
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 4.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awesomr
as someone whos played this game since before there was a story in place,im not that sure the story made the game better or worse
чудова грулька, цікаво досліджувати мапу щей ціна сотка по знижці
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1870.57/day in the week to Jul 25 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is the greatest game of all time in my opinion from vibes to the scenery to the amazing sound design but i think the fact that this game does have a few bugs makes it so funny especially with friends (multiplayer is extremely good btw) because ♥♥♥♥♥♥♥ around getting exploded by your friend and trying your best against the robots but then you get packed up and shipped back to your base on the other side of the map so please give this game a go its an experience like no other solo or with friends
Dude... this game is just straight BALLER
This game isn't complete. Despite what the Dev's say it just simply isn't done. Don't get me wrong this is a great game and would recommend snagging it on sale maybe. I don't know if the dev's were having disagreements or going their separate ways or just felt done with this title. The bottom line is... this game is not done. From unbreakable walls to Generator stations that can't be destroyed/taken over to locked doors that will just never be unlocked. In a true scenario the player/person would eventually find a way to get through the door so a perma locked door can never make sense.
трахнул танк че сказать
Robot go boom boom
I love killing clankers
i end up playing this game alot even after beating all of it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $9.1M | 26.1K | 84% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.9M | 24K | 80% | $19.99 | |
| $63.8K | 251 | 24% | $9.93 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.4M | 5.8K | 85% | $24.99 | |
| $3.4M | 7.2K | 87% | $19.99 | |
| $3.4M | 15.5K | 93% | $7.99 | |
| $3.4M | 3.6K | 80% | $29.99 |