
Gears Tactics is the fast-paced, turn-based strategy game from one of the most-acclaimed video game franchises – Gears of War. Outnumbered and fighting for survival, recruit and command your squad to hunt down an evil mastermind who makes monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 14 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最傻的大概就是很多关卡直接限制你用哪些人。如果某个角色不能参加某场战役你得给我设计个系统吧,比如角色疲劳值一类的,这样设计的意义是什么呢?除了让玩家觉得很烦,角色无法一直参战一直升级?弃了
XBOX account needed - Nooooooooooooooooooo Thaaaaaaaaanks
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Spanish - Latin America**languages with full audio support
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just go play XCOM 2
Great game for people who love the tactical style games like XCOM, Mutant new Yea and other games alike. Turn based games like this are what make these types of games enjoyable
totaly stupid that you have to make an xbox live account to actually play it....
Very challenging, but really decent strategy game with great satisfaction as you increase your characters levels.
I think a huge part of this kind of games is the squad management and attachment, which this game ruins by giving you higher level recruits every mission, I got my squad cool armor, names and stuff, then I make sure they don't die of course. I finish the mission and the game gives me 4 more soldiers, all with better equipment and level, and the game keeps doing it every mission, whats the point?
I enjoyed this game a lot. There's a really nice flow to how everything works on the tactical level. The game looks great but honestly that ends the parts of the game I actually like. The story is a real snoozer, I have played every other Gears of War game and I've even read all the books but the story here is clearly not the main focus. I've forgotten pretty much every character in the game. My main actual problem with the game is the complete lack of any strategy layer to the game. One of the most engaging aspects of any game like this is the strategy of building a base or something like that and all that there is just picking a mission, of which there's only like four types, and that's it. I do like the game I just wish there was some more depth. Still feels pretty good to just spam grenades though can't even lie.
This is a GREAT game Bit too easy but this type of game is needed...Mechanicus dropped the ball and Gears Tactics picks it up, but also picks up the torch, too. However, repetitive missions and too little emphasis on deathmatch missions make the game boring. The game also artificially brings up difficulty by swarming enemy units on you, ramping up health, and ramping up damage...These games are supposed to be about calculation instead, not RNG and brute force. 8/10
a perfect asset flip. It's turn-based gears of war. it looks like GoW. It sounds like GoW. It has all the troupe, camp, machismo, and over-the-top gore you'd expect from GoW. Done very well. The story is simple. there are 8-10 main missions spread across 8 chapters, and between each main story mission you select 2-3 side missions from a selection screen. Each side mission is done in tandom for that chapter, meaning that you can't send the same team out for two mission on the same chapter. Some side missions are aquiring gear, some are acquiring personel, and some are culling the locast's assets. As you build your camp with more recruits, you arm them with better gear you find out on missions. You earn XP for each soldier that atrribute to 5 main classes that are defined by weapons type: Support: Chainsaw Rifle Vanguard: Bayonet Rifle Scout: Shotgun Heavy: Chaingun AR Sniper: Long bolt action Rifle Each main class has 4 sub-classes that branch out in a skill tree. You can make your soldiers specialize in a specific subclass or be a jack of all trades, but master of none. It isn't a new paradigm. It isn't ground breaking. But it is a decent trun based tactical shooter in the GoW universe. Buy it on sale you won't be disappointed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 23.5K | 71% | $9.99 | |
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| $30.6K | 307 | 81% | $4.49 | |
| $46.6K | 58 | 59% | $24.99 | |
| $40K | 114 | 79% | $14.99 | |
| $35.2K | 49 | 49% | $29.99 |