenia, co w połączeniu z przyjemnym w obsłudze łukiem sprawiało, że stawali się banalnie łatwym celem. Werdykt Mimo kliku archaizmów i niedoróbek w sztucznej inteligencji, to wciąż wspaniały powrót do Kolonii Karnej i absolutnie warta uwagi przygoda. Bariera znów wciąga bez reszty. Ode mnie mocne 8/10 – już teraz planuję kolejną rozgrywkę!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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