
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩久了非常无聊
太好玩了,什么时候出一个幽灵线日本。一想到这个短短的马上玩完了心中难免泛起淡淡忧伤
メインクエスト1:マップを走り回る メインクエスト2:鳥居を浄化する メインクエスト3:〇〇へ向かう メインクエスト4:鳥居を浄化する メインクエスト5:マップを走り回る メインクエスト6:鳥居を浄化する メインクエスト7:〇〇へ向かう メインクエスト8:マップを走り回る メインクエスト9:鳥居を浄化する メインクエスト10:鳥居を浄化する メインクエスト11:〇〇へ向かう メインクエスト12:マップを走り回る メインクエスト13:鳥居を浄化する メインクエスト14:鳥居を浄化する メインクエスト15:マップを走り回る メインクエスト16:鳥居を浄化する メインクエスト17:〇〇へ向かう メインクエスト18:〇〇へ向かう メインクエスト19:〇〇へ向かう メインクエスト20:鳥居を浄化する メインクエスト21:鳥居を浄化する メインクエスト22:鳥居を浄化する メインクエスト23:鳥居を浄化する メインクエスト24:マップを走り回る メインクエスト25:鳥居を浄化する メインクエスト26:鳥居を浄化する メインクエスト27:〇〇へ向かう メインクエスト28:マップを走り回る メインクエスト29:マップを走り回る メインクエスト30:鳥居を浄化する メインクエスト31:鳥居を浄化する メインクエスト32:鳥居を浄化する メインクエスト33:鳥居を浄化する メインクエスト34:鳥居を浄化する メインクエスト35:鳥居を浄化する メインクエスト36:鳥居を浄化する メインクエスト37:鳥居を浄化する メインクエスト38:〇〇へ向かう メインクエスト39:〇〇へ向かう メインクエスト40:鳥居を浄化する メインクエスト41:鳥居を浄化する メインクエスト42:鳥居を浄化する メインクエスト43:鳥居を浄化する メインクエスト44:鳥居を浄化する メインクエスト45:〇〇へ向かう メインクエスト46:鳥居を浄化する メインクエスト47:鳥居を浄化する メインクエスト48:鳥居を浄化する メインクエスト49:鳥居を浄化する メインクエスト50:鳥居を浄化する メインクエスト51:鳥居を浄化する メインクエスト52:マップを走り回る メインクエスト53:マップを走り回る メインクエスト54:マップを走り回る メインクエスト55:〇〇へ向かう メインクエスト56:〇〇へ向かう メインクエスト57:鳥居を浄化する メインクエスト58:鳥居を浄化する メインクエスト59:鳥居を浄化する メインクエスト60:鳥居を浄化する メインクエスト61:鳥居を浄化する メインクエスト62:鳥居を浄化する メインクエスト63:鳥居を浄化する メインクエスト64:鳥居を浄化する メインクエスト65:鳥居を浄化する メインクエスト66:鳥居を浄化する メインクエスト67:鳥居を浄化する メインクエスト68:鳥居を浄化する メインクエスト69:鳥居を浄化する メインクエスト70:鳥居を浄化する メインクエスト71:鳥居を浄化する メインクエスト72:鳥居を浄化する メインクエスト73:鳥居を浄化する メインクエスト74:鳥居を浄化する メインクエスト75:〇〇へ向かう メインクエスト76:〇〇へ向かう メインクエスト77:マップを走り回る メインクエスト78:鳥居を浄化する メインクエスト79:鳥居を浄化する メインクエスト80:ボス戦 ゲーム終了。 ……以上です。 80個のメインクエストを用意していただいた結果、やることはほぼ「走る」「鳥居を浄化する」「指定された場所へ行く」の三択となっております。 ここまで一貫していると、ある意味では感心いたします。 特に後半になるにつれて「鳥居を浄化する」が異常な勢いで増えていきますが、こちらとしては「そろそろ別のことをさせてもらえませんか」と言いたくなる程度には同じことを繰り返します。 そして80番目でようやくボス戦です。 おめでとうございます。 ここまで来れば、ゲームクリアです。 プレイヤーの仕事も終了です。 おや、鳥居がまだ残っていますよ。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a decent experience. Story is okay - basic and lacks nuance, very forgettable. It fails to build character as good as it could've done. Battle mechanics also has potential that were never realized, instead feels like the you hit the mouse button constantly to kill the enemies. Has a large amount of open world collectibles and collecting them were a pain, the merchants you give the collectibles to have some cute animations when you give some of them items, but it isn't anything more than a one time animation that plays a few seconds. Lots of smaller details that were missing too, like very clearly areas where custom animations would fit very well. Oh and the cable management in the main apartment you go to from time to time is a health hazard and also doesn't make sense. They gave details to the cables enough that it is impressive the detail they spent on it, only to be let down by the connections. Or having a power brick being attached to an extension cable backwards or something. I would however say that on a discount, it was enjoyable enough that I'm walking away happy.
I like the open world games and wit mechanics of that one it fit perfectly for me. I like it
Cool game, combat and story are okay but the main attractions are the detailed open world of Tokyo and Japanese supernatural stuff. Only real gripes are that the game feels like it'd have been better in third person and that the story doesn't really give you any reason to care for the protagonist until you're near the end of the game.
if you like open world games, if you like thematically horror-adjacent games, if you like exploration, tanuki, ghosts, japan petting dogs and cats skill trees mysteries magic exorcismssavingtheworldspookystuffgoodatmosphere literally anything please just play ghostwire. one of the most heavily slept on games of the 8th console generation and just in general. also, one of the few games i've played in japanese/foreign language w subtitles on it's that good.
Good gameplay, good ending!
Atmosphere and graphics are awesome, yet the bland and forgettable story and characters make this an incredibly lackluster experience over all. The fighting with controller also never gets to the point where it feels "fun" - it's always just trying to shoot with all available spells one after another until the ammo for each runs out. Sneaking was mildly fun. Wouldn't recommend to a friend.
动作很帅
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
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| $15.9M | 18.7K | 80% | $24.99 | |
| $16.2M | 156.1K | 98% | $4.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 32.2K | 94% | $19.99 |