
"Rule: After Waking Up, Please Don't Call Me" is an independent game created by a single person. In the game, players take on the role of an amnesiac girl, who needs to retrieve her memories and explore the tragic murders that once happened here in a dungeon full of death and rules.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A niche "Frankenstein" horror game, but your support is my greatest motivation. Welcome to play!
This game combines puzzle-solving, upgrading, chasing, escaping, parkour, rules, plot and horror elements. Come and see what's really going on. We play as an amnesiac girl who accidentally enters a strange game and finds a bizarre diary. Can we retrieve our memories and dominate the entire dungeon in this world full of crises and rules?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Reviews
好玩 画风可以 推荐玩 有一点吓人 胆小勿入
建议玩家直接开仙人模式。 一下是给作者的建议(有剧透玩家玩完再读) 建议作者修改仙人模式移动方式改为随视角移动。 加一个地图和死亡规则(每死一次标注特定怪的特性提示,不开仙人模式容易直接暴毙,骗你的开了也暴毙)。 已知刚到孤儿院背后有仨怪,没开声音(别问,胆小)不知道有没有脚步。我直接暴毙。(至少先给正面放一个)。被击杀没演出,不如突脸骷髅头,仙人模式遇见的贴图女鬼和超绝挡视野红信封提示。 希望加自动存档功能,玩着易红温。 按键方面,仙人模式的飞行不过多赘述,开抽屉需要三个不连续按键(是1,2,4别问为啥没3,这是游戏的乐趣啊!玩完就懂了嘿嘿嘿~) bug方面,被击杀页面黑屏没封满,读信封时有概率被视角卡死,读信后读旧档会导致信件道具丢失无法回顾任务剧情。 按键的引导直接做进菜单里吧要不记不住。(菜单一定要是退出键啊!!!) 期待后续修改。感谢作者,让我玩完脸红红的(请输入文本)。
深夜游玩恐怖氛围拉满,灰暗的色调加上背景音乐,瞬间就有那个feel了,就是有时候不知道究竟是触发了啥导致的死亡,如果死亡提示能够做的更通俗易懂就好了
17岁高中生做的首部作品,可以看出缝合了很多恐怖游戏的经典场景,这个售价还是可圈可点
第一次见自带无敌模式的恐怖游戏,玩法要素缝合挺多的, 成就也没有稀奇古怪为难你的地方,价格很良心,一个人制作的必须给个好评,不然连上架费都够呛能回本,还有就是游戏宣传片整个画面有点问题,不知道就我这样还是啥,整个画面是往下移的,可以看下解决下。
页面有一种小时候看鬼片的既视感,按F12可以开启飞行和无敌,哈哈哈,牛的很!
独狼制作的游戏,能有如此效果,棒棒哒。玩法上是扮演一个小女孩,找回支离破碎的点滴,揭开尘封的过往--融合了速度快感,角色加强,危险脱离,卡关思考等要素,有缝也有别,值得尝试。
这是18岁的怀揣热爱的“后希”的第一步,很用心,很认真,很努力,虽然有很多不足,但我相信他一定会继续学习,完善作品,以后会把更加优秀的作品带给我们,加油!!!
前期的解密和氛围铺垫都还不错,能让人快速代入恐怖场景的细节做得还行,红色调、空旷的空间,能让人感受到压抑恐怖感,纸条的碎片化信息也产生了探索谜团的好奇心。但角色动作有些僵硬,视角转动偶尔会卡顿,影响沉浸感。整体来说不算差,期待后续更新能让游戏更完美。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Twofold | $35.8K | 115 | 97% | $19.99 |
| Plague: London 1665 | $35.7K | 69 | 91% | $11.24 |
| Zero-Sum Heart | $35.7K | 247 | 94% | $4.99 |
| Horse Riding Classic | $35.7K | 111 | 98% | $7.99 |
| Neon Curves Racing | $35.8K | 106 | 95% | $12.99 |
| TRESPASS - Episode 1 | $35.8K | 59 | 75% | $15.99 |
Related
| Dread Flats | $248.3K | 1.6K | 84% | $4.79 |
| Saborus | $16.5K | 29 | 62% | $11.24 |
| DREDGE | $32.6M | 55.9K | 96% | $19.99 |
| Lorelei and the Laser Eyes | $854.2K | 3.2K | 94% | $24.99 |
| The Darkest Files | $520K | 730 | 96% | $19.99 |
| Heartworm | $186.2K | 490 | 86% | $14.99 |