
Fourteen from across the world are abruptly abducted to an isolated structure dubbed "Ephemera Manor". They are strangers, but now forced to partake in an ancient and eerie ritual—"the Feather-Burning Rite". A bloodstained drama spanning millennia has silently unfolded...
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About
(Content Note: This game is a work of fiction and includes adaptations of religious texts and folkloric stories from various cultures. Player discretion is advised.)
This is a visual novel that interweaves ancient Chinese sacrificial rites, history, suspense, and horror.
Fourteen from across the world are mysteriously drawn into a sealed "Ephemera Manor" to partake in an ancient ritual dubbed "the Feather-Burning Rite".
The dead rise; the living stray. A bloodstained drama spanning millennia has silently unfolded...



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
5/10,分数是给立绘的,抛开剧情算得上是个好游戏,但可惜这是视觉小说,我抛不开,剧情与立绘完全不在一个水平,分开打分的话,立绘可以给9分,剧情我4分都不想给;剧情完全是作者想到哪里写哪了,情节处理非常生硬,剧情更是老套,属于是说上半句我能猜出下半句的程度,人物动机更是令人迷惑;剧情方面部分小故事可圈可点,整体硬伤不少;剧情整体给我一种新三国的感觉——编剧想整点高深的内容,结果自己水平跟不上,只能整出天意爷这种东西;本质恋爱galgame。[spoiler] 奉常你几千年是活到狗肚子了吗,一直惦记着复活你那个B秦始皇,还是说平定天下是假,想嬴政是真? [/spoiler]
题材足够有趣,来自世界各地身处不同环境的人参与中式民宿恐怖。(虽然实际上恐怖内容几乎没有) 美少女足够好看,白毛真无敌了,黑皮也很好 文笔普通,在我看来没有文青病或者不通顺,那作为一个游戏完全是合格的。 配音,存在感聊胜于无 男女问题,这种评价就太逆天了,美少女游戏有部分媚宅情节不是很正常?又没影响到主线,而且那种选女主就感到割裂的,真不是自己抱着男女刻板印象在看吗? 剧情逻辑,真有点问题,事情完全可以做的更好,但单纯作为一个游戏,我觉得氛围塑造还是可以的,情节是完整的。 出戏问题,为什么要对某些无厘头情节这么苛刻,“龙,可是帝王之征啊”也算烂梗吗?而且本来就是闲暇时间两人玩耍蹦出来的笑话,有什么影响? 这种叙事节奏在老二次元里不要太常见。 不过说起来,对于某些更贴近现实的个人闪回部分,描写和想象确实太稚嫩了,尤其是海地国家的事情。 总体评价为非常值得购买,只要你能接受以上。
可以看出文案想做一个很宏大架构的剧本,但因为自己笔力不足最后整的匆匆忙忙,这个游戏节奏七零八乱。 另外文案到底有没有自己玩过几次自己的游戏,这至少玩过一次都不可能会对自己的文笔感到满意,白瞎了这美术和其他工作人员了。 ________________________ 傻逼编剧,编剧没经历过人间苦就别来TM写文案,TM就是一个嘉豪还自我感动🤮🤮🤮
剧情还行
我非常推荐这个游戏。这里面的句莹子应该是筮灵里面的吧!这里面令我印象深刻的角色有那个韩国偶像宋允研,她是一位非常好的偶像,和我一起解决了那个怪物,我很喜欢她,她为了替自己的姐姐报仇,要去举报那些逼迫她姐姐的人,可惜证据不全。还有贝拉,她即使以前生活的非常艰难,但还是非常善良,最后也是为了救我,她的哥哥虽然是黑帮,但最后也拯救了一位志愿者。然后是焦蕊,她的命运非常悲惨,即使如此,也依然努力的活着,还好主角最后拯救了她,虽然她结局不是很好。还有那位志愿者,她敢于站出来揭示国际上以救助为名,行苟且之事为实的人,可惜没有足够的证据,即使自己深陷险境,也义无反顾要去寻找证据。最后是小玉,她的陪伴给我带来深深的安全感,即使有个人多次离间我们,我从来没怀疑过她,最后应该也会成为主角的恋人吧。 游戏的优点:主角全程智商在线,逻辑严密,多次反转预料之外,情理之中,有太多问题需要玩家去推进剧情寻找,整个游玩过程不会枯燥乏味,角色塑造完整感人,虽说玩到中途的时候我觉得这个故事中的主角应该就是秦朝的谁转世,因为在那个洞窟的密室里我听到的声音就是墨宝和奉常的,很明显这个仪式必须有我,我很关键,我推断出应该是祭祀别人让我怎么样,好结局应该是我拒绝后其他人能够正常活下去。但我想错了,我刚喜欢上一个女孩,她就死了。哎!剧情中有个彩蛋就是餐厅中的密码。 缺点:剧情中有一处问题,那就是男主在和莉莉交换完房间钥匙后,小玉出来竟然直接叫主人,她应该不知道那是男主才是。还有游戏中的资料系统不会随着我了解的人物信息而更新新的人物资料,这个资料系统做的不是很好。还有游戏中没有游戏流程图,我记得自己游玩过程中死了一次,最后也只能退出游戏看成就想起自己怎么死的。还有一个地方的剧情问题,奉常说有一个人不应该出现在这里,让我们找出并杀掉,这很明显杰克肯定不会在我们这几个人中,原因如下:如果按照莉莉的推论,有人像阴厌一样扮演了某个人,根据之前的仪式,这次的仪式也应该可以正常进行,而不是多了一个不应该存在的人。那很明显的,这个人肯定不在我们几个人之间。男主当时没有直接否定杰克在我们中间的可能行是很奇怪的,因为男主是后面才回想首次遇到莉莉和杰克袭击小玉的场景,通过对比得出结论杰克戴着翻译耳机,此时才能说明杰克在我们这些人之间,也就是说杰克既在我们几个人中,也没在我们几个人中,最后莉莉发现了信中的暗语,让男主想到了是两个人,整个过程中一开始众人对奉常语言的理解就有问题,就不可能想到杰克可能在我们之间。奉常让我想起了不良帅,男主本应该可以向墨宝询问更多的关于宋允研和那个志愿者追寻的证据的,但剧情中没有交代。而且我在知道肖恩是杰克的时候就产生了一个疑问,如果我当时选的信里刚好装着肖恩房门的钥匙,那么我是不是就知道肖恩的身份了。但我玩完结局回去在选择信封界面存档后,依次选择,发现钥匙都是一样的。这只能解释成墨宝想让我看谁的秘密,没给我选择。 我建议大家在游玩的过程中发现不对劲的地方的时候继续往后玩,因为你意识到的东西这男主都会意识到。
还行把 虽然槽点很多 比不上隔壁的再见断刀 不过画风还行 墨宝我很喜欢
Set against a backdrop of ancient traditions, forgotten histories, and unsettling supernatural mysteries, this visual novel delivers a dark and atmospheric narrative that draws heavily from Chinese sacrificial customs, historical legends, and psychological horror. Blending suspense with folklore, the story invites players into a world where the boundary between the living and the dead has become dangerously thin, and where long-buried secrets refuse to remain hidden. The tale begins when fourteen individuals from different corners of the world receive an inexplicable summons that leads them to the enigmatic Ephemera Manor, an isolated estate shrouded in mystery. None of them fully understand why they have been chosen, yet each is inexorably pulled toward the manor's sealed gates. Upon arrival, they discover that they have become unwilling participants in an ancient ceremony known as the Feather-Burning Rite, a ritual whose origins stretch back through countless generations and whose true purpose has long been obscured by myth and superstition. As the ceremony unfolds, strange occurrences begin to plague the manor. Ancient symbols appear where none existed before, forgotten voices echo through empty halls, and disturbing visions blur the distinction between memory and reality. The guests soon realize that they are trapped within a place governed by forces older than recorded history. Every corridor conceals another secret, every conversation reveals another layer of deception, and every discovery raises new questions about the ritual that binds them together. The narrative gradually weaves together elements of religion, folklore, and historical tragedy, presenting a complex mystery rooted in centuries of bloodshed and sacrifice. Fragments of the past emerge through documents, stories, and supernatural encounters, revealing the existence of a hidden drama that has unfolded across millennia. What initially appears to be a single night's ordeal slowly expands into a sprawling tale of destiny, obsession, betrayal, and vengeance that transcends time itself. As tensions rise among the participants, alliances form and crumble while fear begins to consume the manor's inhabitants. Some seek escape, others pursue forbidden knowledge, and a few become dangerously fascinated by the ritual's promise of power and revelation. Meanwhile, the dead refuse to remain silent. Restless spirits, ancient curses, and inexplicable phenomena transform the manor into a living nightmare where survival depends not only on uncovering the truth but also on confronting the darkness hidden within each individual. Combining suspenseful storytelling, supernatural horror, and rich cultural influences, the experience explores themes of mortality, faith, sacrifice, and the consequences of humanity's attempts to control forces beyond its understanding. Through its cast of interconnected characters and its increasingly unsettling mysteries, the story creates an atmosphere of constant uncertainty where every revelation leads deeper into a labyrinth of secrets. Players can expect a narrative-driven journey filled with dramatic twists, emotional conflicts, and haunting discoveries. As the truth behind the Feather-Burning Rite gradually comes to light, the line between history and legend begins to disappear, exposing a blood-soaked legacy that has shaped countless lives across the ages. Within the walls of Ephemera Manor, the past is never truly dead, and some ancient debts can only be repaid through sacrifice. Rating: 7/10
白毛萝莉世界第一
还不赖,但是你们那些男女主角的设定到底能不能改改呀... 没人吃这套的
1、我真的很雷一上来就叫主角主人的小女孩,这里是旮旯给木吗; 2、和角色不符的cv(此处没有责怪cv老师的意思),有不少都用力过猛了,包括向导小姐; 3、血迹的动态特效像一瓢泼出去的水,好雷霆; 4、弹丸论破+极限脱出9人+百日战纪站位感,你要是这么即视感的话后续剧情和推理做不好会很难看;开门的动画像柯南中间场的门,还有那声关门的特效; 5、小玉开头剧情结束后看不见了,摸着主角的脸说不会错的,这个脸型,你就是我的主人。我真的笑了出来,我寻思主角的脸型不是正常二游流畅脸吗,又不是国字脸或者大颧骨菱形脸比较特别,从脸型摸出我是不理解的; 6、第一次调查时发现在地图页面无法存档,这就意味着在游戏关键剧情处无法后续快速倒回走其他路径,很致命的设计缺陷; 7、墨宝的人设个人觉得不该这么电波,此人设把开头的悬念悬疑感几乎整没了。本作玩到目前游戏内第三天还是第四天,没有我满意的地方,甚至包括剧情文本和立绘,没提到的地方只能说是勉强先接受了
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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