
Expand the Empire in the name of Rome. Build, manage and grow settlements in this resource driven city builder. You'll create resource, trade goods and cater to the needs of your citizens. The Senate calls administrator, don't keep them waiting.
Modeled estimate, not a reported figure. How we estimate →
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About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
Original Text circa [b]Feb 2021[/b]: No save system at all. Really big problem for a city building game. Which is a shame the game is pretty fun. I refunded and will buy again and change my review to positive once you can save your progress in the game. Today [b]December 30th 2021[/b]: The developer "playboi14" has no plans to code a save game feature into his city building game. He said this in this post https://steamcommunity.com/app/1455300/discussions/0/2998800559181415078 : [quote=playboi14]Hey there I've been looking into the feasibility of introducing a save/load system and I keep running into a series of issues I can't resolve without rewriting most of the game. That being the case I've added new scenarios in the various campaigns and reduced their length so you can get through them in around 15-40 minutes. The idea was generally that these were meant to played in a single session and after each scenario the next one unlocks. You can either continue playing or next time you start the game it'll be accessible in the campaign menu. I'm not confident I'll be able to get a save/load system going unless I make some serious breakthroughs[/quote] So buyer beware. Don't waste your time with this one.
Game has potential but it doesn't have saving feature and there is no mention about it in the game description at the Steam Store Page which is obviously a big oversight on the developer's part or was it made this way on purpose? Unfortunately developer at Community Hub answered that he can't implement saving feature at this point (game was released as final one and not EA). Buy it only at sale price but remember you won't be able to save your progress when you want to. Due to lack of save option I cannot recommend it atm. [quote=playboi14;3198117849821711170][quote=audaxx;3198117849818867530]So uhm.. Can we save yet? [/quote] Hey there I've been looking into the feasibility of introducing a save/load system and I keep running into a series of issues I can't resolve without rewriting most of the game. That being the case I've added new scenarios in the various campaigns and reduced their length so you can get through them in around 15-40 minutes. The idea was generally that these were meant to played in a single session and after each scenario the next one unlocks. You can either continue playing or next time you start the game it'll be accessible in the campaign menu. I'm not confident I'll be able to get a save/load system going unless I make some serious breakthroughs [/quote]
As for early access, the game is enjoyable and playable. For now there are only missions available, with sandbox in the roadmap. The dev is actively responding to the players' suggestions and is totally open with his plans and assignments in progress. As for the game itself, it's a classic city builder in the spirit of old Sierra games like Caesar, Zeus, etc. The graphics are neat and building is very intuitive. I recommend it to any city builders fan, and hope that the dev keeps doing his good job.
City building in this game is easy if you want to just get through, but can be difficult when trying to get absolutely perfect. There is a calm and peaceful atmosphere to the game that I am becoming very fond of. I do recommend this to anyone looking for a relaxing and enjoyable city-builder RTS.
Cute little city builder. So far (scenario 6 complete) it has been pretty casual, a little slow at times. There are some speed adjustments, but everything still seems to go by very slowly. The quests that come along definitely help with cashflow for building and add a small amount of difficulty if you aren't ready for what they throw at you. The graphics are pretty cartoonish. The mechanics are straight-forward if you play a lot of these sort of sim games. (Banished, RimWorld, etc) I dislike the one view camera. You can't rotate at all. The play areas - even in sandbox - are prohibitively small. Buildings autoface pre-built roads with no option to change the orientation. However, the pips seem to walk through the walls anyhow so I guess it doesn't matter a whole lot which way the building is facing. All the help and tips for a level come at the beginning, so if you don't pay attention you're out of luck as the mission goes on. This is a good game to just chill and dump some time into. Nothing really hard or competitive about it. For the price it is a good deal, I think. It runs decently well on my notebook which I specifically bought only to do classwork (wordprocessing, etc) so it should be well adaptable to just about any system you slap it on. In all I would say, check it out if you like these sort of games or would like to get into them in an easier way than some of the other games on the market that get over complicated.
A great little city builder, I really like the design and buildings, reminds me of games like caesar 3 and Pharaoh that I used to play. I really enjoyed this game and cant wait to see what's added next.
Amazing relaxing city builder with a good learning curve and a ton of scenarios to challenge you, recently updated (Africa Update) which adds even more variation and story. ---{Graphics}--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☑ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☑ Very good ☐Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ Human ☐ Lizards ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☐ Significant brain usage ☑ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☑ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☑ Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
While this game is an Early Access and there are some inconvenient aspects due to that, it's a fairly polished game. With the latest patch of a sandbox mode, which is my favorite, it gives you options for both a goal oriented game and a funzies game. The Developer is very hands-on and communicative with the community. In my opinion the game is more than worth the price.
Really nice small indie game! I can see a lot of work has been put in this one, and it's still in development so I expect even more! The developer publishes updates quite often so bugs aren't really a problem (some of them might even give an advantage - goodbye double money I'll miss you).
I like the game a lot. It's still being improved which is awesome and I enjoy the scenarios.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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