
From one of gaming’s most acclaimed sagas, Gears is bigger than ever. With all-out war descending, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 25.3Kreviews | 71% | — | $12.8M |
| $29.99 | 369.2Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1218 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Needs a Microsoft account.
Quando eu chego no ato 2 capítulo 4 no finalzinho o jogo trava e desliga sozinho
jogo de macho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean*, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Se acaba de convertir en mi segundo Gears favorito después del 3. Es bueno en todo: la historia, los combates, las animaciones, la dificultad de los enemigos. Me encanta que Jack ahora sea pieza vital de los combates y no solo un accesorio. Y el esquife, santo cielo, que divertido que es deslizarse por la nieve y las arenas. En anterior me había dejado un regusto amargo e incluso se me hizo un suplicio terminarlo, pero este no podía soltar la campaña. El multijugador también es sumamente divertido y sigo vivo a pesar de los años.
Gears too me is a journey. If you haven't played where have you been?
le jeux crash dans une cinematique wow ses le fun peu meme pas finir le jeux bravo au dev des champions
Jogando multiplayer, na missão do barco no gelo, a conexão cai de ambos os jogadores. Primeiro um dos player fica sem som e depois o jogo disconecta na transição depois que tiramos o barco da base. Mesmo trocando o HOST o jogo quebra.
2 de arroz por 9 de agua
Controls are ass and enemies are bullet sponges. There are multiple parts of the game where u get stuck because of an enemy behind walls. Otherwise is aight i guess.
Despues de 200 horas de juego magicamente las partidas multijugador empezaron a bugearse. Perdiendo la conexión a mitad de partida (todos los jugadores corriendo a una misma dirección); el contador de nueva ronda se queda congelada a 12 segundos y despues de pasar el tiempo se puede escuchar que inició la siguiente ronda pero a mi se me queda bloqueado en el marcador; al finalizar partida, cuando estamos en la votacion de mapa, el juego se queda bugeado y no carga el siguiente mapa, dejandome en permanentemente allí. Es un bug que antes de las 200 horas no me ocurria, cuando perdia la conexión simplemente el juego me sacaba de la partida y me expulsaba de los servidores de Microsoft, teniendo que reiniciar el juego para volver a conectarme, ahora el juego me deja en un bucle permanente, no me expulsa, solo me deja ahi, bugeado.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $28.8M | 68K | 87% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| — | 3.4K | 65% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.8M | 28.4K | 57% | $29.99 | |
| $12.8M | 7.1K | 77% | $39.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.7M | 36K | 94% | $19.99 | |
| $12.9M | 24.8K | 71% | $29.99 | |
| $12.9M | 16.6K | 86% | $34.99 |