
A free-form arena-shooter Roguelite with heavy emphasis on building an overpowered character! You play as a little shape that shoots other shapes! Strengthen your character by mixing and matching mods and upgrades, and experiment with a limitless rune upgrade system!
Modeled estimate, not a reported figure. How we estimate →
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About
Geometry Arena is a free-form arena-shooter Roguelite with heavy emphasis on building an overpowered character.
12 classes with unique mechanics
12 color variations that bring ability changes
75 skill modules
28 difficulty options which allow you to DIY your game
18 difficulty levels to suit the real needs of each player
20+ bullet variations and splits that stack up perfectly
160+ upgrades that can be mixed and matched
5 levels of adjustable light effects
A fun and rewarding character development process
Limitless rune upgrade system
Hardcore character attribute system
Numerous but destructible enemy projectiles
Tense and exciting arena battles
Endless Mode with its leaderboard
Variety, Freedom, and Infinity are the core pillars of the Geometry Arena series.
Here, you can personally create the game experience that suits you best, immerse yourself in it, and create hours of wonderful memories.
Wishing you an enjoyable experience!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра хорошая до тех пор пока не активируешь MAX+9.
Gostei : 9/10
不行
So good for the price, lots of customization and can easily entertain for hours especially if you are into 100 percenting!
ta buemo
哦,天哪,原来看这些数字变大就能让我爽了吗
面白いけど、目が疲れる
Pros + Different variety of classes to choose from; each with unique attacks and skill set. For example, a swordmaster where you can use the sword both as a melee weapon by swinging it, or throw it against the enemies + On top of the classes, you also have color variation which provides attribute boosts. + Your class can be overpowered if you choose the right upgrades, leave the game running and farming for achievements by enabling auto fire and auto start. + You can remove upgrades anytime in the pause menu. This is a great way to experiment builds without restarting the whole game. + The upgrades, especially the legendary or rare ones, emphasizes on risk vs reward mechanics. It adds layer of strategy and to choose which upgrades works best together. + On the preparation phase, there are 3 options with hotkeys: store (Q), challenge (E), and go fight (G). Store is to buy upgrades, challenge is to add difficulty and rewards, go fight is to start the next wave. Store and challenge opens a menu for the selection. If you have the store open, you can press Q or E while the store is open. I think this is a neat little shortcut so you don’t need to close the menu first to choose other options. + There’s an item in the store where it gives you 2 additional upgrades. It gives you the option to store or discard the two items; it doesn’t immediately add to your inventory of upgrades. + When you mistakenly press go fight (G) when choosing to save or discard the upgrade from the previous item mentioned, it will still be there in the next preparation phase for you to still choose what to do. The game doesn’t punish you and it doesn’t discard the upgrades just because you mistakenly press G. + You can set auto-fire and auto-start and just leave the game running. Both Pro and Con + You can customize or change the enemy color, bullet transparency, and auto start in between waves. - But it always deactivate once your game ends. You have to set it up again if you restart. + During gameplay, menu buttons like “store” and “challenge” have hotkeys. Very useful when playing on the Steam Deck. - But on the game over screen, there’s no hotkey to restart or go back to the main menu. Cons - Amulet only has 1 count even if you got 2. I think this is a bug, I assume you can only buy 1 and the store shouldn’t offer the Amulet if you already have 1. - Daily Challenge upload on works once per game session. What I mean is if you open the game, the daily challenge score upload only works on the first try. If you restart the daily challenge in a second or third attempt and you beaten your earlier record, it won’t upload and always say connection error. You have to exit or close the entire game, open, and try the daily challenge again. - Achievements are a bit grindy. Verdict: It is a great arcade-y rouge-lite game with a piece of strategic mechanics. Achievements are a bit grindy, but the auto fire and auto start mechanics makes it easier. I give it 9/10.
めちゃくちゃおもろい!
牛,无敌,强
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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