
Load up and roll out, in this twin stick shooter with roguelike progression! Blast your way through arcade-style levels, using pinball-style physics mixed with an arsenal of devastating weapons. Defeat waves of enemy bots, battle big bosses, and upgrade your mech between runs.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's hectic and fun. Its mechanics are simple, yet enjoyable. Progression systems could be explained better, tho, as sometimes you're not really aware of how an upgrade will improve your build.
One of my least favorite roguelike games I've ever played. I wanted to stop playing almost immediately. Maybe I'm not the target audience but way to chaotic for my taste.
A very enjoyable twin-stick shooter roguelite. It's fairly simple as the core gameplay is dealing with waves of enemies in a confined arena, but this is made up for in other ways. The biggest strength of the game is the controls and core mechanics of combat. You essentially have two modes, on foot where you can use your guns and a ball mode where you roll around faster, are affected by slopes and can boost for a burst of speed. If you're going fast enough you'll start dealing contact damage, and contact damage is necessary in order for enemies to drop ammo. There are also various environmental objects you can use like bounce pads, boost pads, fans and tubes that play into your mobility. It's incredibly satisfying to make good use of your movement, dodging enemy abilities in ball form, springing into on-foot to shoot your guns where possible, and then when opportunities present themselves smashing into enemies with either boost or environmental objects and sending them careening off the map or into each other which deals even more damage. You can also get various abilities and upgrades that play into this, and it all works well together. The biggest issue with the game is that it simply lacks content. Only 4 zones and 4 bosses, and 4 characters with different base stats and starting loadouts. There are a decent number of guns and upgrades you can unlock, but most of them are pretty basic and do little to change how you play. There is nowhere near the depth in other roguelites like TBoI: Rebirth, Enter the Gungeon, Slay the Spire or even Balatro. Once you beat the game there are higher difficulties you can challenge, but it doesn't change enough to be all that engaging. Regardless of that lack of content it's still great fun while it lasts and the game is mostly very polished, with colorful appealing visuals, good animations that provide feedback on what's happening and it's well optimised. One of the few games I can run at a consistent 240hz with my PC. With such stiff competition it's a bit hard to recommend at full price, but on a sale it's absolutely worth it.
I am sad to leave a bad review on this as the game is very fun, however it feels very abandoned. Controls are snappy, traversing the arena while defeating enemies is very satisfying with the ramps, boost pads, etc. However... Rebinding keys simply doesn't work, as another player said the pause menu can bug out during a run where you can't close the menu but the game keeps running in the background, forcing you to relaunch the game or lose the run. Avoid this half baked game and find another twin stick shooter that respects your time
Está entretenido, aunque me hubiese gustado más variedad de enemigos al azar en cuanto a los bosses, se me hizo un poco repetitivo el sacar el final verdadero. Diría que es un juego que valdría 5$ aprox, ya que hay roguelites que rondan por 15$ y están muchisimos mejor pulido, lo que puedo decir es que su jugabilidad y su OST está bastante bien.
Game is ♥♥♥♥♥♥♥ impossible. I would say that this game is ultrakill for kids but i think it's as hectic as that game. It really needs a level randomizer though.
I didn't read any of the discussion board beforehand, so I was really happy with the gameplay after my initial noob run, and loved the style. On the second run, I ran into an issue where the menu remained on top of the playing field after "closing" it. Couldn't shoot anything; only ball dash. If I didn't exceed the two hour timer while alt-tabbed searching for a fix, I would have refunded it.
muito bom... viciante
Feels like a game where about 90% of the development time was put into refining the primary gameplay loop. And to be fair it IS a very very fun and polished primary loop, it's just that I feel myself getting burnt out on the game almost immediately. Not due to a lack of content or anything, I still have a lot to unlock and haven't beaten the game yet, just that there isn't much I feel excited about or interested in. If it's on sale and you've got half an hour or so to kill it's probably worth taking it for a spin, is my recommendation.
BOMMM DEMAIZIII
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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