
From one of gaming’s most acclaimed sagas, Gears is bigger than ever. With all-out war descending, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 25.3Kreviews | 71% | — | $12.8M |
| $29.99 | 369.2Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego hermoso 10/10
Nice game.
SUPA HEAT
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean*, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
senaryosu , grafikleri oyun mekanikleri başarılı bir oyun olmuş . saatlerce tekrara düşmeden oynanabilecek bir oyun . başarılı ...
неплохая часть серии, жду 6тую часть, а то сильное чувство незавершенности!
一以贯之的纯粹战斗,画面手感优化交互均是上乘,尽管也有诸多问题,依然撑得起战争机器之名。 (搁19年我只会给7分,甚至评价都不一定好评,但是现在是26年。新大作,尤其是射击游戏,那是一个比一个屎啊。难得看到一个纯粹战斗爽,剧情有雷但还算有刻画、有塑造,LGBT也没有强行拿一个恶心玩意强奸我的眼睛,大地图箱庭也做了基本的设计,不是纯沙盒BOT的游戏了,所以还是给好评吧。) 先说一说问题,毕竟刚打完最后一章真的要骂人了。首先剧情方面,最后突然来一个莫名其妙的二选一,纯粹恶心玩家来了。从前面的剧情完全理解不了这里放一个本就突兀的二选一是什么意思,反正非得让玩家搞死一个队友呗。 而另一方面,本作由于二三章节均采用了大地图小据点箱庭的关卡设计,叙事上可以说被打断的有点稀碎了。大地图确实把时长撑起来了,支线任务设计和剧情赶路中也安排了一些对话,但还是不足以弥补超大地图强行撑起的枯燥时长。我已经是尽量快速的通关剧情了,5天打了17个小时,但还是出现了第三章忘了第一章,第四章忘了第二章的情况,只剩下点大致印象,进而导致很多剧情给我的感受都过于模糊了。加之不熟悉前作剧情,JD,法兹中间游被调走,小队之间的关系我看的真是云里雾里的。 战斗体验确实称得上爽快,战斗中可操作项都比较丰富,大地图中也分布了不怎么好找的特殊武器,杰克的辅助也都挺关键。这些体验都很不错。武器手感、动画也都可以,就是伤害太刮了并且后坐力不小,基本只有打头才有一个正常TTK,打身体满弹匣泼小兵都费劲。 第一章和最后的大场面也算得上差强人意,中间大地图的战斗体验也被拖沓了,挺无语的,19/20年普遍想做开放世界、大地图,又喜欢放收集品、升级项各种手段拖玩家时间。这里面战争机器5已经算做的可以的了,支线剧情点位尽管没有标明,但是地图没那么复杂,也有人物的对话提示。升级模块给的也比较大方,不需要全部收集即可升级大多数常用技能。而且每个据点的战斗也是经过一定程度的设计的,并不是战地5或COD20那样整一个大箱庭放一群BOT,然后就直接不管玩家了。 潜行设计桥段不少,但实际上大多数都可以直接莽过去,并没有按着玩家的头,不潜行杀完就会被超雄AI暴揍。而且战争机器自身的游戏设计就确定了玩家总是有队友的,最低2+1的阵容注定不会多么恐怖,胆小玩家福音。 AI队友在这里毕竟是平替玩家队友的,存在感都不低,并不会cod那样纯粹是开枪装装样子,不如说新COD已经越来越疯魔了,AI队友越来越狗屎,纯粹单人的关卡越来越多,近年来还全都喜欢加恐怖、玄幻的元素,光顾着加新元素把自己的老本行都给忘光了。 战斗体验唯一要骂的就是两场BOSS战了,冰原和结局。那tm冰原boss一直碎冰绕后本来就够麻烦的了,结果只要失误一次就会被boss一头创死,甚至全程没有存档点,死了就白打,我这好歹死一次就极端保守过了,多死几遍都不一定玩得下去了。 最终BOSS也是如此,等个b电磁炮,结果队友总是被一口嚼了,队友一死就又要重开,存档点依然靠前,重复战斗打了好几遍。最该骂的就是撤回围墙的最后阶段。你tm两个队友给的对话提示“那就多来几次把它宰了”、“射击它的扁桃体”,这不都是让玩家接着打吗?我不去看攻略都死了7次了,一直都不知道原来是叫我直接往后跑,不管boss就完事了,那你tm给什么对话啊,打架的时候谁会注意左边一个提示“撤回围墙”。我在那重复读档读了那么多遍,人都打麻了,一直以为是我没来得及打坏boss弱点。无敌设计。 最后提一点就是本游戏的bug也不少,还有存档问题这个极其恶心的存在。二三章里面,明明给雪橇设计了两个武器位,但是由于存档问题,经常会被刷没掉,甚至会出现自己的杰克加点都被改了的情况,非常莫名其妙也很恶心。但总的来说单人战役做的还是相当不错的,甚至本游戏还有比较完善的多人对抗以及新出的DLC线性战役。可以说是相当值得购买了,不管是当年首发入还是如今打折入,都是相当划算。
Very nice story so far! Play beefore E-day!
Gears 5 is one of the most uninspired, unambitious, annoying, buggy, broken campaigns I've ever had the displeasure of playing. This review is only talking about the campaign here, so if you're interested, let's talk about it: First, the Swarm/locust have horrible enemy AI. On the rare chance that they aren't doing something completely stupid in combat (like taking cover on the exposed side of a wall or standing still in the middle of the battle field like a moron), I often find them buggy or broken somehow in the game. Gore effects in this game are a complete joke. Like what is this... 2009?!?! Hey devs... IF I SHOOT A BODY WITH A GUN, I EXPECT TO FIND BULLET HOLES IN IT. Do we see bullet holes after shooting an enemie's body with a gun? No. Why? Because the gore in this game is lazy and uninspired. The story is an absolute incomprehensible mess. The characters are terrible millennial insert garbage, and THEY WON'T SHUT UP! Literally they won't stop talking... Can this game go more than 10 minutes without one of these characters giving some kind of witty response... Like holy smokes dude. The choice at the end of the game where you have to choose who lives or dies is cheap, lazy, poorly written garbage... Like why are we throwing that knife at tentacles, and not at the face of the enemy. The game design feels like it was made for a game built in 2009. It's janky, clunky, stiff, and buggy. Even the main menu feels cheap like it was made by an indie company. This is a AAA game. Do better. The game direction is horrible, the game design is horrible, and no wonder they took 7 years to come out with Gears E-Day... Because this whole system and team of devs needed an overhaul. It's no wonder Gears 4 and 5 have always had mixed or out right negative reception. Gears 4 and 5 have proven that none of the modern devs understood what the original devs of the original trilogy of games stived for and in visioned. These modern devs just picked up the mantle and did nothing interesting with it. These devs should be ashamed of themselves. This game sucks, don't buy it, not even on a sale. Btw this is coming from a huge Gears of War fan. Especially for the OG trilogy of games.
es un gran juego Los tiroteos son muy intensos y divertidos, y la historia se siente bastante fluida. Aunque las zonas semiabiertas pueden cortar un poco el ritmo, solo son dos y no duran demasiado. Una vez que las terminas y vuelves a las partes más lineales, el juego se siente muy bien otra vez También me encontré con algunos bugs en la parte final que me molestaron un poco, pero fuera de eso, la jugabilidad es muy entretenida y divertida. Presiento que jugarlo en dificultades altas con un amigo debe ser una gran experiencia.
O gears 1 ao 3 são ótimos, o resto é mais ou menos.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
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| $28.8M | 68K | 87% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| — | 3.4K | 65% | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.8M | 28.4K | 57% | $29.99 | |
| $12.8M | 7.1K | 77% | $39.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.7M | 35.9K | 94% | $19.99 | |
| $12.9M | 24.8K | 71% | $29.99 | |
| $12.9M | 16.6K | 86% | $34.99 |