
Batman is dead. It is now up to the Batman Family - Batgirl, Nightwing, Red Hood, and Robin - to protect Gotham City.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 604 reviews with recorded playtime.
Reviews
Themes across 601 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
几块钱买的,评分低是有原因的,底子很好顶级3a的画质dc宇宙的背景,但是动作太僵硬了玩起来体验很差,任务也不咋地,实在是玩不下去了
Batman is dead. Truer words have never been written on a game description. All these games from the batman world after batman arkham knight have been mediocre unfortunately. Having said that, this game is a lot of fun in coop. I initially finished this game on PS5 with my bestie and it was a lot of fun. Now I got it done on PC again with focus on achievements. If you have others to coop this game with then yeah it's fun but I imagine solo it's a dull game.
It may not reach the heights of the Arkham games, but that doesn't make it a bad game. It has a few things going for it. The side missions are actually more enjoyable than the main story, and being able to play as four different characters is a big plus. Each one has a distinct playstyle, which keeps the gameplay fresh. Coop is much more enjoyable than solo. Exploring the city and solving crimes is fun, although it can become repetitive after a while. If you enjoy grind-heavy games, there's plenty of content thanks to the RPG-style progression and leveling system. The graphics look great, but the overall atmosphere doesn't quite match the dark, immersive feel of the Arkham series. Combat is noticeably slower than in the Arkham games. Instead of the fast, fluid free-flow combo system, you're limited to chaining light and heavy attacks, which doesn't feel nearly as satisfying. The main story starts off strong but gradually loses momentum, eventually becoming a chore to finish. Batgirl's gliding also falls short of the smooth, enjoyable traversal found in the Arkham games. Despite its flaws, it's still a decent game that I'd recommend picking up on sale.
You can burn your money instead, atleast you'll get some warmth.
Tons of graphics driver errors. Got a graphics driver related crash every 30 minutes or less. Game is good but due to bugs would not suggest.
A whole bunch of missed potential. Co-op players cant even open doors without the host. Half of red hoods skill tree becomes useless when you get to the court. A total of like 3 real side quests. I paid $5 and still feel robbed. The ending left an awful taste in my mouth. 4/10, only play if you REALLY want some dumb super hero button mashing fun with friends. At this point just go play marvel ultimate alliance
If you go in expecting an Arkham game you will be disappointed if you go in expecting a superhero game in gotham where you don't play as batman you will have a good time. combat is pretty nice traversal does feel a little stiff story is pretty good i dont have any bugs or performance issues but i have a pretty good computer so i cant guarantee the same for you. 6.8/10 get it on sale not for full price
Gotham Knights is an enjoyable superhero game featuring a great cast of characters. The graphics are superb, and the atmosphere of Gotham City is fantastic. Compared to the Arkham series, it feels very mediocre, but there's still some fun to be had here. To be honest, during my first hours of playing Gotham Knights, I was not enjoying it. I was constantly comparing it to the Arkham series and nitpicking things that the Arkham games did better. Then I realized that this game neither has Arkham in its name nor claims to be the next entry in the Arkham franchise. After this realization, I started to look at things differently. I think most people do this when playing Gotham Knights, and that's why they say it is a bad game. It is not a bad game. It feels very generic and bland at some points and never reaches the quality of the Arkham series, but it's not unplayable or anything. After years, I finally got to play as Red Hood from start to finish. As a DC fan, that is huge for me. The combat itself is good, and the boss fights are memorable. Every member of the Bat Family is great. They don't feel the same. Each of them has a different skill tree. They have different passive abilities and unique skills. Robin excels at stealth, while Batgirl focuses on hacking. Nightwing is more agile in combat, and Red Hood is a tanky brawler. They really feel like four different characters. Their interactions with each other are good. I'm not much of a fan of the story and its pacing, but I really liked the voice acting. The soundtrack is generally fine. Like I said at the beginning, it is an enjoyable game, but your enjoyment may not last long due to the very repetitive nature of the game. It is pretty normal for open world games to become repetitive over time, but Gotham Knights becomes repetitive right after the tutorial. After you finish the tutorial and are free to explore Gotham, you are forced to collect clues. In order to collect clues, you need to defeat bad guys or interrogate them. With the clues you collect, you learn the locations of premeditated crimes. If you go back to the Belfry, your base, without collecting any clues, you will not learn the locations of these crimes. They are not always necessary, but they are sometimes required in order to progress the story. They are absolutely necessary if you want to level up, collect materials, and obtain blueprints. Doing these premeditated crimes over and over again and interrogating criminals repeatedly really burned me out. I completely ignored all of these activities during the last few hours of the game. The locations of these premeditated crimes change, but the objectives you have to complete and even the enemy spawn points are always the same. I wish they had focused more on different side quests and didn't force us to grind so repetitively. The side quests themselves are fine and interesting. You deal with Harley Quinn, Mr. Freeze, and Clayface, and that's it. This huge open world game only has three side quests, and that is not acceptable. The developers were really lazy when it came to designing unique content. Overall, I had a great time while playing Gotham Knights, and if you are a DC fan like me, I am sure you are going to like it. Just don't expect it to be an Arkham game, and don't forget about the very repetitive nature of the gameplay if you decide to play it
♥♥♥♥♥♥♥♥♥ this game is ♥♥♥♥♥♥♥ bad, how they manage to go from one of the greatest video game trilogies to this is beyond mind boggling. The combat is horrendous: it is slow, janky, and some mission design choices make it even more infuriating then it already was. Exploration is boring, and how gotham city feels less inspired in this game then Batman origins another WB Montreal game that was much better than this. Clearly WB wanted to make this there live service game as in addition to the multiplayer they have a crafting system that is completely unnecessary with colored items that have no interesting properties. Why they decided to make a looter shooter in kill the justice league after this is insane. The only redeeming quality of this game is the dialogue between the batfam otherwise this is a cash grab on one of the greatest franchises of all time. DO NOT BUY THIS AT FULL PRICE.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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