
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 66.9Kreviews | 91% | — | $7.6M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1204 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a lot of fun, it's like Mirrors Edge if mirrors edge wasn't clunky and buggy mixed with some Cyberpunk. Don't get me wrong, this is a challenging game but not impossible. 99% of the time when I died I felt like it was because I messed up rather than the game being unfair or buggy. There's a fairly high learning curve but once you manage to get through an area it is so satisfying. The boss fights are eh, one requires you to put yourself through a laser gauntlet which is super hard, the second just requires precise timing and the final boss fight was kind of easy. Plot was okay but it's kind of told rather than shown, music was great and this game runs really well and looks amazing. Great game but if you're looking for a game that's just more C2077 then this ain't it. This reminds me more of Titanfall and Mirrors Edge.
神
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 664ratings | 80% | #218 | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩就完了
peak gaming.
.
ужасная игра, постоянно лаги, вылеты, пришлось заново игру проходить и то не вышло, не рекомендую
Ghostrunner doesn’t just challenge you — it turns your reflexes into art. This isn’t about “shoot and move on”; it’s about a perfect dance of jumps, dashes, and a single katana strike that has to be flawless, because you don’t get a second chance: one hit and you’re dead. And it’s precisely this unforgiving nature that makes every victory so satisfying. You play as Jack, a cyber‑ninja in a grim cyberpunk world where humanity survives inside the massive Dharma Tower. The setting isn’t just a backdrop — it sets the tone for the entire game: neon lights, rusty corridors, a suffocating post‑apocalyptic atmosphere, and a soundtrack that screams hard synthwave. The music literally pushes you forward, giving rhythm to every move. The core of Ghostrunner is its movement mechanics. You run along walls, dash, slow time mid‑jump, and weave it all into one continuous flow. At first, it feels impossible, but after a couple of levels, you hit that flow state: you’re no longer thinking about which button to press — you’re just flying through the level, cutting corners, dodging bullets, and landing that strike at the perfect moment. It’s like parkour and martial arts rolled into one, and it looks incredibly stylish.
Unfassbar schwer das Spiel aber definitiv besser als Ghostrunner 2. Ich kann mit solchen Spielen nicht wirklich viel anfangen. Dachte Ghostrunner 2 wäre besser aber Teil 2 ist sogar noch schlechter! Trotzdem wer auf solche Spiele steht bekommt hier auf jeden Fall ein absolut einzigartiges Spielerlebnis.
夯
臭婊子游戏,但是我总算通关了,困难模式 死了快两千次,想出在地图上到处拉屎放电网的人真该死啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 11.6K | 80% | $7.99 | |
| $12.1K | 47 | 79% | $9.99 | |
| — | 0 | — | — | |
| $1.4K | 17 | 88% | $4.99 | |
| — | 0 | — | — | |
| $14K | 53 | 74% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 14.4K | 85% | $19.99 | |
| $7.6M | 4.8K | 81% | $34.99 | |
| $7.6M | 16.2K | 94% | $15.99 | |
| $7.6M | 15.4K | 94% | $19.99 | |
| $7.6M | 15.4K | 93% | $19.99 | |
| $7.6M | 7.1K | 97% | $29.99 |