
Gift of Parthax is a 2D top-down action-arena game of gladiatorial wizardry! Customize your arsenal of countless spells, duel the masters of the arena with their mythological beasts, and rescue your friend Veleus from the powerful mage, Parthax!
Modeled estimate, not a reported figure. How we estimate →
About
Follow the story of the purple-cloaked runaway wizard, Arif, on his quest to save his friend’s life. In a world where wizardry is outlawed, the magicians, Arif and his companion Veleus, were captured by a group of agents during their escape from the Kingdom of Duredyll and thrown into the dungeons. One day, Veleus, was sentenced to fight for his life in Atixa’s Grand Colosseum, run by a powerful mage by the name ‘Parthax’. Veleus fought valiantly, but was severely injured and incapacitated following his defeat. Arif heard rumors of his condition and knew the only way to save his friend would be to surpass any opponent standing in his way of attaining the champion’s prize, his friend’s only salvation, the Gift of Parthax.
Create and combine your own spells: Discover 6 magical elements and use some of the 29 spells and 37 powerful spell-enhancing runes to create your own style of play. Every spell has 4 rune slots to add effects onto. Add more of your favorite rune to enhance its effect! These many spells and runes provide you with a great number of spell-customization choices.
Increase your power and knowledge: For every challenge you complete as Arif, your knowledge of magic will increase, expanding your character’s mind. Every time you gather enough knowledge to expand your mind, you will gain more health, mana and an increase in magic damage.
Unlock and learn powerful ancient magic: Based on the morality system’s result of your fights against bosses, you will be able to unlock either Light or Blood magic.
Fight in epic arena battles: Survive 5 Seasons consisting of 25 challenges with mythological and magical creatures in Atixa’s Grand Colosseum.
Dive into a gripping story: Interact with the colosseum's characters and objects to discover more about the lore, find loot or learn more about magic.
Shape the ending of the game: Your moral choices made during boss fights will lead to one of four different storyline endings.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Подождал 5 минут после нажатия на кнопку "новая игра" Но чудо не произошло.. Она не играется от слова совсем. 1 криворукий разраб из 10
In my opinion, this game is poor overall on multiple aspects. The art and the graphics are jerky and the colours are not appealing. The gameplay is not that fun with clunky hit boxes. The mechanisms and the abilities that are poorly explained and designed. The story is boring as well and not that interesting. Not recommended.
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Languages: English, French, Italian, German, Spanish - Spain, Russian
| $6.99 |
| — |
| 63%* |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Instale el juego y al seleccionar la dificultad se queda pegado con el libro en blanco
[h1]A badly optimized, buggy mess[/h1] You can't even begin the game without doing some workaround first. That should tell you everything you need to know right there. UI is terrible and unresponsive, the buttons don't work properly most of the time. Sound settings don't work at all from the main menu. From inside the game, they do but then everything gets muted instead of just reducing volume. During the gameplay itself, the movement and attacks feel slow and clunky, not fluid. It feels like a project from a beginner dev, which is fine if that's what it is - It just shouldn't have a price tag on Steam, not in its current state. The game has a lot of negative reviews and leaving it without an update is not a good look for the dev. Some of these problems should be pretty fixable.
ИГРАТЬ МНЕ НИКОГДА НЕ НАДОЕДАЕТ И УЖ ТОЧНО НИКОГДА НЕ НАДОЕСТ...ЧТО ДЕЛАТЬ В ЭТОЙ ЖИЗНИ БЕЗ ВИДЕОИГР!?
The game is broken. It is impossible to even start a game. Click “new game”, select a difficulty level, the level selection text disappears, and NOTHING HAPPENS. You get a blank book as menu screen, and the game doesn't start. I know that I am not the only one with this issue.
Gift of Parthax is a top-down arena action game developed by Foldergeist Studios and published by Fulqrum Publishing, built around spellcasting combat, character progression, and a narrative framed by gladiatorial trials. Set in a dark fantasy world, the game follows Arif, a mage who willingly enters a brutal colosseum in pursuit of a legendary reward known as the Gift of Parthax. His motivation is deeply personal, as he seeks the power necessary to save a gravely injured friend. This narrative backdrop gives emotional context to what might otherwise be a purely combat-driven experience, grounding the arena battles in a story of sacrifice and determination. At its core, the gameplay revolves around surviving waves of enemies within enclosed arenas. Combat is fast-paced and heavily dependent on positioning, timing, and efficient mana management. Arif begins with a modest arsenal of spells but gradually unlocks a wide array of magical abilities as he progresses. The spell system is one of the game’s defining features, offering numerous base spells that can be modified through the use of runes. These runes alter properties such as damage type, area of effect, casting behavior, and secondary effects, allowing players to tailor spells to suit different strategies. The customization possibilities encourage experimentation, giving players the freedom to craft builds that emphasize crowd control, sustained damage, or defensive utility. Progression is tied to a knowledge system that functions similarly to experience points. Completing arena battles grants knowledge, which can be invested into improving Arif’s health, mana pool, and magical efficiency. This system reinforces a sense of growth, as early challenges that once felt overwhelming gradually become manageable with improved stats and optimized spell combinations. However, the game’s pacing can feel uneven. Early arenas may seem repetitive or slow, while later stages introduce sharp difficulty spikes that demand precise execution and careful resource conservation. This fluctuation in challenge can either heighten tension or lead to frustration, depending on player preference. The morality system adds another layer to the experience. During key moments, players are faced with choices that influence the type of ancient magic Arif ultimately embraces. These decisions impact not only gameplay mechanics but also the story’s conclusion, providing multiple endings based on the path chosen. While the branching narrative elements are not expansive, they add weight to pivotal encounters and offer incentive for replaying the game to explore alternate outcomes. The blend of arena combat and moral decision-making gives the experience more dimension than a standard wave-based survival game. Visually, Gift of Parthax embraces a gothic pixel-art aesthetic that evokes classic action titles while maintaining its own identity. Character sprites are detailed enough to convey personality, and spell effects add bursts of color and motion to the arenas. The environments are varied within the colosseum framework, shifting in tone and enemy composition as the seasons progress. The soundtrack complements the dark fantasy setting with moody, battle-driven tracks that enhance the intensity of combat. Although the production values reflect the game’s indie scope, the presentation is cohesive and atmospheric. Where the game excels is in its spell customization and the tactical possibilities it enables. Players willing to experiment can discover combinations that dramatically alter how battles unfold. However, some mechanics are not explained with complete clarity, which may lead to confusion during early playthroughs. Additionally, certain spells can overshadow others in effectiveness, potentially narrowing viable strategies despite the breadth of options available. These balance inconsistencies do not undermine the entire system but do highlight areas where refinement could have strengthened the overall experience. Ultimately, Gift of Parthax is an ambitious indie arena battler that combines spellcraft customization, character progression, and a morally tinged narrative arc. It offers meaningful depth for players who enjoy theory-crafting magical builds and adapting to escalating combat challenges. At the same time, its uneven difficulty curve and occasional lack of polish may limit its appeal to a broader audience. For fans of top-down action games with a strong emphasis on magic and experimentation, it delivers a distinctive and sometimes demanding journey through a dark fantasy colosseum. Rating: 5/10
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The game doesn't even start. What can i say?
После выбора сложности начинается бесконечная загрузка, и видимо не у меня одного. Минус.
Players by region
Where this game's players are, estimated from review languages.
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