
Genopanic is a pixel-art, Metroidvania-inspired adventure-platformer. Explore corridors of the space station, teeming with secrets and dangers, and engage in boss fights. Solve puzzles and uncover hidden mysteries in the dark atmosphere of a sci-fi research complex. Discover the truth with each step
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About


Jump into Genopanic, a wild (NOT)metroidvania ride!
Wield a plasma cutter, boot up virtual doggo LAIK, outsmart sly cat-girl AI VOLGA - the station's troublemaker, unravel the Dark Matter enigma, and explore DNA experiments in a cosmic adventure!


Meet the adorably terrifying GMO critters that you'll definitely want in your collection! We don't know what they were fed in the lab, but they won't leave you indifferent.


Do you prefer flamethrowers or plasma cutters? Or maybe grav-guns tickle your fancy? Whatever you choose, we're confident you'll find the right weapon to defeat any mutant on your path.


From ridiculously silly zombies to fat, angry green mutants, meaty flying bees, crawling crab-walkers, and the Female Combat Cleanup Squad with their robot destroyers - all are your future foes!


LAIK - a virtual doggo and VOLGA - a mischievous cat-girl and the station's AI
Both are so adorable you'll want to squeeze them... if you can.
Multiple endings await. What journey do you want - a challenging, mysterious one or a fun, carefree romp? Decide which secrets are worth uncovering, but remember: the ending of the game depends on your decision…



Atmosphere - Explore the abandoned space station with atmospheric levels and unique characters.
Weapons - Use an arsenal of weapons - a sword, gun, flamethrower and more - to defeat aggressive creatures in the most effective ways.
Alternate endings - The game has a non-linear story with several plot branches. The ending of the story depends on your actions and decisions.
Music - The atmospheric soundtrack and manually produced sound effects convey the unique atmosphere of the game and immerse you in a real space adventure
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Portugal*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese*, Japanese*, Korean* +2 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
前面玩着还好,虽然我菜,但是也还能玩,毕竟比这个折磨的平台跳跃有的是,但是这最后一点追逐战是真的不能加一个减速版吗,跳不过去啊啊啊啊啊看我这个时长就知道我挺难顶的,能不能下调一下这个破难度,我上一个检查点也打不开了,一出生就被岩浆追着跑,本来还能领先几秒,上来两道冰,光卡俩冰上都死50回了,玩不动了,一直卡死在一开始的两块冰了,根本过不去了,我也不想从头打一个档,破游戏不让人通关是想干什么,是想把人折磨死吗
Не покупайте этот кусок инди-высера! - - Спорный дизайн уровней. Довольно скучный и нудный, ко всему прочему. - Унылое оружие. Совершенно не интересно истреблять монстров. - Отвратительно переключение оружия. На последнем боссе, во время побега просто сгорел. - Мало прокачки. - Саундтрек такой, что хочется уснуть. - Забагованы ачивки и счетчики предметов. - Софтлоки. Они повсюду... сдвинул кубик на край обрыва и смог спрыгнуть вниз, протиснувшись там, где персонаж не должен пролезть? добро пожаловать в софтлок, ты не выберешься с локи. Из плюсов: + Вольга. Последний босс просто шедеврален и отлично характеризует игру. Босс затапливает уровень жижей. И если ты опоздал со старта хоть на пару миллисекунд - то дальше ты просто не успеешь пройти, т.к. уровень поднимается быстро. Мало того, что сама карта просто у*бищна - разработчик понатыкал препятствий просто для того, чтобы заполнить экран. А носиться он тебя заставляет с одной стороны экрана на другую (и так по новой) + снизу вверх и !!!!!ВНИЗ!!!! (на карте где ты ограничен по времени ты спускаешься ПРЯМ ♥♥♥♥♥ К ЭКРАНУ СМЕРТИ). А ещё надо переключать подходящее оружие в этой суматохе... И в череде попыток последнего пройти босса словил софтлок - МЕНЯ ПРОСТО ГРУЗИТ В ЖИЖЕ. И после загрузки убивает сразу же. Вот такой вот конвейер смерти. Сама игра не хочет чтобы её проходили. И судя по сообщениям в сообществе - разраб клал на поддержку игры. Ему тупо по*уй Это игра показывает то, как не надо разрабатывать игру. Разработчик, запомни одно: НЕ МОЖЕШЬ СР*ТЬ - НЕ МУЧАЙ Ж*ПУ. P.S. на бегущих экранах нет русского текста. Разраб русофоб.
Jogo bom, gostosinho pra passar o tempo. Sinceramente vale o dinheiro. Só não sei o que aconteceu para do nada aparecer dois bugs que não haviam na primeira vez que zerei. Um faz o meu boneco pular muito alto e sem eu ter apertado a tecla de pulo, geralmente quando ele toma dano ou ta em cima de uma bolha. E o outro, que realmente incomoda, faz o FPS dropar do absoluto nada, mesmo que você tenha passado no local antes e isso não tenha acontecido.
this was a nice little game.. its really nothing special, and its quite linear, but the art is pretty and it doesn't overstay its welcome. I think this is prolly a small team's first real game and they put a lot of polish into it but they need more practice at actual game design. still, I enjoyed it, and if you like platformers and get it on sale you will get your money's worth here. my only real gripe is with the handling of the achievements, since collecting all 6 of the macguffins will lock you out of the "collect some of the macguffins" achivement and requires a replay to actually get it. NOTE: I played this game when it released and played it again before this review. the game itself is about 4 hours long.
Cortito pero entretenido
Baby's first metroidvania. Not a good one.
Игра хорошая, затягивает, но есть баги и софтлоки.
muito divertido, só é meio confuso as vezes. vale a pena, apesar de ter uns bugs pequenos.
Really loved the game, a pity that it's too short and that we don't see anything new from the devs so far.
женщина ии лишняя а так игра норм с немного сложным платформингом
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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