
Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
From Santa Monica Studio and brought to PC in partnership with Jetpack Interactive comes God of War Ragnarök, an epic and heartfelt journey that follows Kratos and Atreus as they struggle with holding on and letting go.
The sequel to the critically acclaimed God of War (2018), God of War Ragnarök picks up with Fimbulwinter well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Odin’s forces in Asgard prepare for a prophesied battle that will end the world.
Along the way, they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus must choose between the safety of their family and the safety of the realms.
Atreus seeks knowledge to help him understand the prophecy of “Loki” and establish his role in Ragnarök. Kratos must decide whether he will be chained by the fear of repeating his mistakes or break free of his past to be the father Atreus needs.
The Leviathan Axe, Blades of Chaos, and Guardian Shield return alongside a host of new abilities for both Kratos and Atreus. Kratos’ deadly Spartan skills will be tested like never before as he battles gods and monsters across Nine Realms to protect his family.
Journey through dangerous and stunning landscapes as Kratos and Atreus search for answers.
Available right at launch with your purchase of God of War Ragnarök is access to the God of War Ragnarök: Valhalla DLC for no additional cost!
Accompanied only by Mimir, Kratos embarks on a deeply personal and reflective journey that pushes him to master mind and body as he is confronted with the challenges of Valhalla in an unravelling, replayable adventure that blends the beloved combat from God of War Ragnarök with brand new elements inspired by the roguelite genre.
Kratos’ journey continues as he enters Valhalla, a new location in the God of War Norse saga. Faced with echoes of his past, he fights to overcome the trials within himself and walk the path laid out before him.
The beloved combat from God of War Ragnarök with fresh and experimental twists inspired by the roguelite genre. Valhalla will push you to master different aspects of Kratos’ arsenal during each attempt as you face new combinations of enemies and some surprises along the way!
Death is never the end. Kratos will have access to his weapons, skills, shields and abilities, but each new attempt will reset his Stats, Runic Attacks and Perks. As Kratos progresses through each attempt, you will be presented with choices between rewards that will help you push deeper into the mysterious depths of Valhalla while building resources toward persistent upgrades.
Partnering with Jetpack Interactive once again, God of War Ragnarök on PC will harness the power of the platform to deliver an exceptional experience.
Unlocked framerates and the option of true 4K resolution expand the full potential of our cinematic no-cut camera as you travel through the stunning vistas of the Nine Realms.¹
Behold enhanced reflections, lighting, and higher fidelity shadows, as well as increased geometric detail.²
Full integration with NVIDIA RTX™ Deep Learning Super Sampling (DLSS) 3.7, AMD FidelityFX™ Super Resolution (FSR) 3.1, and Intel XeSS (Xe Super Sampling) 1.2 will allow you to reach higher graphical settings and output resolutions.
Utilize NVIDIA Reflex low latency technology allowing you to react quicker and hit harder combos with the responsive gameplay.³
Enjoy the breathtaking beauty of the Nine Realms in panoramic widescreen with 21:9 ultra-widescreen and 32:9 super ultra-widescreen support!¹
Play your way. With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers, a wide range of other gamepads, and fully customizable bindings for mouse and keyboard, you have the power to fine-tune every action to match your playstyle.
Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality.³
Take advantage of highly accurate, spatial 3D Audio; hear enemies approaching from any direction, including from above and below you.⁴
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¹ Compatible PC and display device required.
² Compatible PC and graphics card required.
³ DualSense™ controller and wired connection required to experience the full range of in-game controller features.
⁴ 3D Audio via analog/USB stereo headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 50.4Kreviews | 89% | — | $51.8M |
| $69.99 | 204.5Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After 59 hours of God of War Ragnarök, one thing genuinely makes me laugh is that how angry some men are about Faye potentially getting her own game. Because… did we play the same God of War? Ragnarök is anything but misogynistic. Faye is respected, powerful, intelligent, and deeply important to both Kratos and Atreus. Kratos doesn’t diminish her rather he loves her, respects her, carries her axe, and carries her legacy. So the idea of finally getting to experience Faye’s story after she died feels less like “replacing Kratos” and more like finally giving one of the most important characters in his story the spotlight she deserves. And honestly? HER AXE IS IN KRATOS’ HANDS. That woman was a damn badass. Let her have her game.
Amazing moments but poorly paced, would've been much better if its length was halved.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +10 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
𝘞𝘦 𝘮𝘶𝘴𝘵 𝘣𝘦 𝘣𝘦𝘵𝘵𝘦𝘳 Kratos tiene, quizá, uno de los mejores desarrollos de personajes escritos en los videojuegos. Al terminar el primer juego de la saga nórdica, pensaba que los cabos sueltos y las historias por contar, definitivamente se resolverían en al menos una trílogia. Los guionistas de este juego, sorpresivamente encontraron la forma de resolver un suceso de gran escala, como es el ragnarok, en un sólo juego y sin sentirse apresurado. La historia toma sus respiros por momentos, dándonos incluso la oportunidad de conocer el lado de los Aesir y sus vidas, con sus defectos y motivaciones. Caso que no esperaba conocer con Thor, Odin, Thrúd... más allá de plasmarlos como los malvados villanos, se nota que hubo un examen de sus personalidades directo desde las sagas nórdicas, desde el alcoholismo de Thor, generado en parte por el conflicto de ser únicamente el arma de matar en los planes de Odín, hasta la naturaleza de este último puramente engañosa y manipuladora impulsadas por su sed inalcanzable de control y conocimiento; habiendo jugado casi todos los juegos de la saga, puedo decir que nunca antes se había profundizado tanto en la personalidad de los dioses. Gracias a este recurso, encaja mucho mejor el mensaje principal de este juego: La redención.
The game should have been called *God of Whining and Endless Puzzles*. While the first installment could arguably be called an interesting game, the sequel—despite an improved combat system—turned out to be a total disappointment: tedious, boring, illogical, and repetitive. The dialogue is nothing but constant whining; it feels more like family therapy sessions. Only Sindri and Brok’s story is genuinely interesting. The Atreus missions are dull and drag on. By the midpoint, I started skipping side quests just to finish the main story faster—and the story itself is frankly weak. There are tedious, annoying puzzles and rune chests that effectively double the game's runtime. After this experience, I definitely won't be buying the upcoming third game about his wife.
Пройшов гру на платину, чи вартує це витраченого часу, однозначно так! Рекомендую проходити гру одразу на "богу війни", напевно розробники цієї частини гри трішки приспустили в хардкорності. Трабли можуть бути на останніх босах, а так гра дарує незабутні емоції. Щодо вальгали - рекомендую ставити мінімальну важкість, вивчити механіки роботи DLC і ворогів, а потім останню важкість і повна вперед тестувати свої сили, не пожалкуєте.
战斗体验一流剧情也不错,就是最终boss奥丁太差劲了,但还是一个非常不错的游戏
Wspaniała gra
Mfs see this and still choose FC26 btw. Interesting game with incredible and heartwarming story.
Jogão. Meio corrido, podia ter a mesma cadência do 2018, mas muito bonito.
10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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