
Welcome to the Game Industry!The year is 1982. Three young entrepreneurs discover the computer and potential to strike it rich in the Games Industry! Their love for computer games is a common bond that they all share but they are also in fierce competition with one another in a race to build a successful Games Development House…They...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was tickling my gamer developer vibes. The vibes exist even though I have never developed a game before. To add to this... Because I've never created a game before, this taught that it is very difficult to do so, which means that this game touches on realism beyond any other game developer tycoon. I'm a lover for realistic games, and this takes the cake.
这游戏有毒!!!千万别买,别玩,这游戏几乎无法正常玩,也没法正常退出,制作组神TM牛B,制作过的所有游戏都是特别差评,价格还不便宜,反社会吗??
5 horas jugando, aun no pude sacar ni un demo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved Game Dev Tycoon when I was younger, and I was super excited for a new Game Tycoon that was .5 better. I'm sure the actual game is great, if you can understand how it works. The voice acting was my favorite part by far, especially when there would be 3 characters talking at once. If you love fun, you'll love this game. 5/10.
straight up caused my entire system to fail
Эта игра просто не хочет что бы в неё играли. Постоянные краши на пустом месте. Но то что успел увидеть совершенно не понравилось. В отличие от GameDevTycoon и Mad Games Tycoon очень неинтуитивное управление и дико высокий порог входа. Видно, что игру не доделали и просто решили не чинить, что поломано.
Gra wyciągnięta prosto z ery gier z gazetek z początku lat 2000., ale z przedrostkiem „1.5”, który sugeruje jakąkolwiek poprawę – nic bardziej mylnego. A game straight out of the magazine gaming era of the early 2000s, but with a "1.5" prefix that suggests some sort of improvement – nothing could be further from the truth.
Play this if you hate yourself. You probably will glad to find something else to hate.
Game Tycoon 1.5 is a game development simulation game that fails to live up to its potential. The graphics are outdated and unappealing, with clunky menus and interface elements that make it difficult to navigate the game. The gameplay mechanics are shallow and repetitive, with limited options for creating and managing your own game development studio. The AI is also lacking, with AI-controlled competitors that do not respond realistically to player actions. The game also lacks meaningful progression, with limited opportunities for growth and expansion as your studio develops new games. The game's community is small and inactive, making it difficult to find help or support when you need it. Overall, Game Tycoon 1.5 is a disappointment, offering players a limited and unsatisfying gaming experience. Unless you are a die-hard fan of game development simulation games, it is best to pass on this title and look for a more polished and engaging gaming experience.
So I remember playing this game many, many years ago. I still have the box and the CD for the game somewhere around the house too. Perhaps nostalgia for old games i played when i was younger made me give this game a shot again, with me forgetting the jank-ness of the game, as well as how repetitive and boring it is. Let me just take a quick second to point something out, this game came out before game dev tycoon and game dev story. This was a game from around 2007, did this game get put on steam to cash in on the success of those games? Probably. But I wanted to just clear up the misconception that people thought this was a quick game made to appeal to people enjoying the genre at the time, this is an older game then them. Still though, this game is definitely bad. Lets begin with how you can play the game. You can play an endless mode, which has no real challenge other then not going bankrupt, and a campaign mode which lets you 'attempt' to follow a tutorial, and a few mission games, such as making a game of specific quality or earning x amount of money. From there, you can select your company logo, pick from one of three characters and name your company. After which, the game begins. There are four 'sections' you can go in the game. The first is the office area, which has a bank, your office and your development office. The second section is the university, where you can hire programmers, artists or composers, as well as buy news article information on current game trends as well as how you and your companies currently published games came out like. The third section is the industrial park section. This section has the marketing firm area, where you can advertise your company to improve the likelihood of your games selling better, the licensing office, where you can rent a game engine for a single game development use, take on distribution deals, and, at the first of every month, participate in auctions to acquire licenses to create game tie ins. Next is the publishing house, where you can put your game and the contents of it, such as a manual or t shirt together, print out the amount of copies you want of the game, and then set up the distribution. Lastly in this section is the game store which simply shows how current games are selling. The final section is a 'home' section. Where you can add some items in your house. There is no other reason to this section. The whole game revolves around these four sections and the game can boil down to a very simple and repeated pattern. Get money from the bank, hire some employees, pick up a game engine, find a distributor you think you can work with their demands of quality, genre and time frame. Construct the game concept, tell your employees to develop the game. Go to the printing house, set up how you want your game to be bundled, print copies, get the distributor to distribute the game, wait a month to see how sales went. Rinse, repeat ad nauseum. Thats it. Now, you may be saying that isnt necessarily bad, just boring. But it gets much much worse. You see, the game is buggy. Very, very buggy. You can bug out dialogues in the game by clicking dialogue options multiple times, which can be annoying to try and get out of dialogues, to absolutely game breaking. You can sell so much of your stock that doesn't exist, that you break the integer limit and give yourself infinite money. But thats not all, the game is very unstable. This game will crash, like once every ten minutes. As I mentioned, this was a game from around 13 years ago, and its clear that the jank which existed when the game originally came out, only got worse with time, as there was no effort to clean up the bugs or make the game run any better. Your games will crash and there is no auto save. Saving can also crash your game, or make your game restart. Ultimately, this game is even worse then i remember it and, frankly should not be on steam. It is clearly broken, and has been long abandoned by the original creators. A simple cash grab at the time, now destined to get the occasional dollar or two from hopeful individuals looking for a different taste at the business sim genre. Please avoid. P.S One last thing, the game seems to take inspiration, at least in my opinion, from airline tycoon. The whole idea of playing as a character, in a cartoonesque environment dealing with cartoonesque people through dialogue in a more 'direct management' style of play. Airline Tycoon is a great game, and if you want to see what im talking about where you can see the inspiration of the game style comes from, take a look at that game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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