
Gettysburg: The Tide Turns is a hex-based wargame set in one of the most decisive and iconic battles of the Civil War. 150 years ago, brave soldiers fought across this idyllic battlefield, and, now, we put you in their shoes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Where do I start. First if you know anything about the Civil War or Gettysburg and expect this game to come close to anything other than having the unit names mostly right you will be good. There is zero historical combat accuracy to this game. It is totally dependent on die rolls, so don't expect to make a brilliant flanking manouver one turn and execute the next because that is not how it works. All movement is based on a die roll to see what unit/side goes in turn. Your I corps may move and then the enemy may get a chance to move, shoot, retreat etc. All depending on the die roll. There is no chance to develop any type of cohesive strategy due to the fact that you never know which side or unit will be moving/figting next. To sum it up: If you like random gameplay, and I stress random. This game could be fun. If you are anything close to a student of the Civil War and enjoy historically accurate, or even possibly close to accurate, strategy and combat, avoid this game. It is basically a board game with dice, a below average map for the computer genre, and a semi-historical unit database.
The chit system turns any battlefield planning into a crap shoot every game. Cavalry units that can't attack but prefer to run away!? I'm sorry, but no. Although pretty, with nice maps and historical units that arrive at the appropriate place and time (mostly), this game's flaws ruin all the pros with some just palin aweful cons.
Fun game spoilt by bugs, Game just froze on turn 28! Like reading the proverbial whodunnit only to find the last page is missing... Very disappointing.
Recomendado solo para jugar online! La IA es muy mala (como todas). Contra otros humanos es un wargame sencillo con un mapa impresionante.
I love the concept of this game with the graphics, the maps and most of the mechanics that allows you to have a great level of play at the command level. Even like the animation of the troops. I applaud the creators for what they are trying to create. But after playing, I seriously cannot recommend this game and its AI in its current form. My Union force was arrayed similar to historical battle on the ridges and 5 batteries of Confederate artillery positioned themselves one hex away from the Union line without any infantry near where Picket charged. These units blasted away the Union line and when I brought up the infantry reserves to attack them these units were blasted to oblivion. In what real scenario of the Civil War could artillery alone move up close to an infantry line and stay there without support and impervious to infantry attacks.
I would rather give this a neutral rating, rather than a thumbs up for the following reasons: it is a good game, but it continually crashes.
different movement system based on chit for each corps, so they are intertwined in a turn
Quite good. With a few improvements, could be great. Would love to see Waterloo.
Too buggy on W11.
Wargame muy cuidado y bellísimo. Además del placer estético al mirarlo la mecánica es excelente. Será que soy raro, ojala mas juegos como este. Si te apetece una partida a riesgo de que te hagan un taro, me añades como amigo y jugamos....
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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