
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 4.29/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only complaint I have is the buggy gameplay it happens A LOT. The robot Ai is pretty stupid and breaks in certain places and the stealth is pretty mid and lackluster. but the buggy stuff is actually pretty funny and goofy if you play with friends and take the game less serious. The robot and gun designs and animations are so well done and you can tell how much effort they put into it. explosions are actually incredible and extremely theatrical so blowing ♥♥♥♥ up makes you feel like the coolest guy ever. The story is actually pretty good! Some of the quests can break and you have to restart the world and the character dialogue is fairly corny most of the time. Solo playing is still a fun experience but I CANNOT recommend playing this game with friends enough it cranks all the fun and cool gameplay up by like 10 times. despite a lot of the game going with the realism approach I would not try to play it with that in mind, play this game like a silly mass robot killing explosion simulator and you will laugh and wheeze and have so much fun you will forget that the swedish developers coded this game with sticks and stones. TLDR; The enemy AI and gameplay CAN be buggy and inconsistent and it takes away from the realism immersion aspect but everything else is hell yeah giant robot fighting with Michael Bay explosions how can you not love that.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1870.57/day in the week to Jul 25 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game, DLCs add a lot of content. Buggy but still fun. 9/10
Check other reviews that don't recommend the game, incessant and endless robot spawns, usually on top of you... Fun at first, then just becomes a constant pursuit of mech-warrior robots against the human (you) on foot... Weapon mechanics are wonderful. I installed and uninstalled this game a few times, other than running around initially, just a repetitive slog, named robots don't matter, rivals don't matter, objectives are unremarkable. There are no significant rewards for raiding bases to incentivize engagement. Avoid, avoid, avoid unless otherwise specified for one's prerogatives. •Enemies have variations of light armor to super heavy armor. (Damage sponging clankers) •Enemies have anti-organic gas weapons, rail guns, machine guns, mortars, gatling guns, advanced sensors, and more. •Enemies have advanced terrain negotiation and movement with no penalties. •Enemy AI goes from derp mode to "flank, flank, crossfire with no friendly fire." (effectively shredding the player) •Enemies are almost blind to the Player on a bicycle.. explained in game as it makes zero noise. •Player has.....clothing with 0.0X% resistances depending on what you wear so... Fashion Souls because it doesn't matter. Bullets/Projectiles go brrrr through player clothes. •Player BMG .50 feels like a nerf gun. •Player AK with FMJ rounds shred through most small to medium enemies - bear in mind, if the enemy is in range, so are you and they have effective armoring. •Player becomes a non-combatant when healing while also receiving incoming enemy fire. •Player has poor terrain negotiation uphill, inclines, obstacles, etc. •Player's runner companion can sometimes Skyrim Giant-fling the player into stratosphere in certain circumstances due to collision discrepancies (Oh, yes, Gandalf. There IS indeed falling damage). ______________________________________________________________ Recommend mods to remove inventory weight limit and other quality of life mods. Recommend mods to manage robot mitigation for single player beyond base game options. Recommend mods to increase bicycle speed/reduce vehicle noise for terrain negotiation around the map. Recommend mods to utilize streamlined healing options for combat scenarios. Recommend mods to reduce ingredient requisites for streamlined gameplay avoiding resource aggregation and focus away from main plot. ______________________________________________________________ ( I am not a game modifier nor trained or specialized in such processes, see more knowledgeable individuals for further guidance. )
Tolle Idee, leider hat das Team nach 6 Jahren "entwicklung" eingesehen das sie es nicht können und aufgegeben.
Arsch Spiel
Это уникальный тактический симулятор выживания в альтернативной Швеции 1980-х, захваченной загадочными машинами. В 2026 году игра остается эталоном атмосферного кооператива, где во главе угла стоит холодный расчет и эстетика «ретрофутуризма». Атмосфера и аудиовизуал: Одна из сильнейших сторон проекта. Леса, фермы и бункеры Швеции выглядят невероятно фотореалистично, а смена погоды и динамическое освещение создают густой эффект погружения. Саундтрек в стиле синтвейв идеально подчеркивает эпоху и нагнетает напряжение. Тактические бои: Машины здесь - это не просто пушечное мясо. У каждого робота есть уязвимые узлы: топливные баки, сенсоры, блоки брони. Ты должен планировать атаку, использовать мины, отвлекающие маневры и особенности рельефа. Каждая победа над крупным врагом ощущается как честно заработанный триумф. Система повреждений: Разрушаемость машин выполнена на высшем уровне. Видеть, как от робота отлетают искры и детали под градом пуль, - отдельное удовольствие. Более того, раненая машина может встретиться тебе позже в том же состоянии, что добавляет миру преемственности. Кооператив на четверых: Игра раскрывается на максимум при прохождении с друзьями. Разделение ролей, совместные засады и возможность делиться ресурсами делают выживание в лесах Швеции гораздо увлекательнее и стратегичнее. Почему 8 из 10: Мир игры может казаться пустоватым. Из-за специфики сюжета (исчезновение людей) тебе часто приходится долго бежать по пустым полям и лесам. Квесты в основном подаются через записки и аудиозаписи, что может наскучить любителям прямой постановки. Прогрессия: Поиск качественного лута и чертежей иногда превращается в рутину, а гринд ресурсов для обороны своей базы во второй половине игры может утомлять. Итог: Это медитативный, красивый и местами очень сложный шутер. Если тебе близка эстетика 80-х и ты любишь вдумчивое выживание против превосходящих сил противника - это отличный опыт, который затягивает на десятки часов.
very sweden more fun with friends, otherwise a good shooter, never got to play with the base stuff but I mostly enjoy the shooting of the robots, the game is super laggy in paces but overal fun with friends.
Reaper was the worst boss fight i've ever seen in a video game. Rest of the game is mediocre at best. Although the music is pretty good
A nice open world shooting game to play coop with friends. Other reviews are right that its UI and other game mechanics feels old and unfinished, but if you are willing to look past them and have a friend to play with, then its a very fun and enjoyable game. You can have tons of fun in coop, wandering and destroying robots of every size.
great game came with its bugs but brught me and my mates to gether
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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