
Room 404 is a first-person Chinese horror game.Players must discern anomalies within an endlessly looping corridor, make decisions,and attempts to unravel the mysteries surrounding themselves and the four floors of the apartment.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Recently, residents have frequently reported strange noises emanating from the fourth floor late at night.
After investigation, the elevator service at the fourth floor has been suspended temporarily. We apologize for any inconvenience.
If you find yourself trapped on the fourth floor, please stay calm.
Observe observe observe observe observe carefully the corridor on the fourth floor.
If no anomalies are detected, please return by the same route.
If any anomalies are found, proceed forward.
The new God of the Land has arrived in the stairwell, warding off evil and ensuring peacefulness.
A professional practitioner will visit this month to conduct a purification ritual. Please rest assured of your safety.
Wishing you peace and well.
Room 404 is a first-person walking simulator,Players must discern anomalies within an endlessly looping corridor,
make decisions,and attempts to unravel the mysteries surrounding themselves and the four floors of the apartment.
Every anomaly has its origin, most of which reveal the circumstances and desires of the tenants on the 4th floor.
Some anomalies can even alter the timeline, showing glimpses of the 4th floor in a possible past or future.
Determine if an anomaly is present. Advance if yes; retreat if no.
Heed the notice board. Beware of potentially lethal anomalies.
Play Time 30-60 minutes,MultipleEndings.
Ultra-Realistic Rendering:
Using Unreal Engine 5 and a vast library of scanned assets, the game brings a highly immersive, hyper-realistic Chinese retro-horror environment.
Fragmented Scene-Based Storytelling:
Uncover connections between anomalies, and peel back the layers of mystery surrounding the stories of the fourth-floor residents.
Beyond “Spot the Difference”:
Want to pass through? The deep-dwelling residents of the fourth floor have their own rules…
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Korean, Traditional Chinese, Spanish - Spain, Russian, German, Portuguese - Brazil
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Насправді дуже крута гра, нажаль зафіналила я її не з першого разу(довелось подивитись як отримати деякі ачівки) але в ній мені сподобалось все. Кожна кімната це своя історія, кожна аномалія підв'язана до певної кімнати, візуально гарна, багів не було, добре підібрані звуки. Якщо Ви любите подібні ігри, сміливо купуйте.
一款在哲学层面把自己干废了的恐怖游戏。 这款游戏非常适合中国宝宝体质。开始时,因为审美和文化的底层驱动力过于强劲,以至于我玩到中间一度要暂停缓一缓,避免惊吓。 但奈何这个游戏,它的行为逻辑非常独特。日本那两款游戏是找到异常转身就跑,非常符合正常人的本能反应。这款游戏要求找到异常后继续往前。当然,我还以为这是因为我扮演了请来的先生这一角色,倒也合理。我把自己想成一个接了物业红包上门驱邪的骗子,遇到真凶宅,吓得要死,但还要硬着头皮拿着手电往下走。 直到我走到了望乡台,发现我必须靠死得多样来触发后续剧情时,牛鬼蛇神的天就塌了…… 好比我去当销售。我这人非常内向,恐惧跟人打电话,地推更是紧张得要死,业绩一直垫底,半死不活地挣扎,觉得这个工作不好钱又少。直到第一季度跟区总做review的时候我才知道,我之所以一直拿基本工资,是因为没有客户,有了客户就可以拿销售奖金、荣升组长啊。蠢吗?蠢。但入职时从来没人告诉我呀……虽然开窍很晚,但我一瞬间就成长了,突然就有狼性、就渴望拜访客户了…… 是的,等我发现各种死法都试一遍才能推动剧情,你觉得我还会怕?我tm恨不得关了手电筒在筒子楼里往前冲!甚至下到血池了我还嫌耽误时间!我掉头就跑!寻找那种鸡飞狗跳的乐趣。 在世界观的层面,我已经不怕鬼了。鬼,不幸沦为我实现自我的跳板。看见蝗虫我跳舞,看见神像我凑过去,看见停止标识我往前跑。甚至404房门打开一条缝,我都要挤过去探头拿手电往里照(注:房间里真的有字)。鬼应该怕我才对。 如果说有什么让这一切更荒诞了一些,无疑是我去碰土地像,看到自己伸出鸡脚的那一瞬间,我恍惚了。难道我是小黑子? 但无论如何,假如品味恐怖游戏有四季的话,你受到哲学层面的启蒙之前,都是春天。推荐。
発生する異常がとても怖くて楽しかったです! 各部屋の住民に何があったのか主人公は何者なのか少しずつわかっていく過程も面白く、不気味でじめっとした雰囲気が良かったです。 実績解除 個人的に悩んだやつ4個 参考にどうぞ↓ ”幻象” [spoiler]実績"輪廻"の解除後、設定を何度か開くと目がたくさんある異常が発生→設定が殺定になっているのでクリック→ムービー後ゴミ箱を調べる→彼岸(雨が降る長い橋の所)へ行く (事前に条件を満たしていても輪廻より先に幻象を解除することはできないので輪廻解除後に再度彼岸へ行く必要がある 多分)[/spoiler] ”脱出” [spoiler]ドアが閉まる前に外に出る ちょっとずつ進み扉が閉まる音が聞こえたらすぐに出る(体が半分くらい入ったら閉まり始める) ドアに当たり判定があるようなので押し戻されないよう注意 この異常発生時はドア上のエレベーターのピクトグラムが逆さまになってるので事前に確認(&掲示板にも同様のピクトグラムが表示)[/spoiler] ”冒涜” [spoiler]土地の福神に近づくと画面が赤くなり音楽が流れるので数回しゃがむ いわゆる屈伸煽りをする[/spoiler] ”パーティー” [spoiler]ネズミの鳴き声がするゴミ箱の前でしゃがむ[/spoiler]
很性感很牛逼的找异常类游戏,节奏快,高能多,吓哭了
Live Die Repeat, the temptation to quit will be strongest just before you're about to succeed. Every death has meaning and every life is a chance at Redemption. https://steamcommunity.com/sharedfiles/filedetails/?id=3680099753
Great, spooky, spot the difference game, anomly game. I'm not well versed with the genre, but it has an interesting little story told through memories that motivated me to stick around through all the endings. Proabably will take about 2ish hours, depending on how observant you are. One minor greivance: there is some weird frame drops where it will stutter and you'll have turned a little too far and need to re-orientate yourself. Its not the worst, but it can get annoying. I assume it's loading things in the background when that happens.
好久没有体验过后背发凉的感觉了 也许,太过熟悉的本土文化和成长环境,带给人的恐惧,是直击灵魂的
모르면 죽어야지가 강제되는게 아쉽지만 재미는 있는 게임
还是比较有难度的,因为一撞上异常就会回到安全点,要收集齐石洞所有物品,结局也不是单一的
De los mejores juegos de anomalías, muy buen lore, aunque algo oculto y hay que observar y analizar muy bien todas las cinemáticas, ya que cada una nos cuenta la historia de perspectivas distintas sobre cada apartamento. Muy buen juego, aunque no está muy bien optimizado, de resto mis dieces.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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