
Gedonia 2 is an online coop RPG, which allows up to 4 players to freely explore living open world and build absolutely unique characters. An expanded and improved sequel for RPG Gedonia.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It crashes in online multiplayer mode. The basic idea itself is good, but the animations are extremely unsophisticated. The inventory system is also rudimentary and the combat system needs a lot of polishing.
It has the makings of a great casual RPG, but is still WiP. Used to have terrible performance issues, but works much smoother now. Now we just need to wait for more content and less horrible talent trees. Especially leadership trees are incredibly dull, slow and janky.
игра топ за свои деньги
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Легенда
I THINK ITS JUST A GOOD AS FIRST IF NOT BETTER NEEDS SOME BALENCE CUZ WHILE I CAN DO GOOD DAMAGE THE DSMSGR I TSKE WHEN HIT IS TO MUCH LOTS OF LITTLE GLITCHES AND FALL THROUGH MAP BUT STILL EARLY LOOKING TO BE ANOTHER GRAT GAME
JOGO MUITO DIVERTIDO
Gedonia 2 é tudo aquilo que eu espero de um jogo rpg. Resgatando aquilo que a maioria dos jogos de hoje perderam que é a aventura. Seja no tutorial inicial ou desbravando o mapa inicial, as mecânicas de habilidades e combate são bem raiz, sem alvo totalmente travado. E o inesperado ao cair da ponte na travessia e depois seguir por uma caverna. Tudo bem articulado e inesperadamente desafiador ao escolher ou não um caminho a seguir. O jogo tem muito potencial e eu vou seguir jogando e aguardando pela versão final.
Ok.. now that I've played much longer than 5 hours (when I originally reviewed Gedonia 2), I feel I have a better grasp on the game, mechanics, character building, and design. There's a lot of jank with this game: respawning chests/lootables (very abuseable; particularly in the Free City, where a bookshelf has a 500xp scroll which can be looted endlessly by quitting/reloading), quests bugging out in one way or another, stat screen changing numbers without reason, buffs falling off when entering a conversation or other random times, improper quest markers taking you to the wrong place, non-existing quest markers, sometimes unclear instructions, no proper journal to review back to details/instructions... it is kind of a mess. HOWEVER, this title is clearly in Alpha-Stage at the time of this writing and it's up front about this. A lot of nonsense can be forgiven, especially when going into this with tempered expectations. That all aside, what's here is really, really good. Lots of freedom to do just about anything you want. So far I've made a mage (storm/nature magics), a dark-knight type character (melee/dark magic), and a bard (music/earth magic/leadership). There's housing, a modestly comprehensive building mechanic for your houses (you can own more than one), and crafting. It's got some nice relaxing music and just an all-around fun game to play, all that jank aside. If this is the Alpha, I really, really look forward to 1.0. This has massive potential. I've seen comments about this kinda being what WoW would be like as a single player game, and I can see that in a way. It's not a 1-to-1 comparison, but it's similar enough in some small ways (especially design), that I can somewhat agree. Make no mistake, Gedonia 2 is NOT a WoW rip-off. It just has some similar vibes in some ways.
RPG open world / coop très prometteur !
Игра имба Будь это мморпг-был бы топ
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $68.6K | 266 | 79% | $11.99 | |
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| $1.5K | 4 | 100% | $17.99 | |
| $744 | 9 | 78% | $3.99 | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $295.7K | 1.4K | 86% | $14.99 | |
| $296.1K | 455 | 58% | $14.99 | |
| $295.5K | 720 | 65% | $19.99 | |
| $296.4K | 1K | 91% | $14.99 | |
| $296.4K | 899 | 89% | $19.99 | |
| $296.4K | 1.9K | 92% | $4.99 |