
Kratos and Atreus embark on a mythic journey for answers before Ragnarök arrives – now on PC.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
From Santa Monica Studio and brought to PC in partnership with Jetpack Interactive comes God of War Ragnarök, an epic and heartfelt journey that follows Kratos and Atreus as they struggle with holding on and letting go.
The sequel to the critically acclaimed God of War (2018), God of War Ragnarök picks up with Fimbulwinter well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Odin’s forces in Asgard prepare for a prophesied battle that will end the world.
Along the way, they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus must choose between the safety of their family and the safety of the realms.
Atreus seeks knowledge to help him understand the prophecy of “Loki” and establish his role in Ragnarök. Kratos must decide whether he will be chained by the fear of repeating his mistakes or break free of his past to be the father Atreus needs.
The Leviathan Axe, Blades of Chaos, and Guardian Shield return alongside a host of new abilities for both Kratos and Atreus. Kratos’ deadly Spartan skills will be tested like never before as he battles gods and monsters across Nine Realms to protect his family.
Journey through dangerous and stunning landscapes as Kratos and Atreus search for answers.
Available right at launch with your purchase of God of War Ragnarök is access to the God of War Ragnarök: Valhalla DLC for no additional cost!
Accompanied only by Mimir, Kratos embarks on a deeply personal and reflective journey that pushes him to master mind and body as he is confronted with the challenges of Valhalla in an unravelling, replayable adventure that blends the beloved combat from God of War Ragnarök with brand new elements inspired by the roguelite genre.
Kratos’ journey continues as he enters Valhalla, a new location in the God of War Norse saga. Faced with echoes of his past, he fights to overcome the trials within himself and walk the path laid out before him.
The beloved combat from God of War Ragnarök with fresh and experimental twists inspired by the roguelite genre. Valhalla will push you to master different aspects of Kratos’ arsenal during each attempt as you face new combinations of enemies and some surprises along the way!
Death is never the end. Kratos will have access to his weapons, skills, shields and abilities, but each new attempt will reset his Stats, Runic Attacks and Perks. As Kratos progresses through each attempt, you will be presented with choices between rewards that will help you push deeper into the mysterious depths of Valhalla while building resources toward persistent upgrades.
Partnering with Jetpack Interactive once again, God of War Ragnarök on PC will harness the power of the platform to deliver an exceptional experience.
Unlocked framerates and the option of true 4K resolution expand the full potential of our cinematic no-cut camera as you travel through the stunning vistas of the Nine Realms.¹
Behold enhanced reflections, lighting, and higher fidelity shadows, as well as increased geometric detail.²
Full integration with NVIDIA RTX™ Deep Learning Super Sampling (DLSS) 3.7, AMD FidelityFX™ Super Resolution (FSR) 3.1, and Intel XeSS (Xe Super Sampling) 1.2 will allow you to reach higher graphical settings and output resolutions.
Utilize NVIDIA Reflex low latency technology allowing you to react quicker and hit harder combos with the responsive gameplay.³
Enjoy the breathtaking beauty of the Nine Realms in panoramic widescreen with 21:9 ultra-widescreen and 32:9 super ultra-widescreen support!¹
Play your way. With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers, a wide range of other gamepads, and fully customizable bindings for mouse and keyboard, you have the power to fine-tune every action to match your playstyle.
Feel your journey through the Norse realms, made possible by immersive haptic feedback and adaptive trigger functionality.³
Take advantage of highly accurate, spatial 3D Audio; hear enemies approaching from any direction, including from above and below you.⁴
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¹ Compatible PC and display device required.
² Compatible PC and graphics card required.
³ DualSense™ controller and wired connection required to experience the full range of in-game controller features.
⁴ 3D Audio via analog/USB stereo headphones.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 50.4Kreviews | 89% | — | $51.8M |
| $69.99 | 204.5Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]Ein absolutes Meisterwerk und ein episches Finale! (5/5 Sterne)[/b] ⭐⭐⭐⭐⭐ God of War Ragnarök nimmt alles, was den Vorgänger von 2018 so grandios gemacht hat, und setzt in buchstäblich jeder Hinsicht noch einen obendrauf. Wer dachte, die Geschichte von Kratos und Atreus könnte nicht noch emotionaler, wuchtiger und packender werden, wird hier eines Besseren belehrt. [b]Was dieses Spiel zu einem Highlight macht:[/b] [list] [*][b]Die Story & Charaktere:[/b] Die Charakterentwicklung ist schlichtweg phänomenal. Die Dynamik zwischen Vater und Sohn wirkt erwachsener und tiefgründiger. Aber auch die Nebenfiguren und Antagonisten stehlen oft die Show – Thor und Odin sind unglaublich vielschichtig und fantastisch geschrieben. [*][b]Das Kampfsystem:[/b] Wuchtig, präzise und befriedigend wie eh und je. Die Leviathan-Axt und die Chaosklingen fühlen sich mächtig an, und neue Fähigkeiten sowie Waffen bringen eine tolle Abwechslung und neue taktische Tiefe in die ohnehin schon genialen Kämpfe. [*][b]Die Spielwelt:[/b] Die Neun Welten der nordischen Mythologie sind atemberaubend gestaltet, stecken voller Details und laden mit großartigen Nebenquests zum Erkunden ein. [*][b]Der PC-Port:[/b] Die Umsetzung für den PC ist hervorragend gelungen! Das Spiel läuft butterweich, die Texturen sind gestochen scharf und Features wie Ultrawide-Support sowie unbegrenzte Framerates machen die PC-Version zur definitiven Art, dieses Epos zu erleben. [/list] [b]Fazit:[/b] God of War Ragnarök ist nicht einfach nur ein Spiel, es ist eine emotionale Achterbahnfahrt und ein visuelles Spektakel von der ersten bis zur letzten Minute. Ein absolutes Pflichtprogramm für jeden Action-Adventure-Fan und ein Titel, der noch lange im Gedächtnis bleibt. Jeden einzelnen Cent wert! P.S: Kleiner Wehrmutstropfen, dass ich ab und an Probleme mit weißen Texturen hatte! Lösung: Einfach ins Hauptmenü zurückgehen und Spielstand neu laden.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +10 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9.5/10。 几乎满分的体验,我第一款全成就的3A大作,arpg分类中的神作。 我向来认为游戏是要综合看待的。一款游戏的画面、玩法、剧情等等因素要合在一起看,我认为战神5是一款十分全面的游戏,几乎没有短板。(当然,塞个黑人这种确实是短板了)。 画面上,我觉得几乎无可挑剔,没有甚至可以批评的。 玩法是最重要的,作为一款arpg,三种武器都有自己的技能树,此外还有其它技能等,玩法的丰富程度极高,去研究连招的话可以打出很多帅的操作。 剧情方面,事实上唯一让我觉得很突兀的就是结局某个人死了(防剧透不多说)。总体来说不是一个很复杂的故事,但也足够宏大了。 综上所述,我觉得《战神:诸神黄昏》绝对是一部极其优秀的arpg作品,它在各个方面都做到了长板,很水桶的一部作品,非常推荐一玩,不会后悔的。 不过还是补充几点,索尼卖得真是贵,建议乌区倒余额买,能便宜非常多;移植PC没怎么上心,我开杜比音效就会卡死,它游戏不兼容PC的音效,会有bug;优化方面我不清楚,我5060 1080P玩得很流畅,但注意一点是dlss帧生成有bug,要用就用fsr帧生成。 最后,写一点我自己的想法。事实上我之前玩战神4时并没有觉得多好玩,当时我觉得战神4挺普通的,但没想到作为它的续作——战神5——会这么好玩。我觉得可以不玩4,但5真得玩。4的诸多缺点都在5这里改掉了,所以战神5的游戏体验非常好。 接着就是,其实本作还是有点遗憾的。几个点吧:1、黑人角色确实不咋地,不只因为肤色,还因为这个人设就一般般。我倒没觉得铁森林太久,其实好像就俩小时。我主要觉得这段剧情就很普通。 2、后期赶工确实太明显了,很多东西看得出来没能做完,很可惜的工期问题。 3、空手的技能树没得了,不过打拳还是挺爽的。4、儿子的打架略多,最后的时候有点腻了,毕竟儿子射箭没有奎爷好玩。
absurdo. ✋👨🦳🤚 cinema.
This game is genuinely one of the best games ive ever played in my entire life.
非常好的游戏,就是没玩个十几小时是真的提不起兴趣,整体来说可玩性比战神4要强
l
MUY DIVERTIDO
好
Movie. not a game.
Jogo muito bem feito e mantém praticamente tudo o que eu gostei no de 2018: a jogabilidade é excelente, os combates continuam muito satisfatórios, os gráficos são absurdamente bonitos e o Kratos continua sendo facilmente uma das melhores partes do jogo. A história também é muito boa, mas senti alguns problemas de ritmo, principalmente nas partes em que jogamos com o Atreus, porque são momentos muito mais lentos e que, para mim, quebram bastante o ritmo do Ragnarök. Também gostei dos Berserkers, mas depois de enfrentar as Valquírias no jogo de 2018 eu esperava um pouco mais deles; são difíceis, mas não me passaram a mesma sensação de desafio e conquista. Isso ficou ainda mais evidente no final, porque achei a luta contra Odin relativamente fácil quando comparada, por exemplo, com a batalha contra [b]Gná, a Rainha das Valquírias[/b]. Para mim, derrotar ela acabou parecendo muito mais o verdadeiro desafio final do jogo. Mesmo com essas coisas, gostei muito de Ragnarök: ele segue muito bem o que foi construído em 2018 e continua sendo uma experiência excelente.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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