
You have entered a foreign land in the course of an expedition and become involved in an otherworldly mystery. Tuldenorrea is a deceptively simple world, balanced delicately between the extreme forces of a magical universe.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Goldenheart is an old-school fantasy adventure with an unforgettable story and a surreal fantasy setting like no other. Play as an outsider, learning the ancient lore of a foreign land as you unravel the otherworldly mystery that has befallen it.
Solve environmental puzzles and fight monsters in real-time using targeting, dodging, and a shield. Manage your quiver capacity and stamina while encountering dozens of unique enemies.
Explore and observe your surroundings in order to navigate the world without a map or quest log. Gain improved gear, but not experience points or levels.
Feature length action-adventure RPG in the old-school spirit
Story driven with all original lore
Xbox controller recommended but not required
Three combat difficulty settings
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's peak
I hate to give negative reviews to indie games, but this is just not it for me. Goldenheart is a game that failed to spark me any interest into the world, story, characters, progression and even its own mechanics. Its aesthetic holds it not by hand but by a leash - High contrast vegetation that makes everything seem like an item, lack of any sort of even a slight of reward for exploration or fight, simply nothing is interesting. Fighting mechanic on its own is FINE. But fighting the enemies themselves is an utterly annoying waste of precious time, much like exploration overall. Enemies that latch onto you, enemies that have too few health but are still annoying, it feels like there is not a single well done fight here. Exploring the map feels like an absolute chore. And going to hard to reach places, you'd figure there is SOME reward to going up this path up this hill, right? I mean, there is a bunch of vegetation showing a way, right? Nope. Everything feels absurdly frustrating to do. NPCs feel uninteresting, say nothing that makes me want to speak to them, and all feel kinda the same. So it was really hard to even have any interest in understanding the NPCs and the lore throughout the game, even when I met an important NPC (Which blabbed for WAAAAY too long). The only dopamine hit I had was finding a ladder after a WAY too long and excruciating walk, only to be met with: - The same boss I fought before, right by the ladder - Going up the ladder, finding nothing, and only finding the way forward after giving up Overall it was an experience that I did not expect. It feels like Skyrim without the fun mechanics (like fighting, looting, exploring, finding treasure), good storytelling and characters that feel unique and interesting from the go. My point is not to compare it to a AAA title, but to show the possible ways this game could have gone to, which it has not.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Странно, что игра такая непопулярная. На самом деле очень приятное и атмосферное приключение. Локации красивые и на них есть что исследовать, я вроде как старался облизывать всё что только можно, но даже так нашёл не все секреты. Враги довольно разнообразны, ко многим нужен свой подход, так что боёвка, хоть и сравнительно простенькая, не успевает надоесть. Играл на харде, мне показалось, что самое то по сложности. Иногда встречались моменты которые с первого взгляда казались душноватыми, но попробовав несколько раз и подобрав подход всё оказывается проходимым. Видно, что в игру было вложено много любви. Определённо рекомендую попробовать.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $85.1K | 151 | 91% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $20.8K | 53 | 57% | $15.99 | |
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| $20.9K | 86 | 69% | $11.99 | |
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| $20.9K | 202 | 90% | $4.99 | |
| $20.9K | 74 | 69% | $14.99 |