
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $52M — a different platform, not this one.
From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Join Kratos and Atreus on a mythic journey for answers before Ragnarök arrives. Together, father and son must put everything on the line as they journey to each of the Nine Realms. Throughout stunning mythological landscapes, they’ll face fearsome enemies – from Norse gods to wild beasts – as they prepare for the showdown of their lives. Armed with his trusty weapons of war – including the Leviathan Axe and the Blades of Chaos – Kratos’ deadly skills will be tested like never before as he fights to protect his family. A host of new abilities for him and Atreus also await, leaving room for fluid, expressive and customizable combat in this epic and unflinching tale. All the while, Asgardian forces assemble… - Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality. - Bask in the beautiful worlds you travel through, brought t
About
From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Join Kratos and Atreus on a mythic journey for answers before Ragnarök arrives. Together, father and son must put everything on the line as they journey to each of the Nine Realms. Throughout stunning mythological landscapes, they’ll face fearsome enemies – from Norse gods to wild beasts – as they prepare for the showdown of their lives. Armed with his trusty weapons of war – including the Leviathan Axe and the Blades of Chaos – Kratos’ deadly skills will be tested like never before as he fights to protect his family. A host of new abilities for him and Atreus also await, leaving room for fluid, expressive and customizable combat in this epic and unflinching tale. All the while, Asgardian forces assemble… - Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality. - Bask in the beautiful worlds you travel through, brought t
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $40.19−33% |
| — |
| 97% |
| #15 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.7M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 31.8M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |