
Glimmer in Mirror is a 2D story-rich action shooting game. Play as Shiro in a collapsed world, to meet various unique NPCs and monsters, and gradually uncover the truth of the world through a gripping story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
руки целовала тому кто делал это ублюдское управление
this game is definitely rough around the edges, the translation isnt perfect and the game definitely has its flaws, but as soon as i saw the first trailer i fell in love with the vibe. i played the first demo before release, and was active in the discord for a while. its so special to see a small team listen to feedback so well, they took the criticism they got to heart and made changes that help the game feel much much better.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Portugal, Korean
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
根本遊戲未完成!就賣、??有D地方入不了?白玩
未完成的作品,剧情不能跳过,没有可以反复查看的提示性文本
偶然得到过游戏本体,当时因为迷路没能玩得下去,但实实在在被画面美到了,同时剧情文案也相当精彩,花和少年,沉默的观测者......那是我第一次接触这种类银河恶魔城游戏,到现在也是玩的唯一一款,也没什么不能接受这种被诟病的战斗系统,第一次接触到现在也快三年了,某一天突然想起来就跑过来买了支持,今天终于打完了全流程,最大的问题还是太缺指引了,比如说目前最后的剧情让你找老奶奶,村长跟我说完我就挂了,过几天回来想了半天不知道要干啥,真要较长一段时间不玩回来真就不得了了。另外地图太拉跨了,完全没法指路,只有几个节点要传送还不知道是哪,很多后期才能技能过的地方放在前段地方,找又找不着记又记不住,这倒是真有点令人不适。但确实很爱这款游戏,开发的又好慢好慢,说白了就是在为爱发电,外界的风波我不想听,所有人都不看好你,偏偏踢踢打踢踢你最不争气。 事已至此,微光之镜已经不用指望有人加入了,千万别再把真正留住人的东西给丢了
картинка симпатичная, но на этом всё :( Перевод мало того, что отвратительный, так еще и не всё перевели Картинка иногда тупо не влазит в экран Зашла в меню, и не смогла выйти из него За три года, я думаю, все таки можно было как-то решить эти проблемы
3 года с первого запуска,игра изменилась супер сильно до неузнаваемости начиная от лора заканчивая геймплеем,не хочу долго мести говно руками,игра жестко поменялась но не прям в лучшую сторону,будто раньше вход в игру был интереснее чем сейчас,картина конечно красивая,но воровать перса из NGNL это прям жестко грац грац за воровство широ
我的存档没了
Good
媽的,半成品 ?都沒有結局 ♥♥♥♥
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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