
A roguelike auto-battler adventure in the Demon Fortress! Recruit mercenaries, craft gear, unlock relics, and master unique Shadow Abilities to build an unstoppable team. Fight through the fortress, challenge the Demon Lord, and experience unrivaled combat thrills!
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About
This is a dungeon adventure that blends roguelike and auto-battler mechanics! Manage your limited resources wisely: recruit unique mercenaries, equip them with custom gear and potions, and unlock powerful Relics. Master each mercenary's one-of-a-kind "Shadow Ability" to evolve your team's combat power step by step.
Within the treacherous Demon Fortress, will you choose to outsmart your foes or engage the ferocious monsters in fierce combat? Fight your way through clashing blades and magical mayhem, march step by step to the top of the fortress, and face the ultimate evil at its core.
Every run offers a brand-new strategic challenge, and every choice could turn the tide of battle—are you ready to become the tactician who conquers the Demon Fortress?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
挺有趣的 期待更新
玩个法师20层了一本魔法书没有,我真是杀了作者的m 这索敌也是死了马了,对面追着你后排砍,己方脸上的法师不砍,走半个图找对面前排。 牧师跟个野猪一样非得往前拱。 这个作者真他吗畜生啊。
肉鸽随机构筑+自走棋对战这个组合确实有意思,棋子、装备和遗物的数量够多,每局摸到的套路都不太一样,灼烧、冰霜、雷电、痛击这些流派都能试着组,构筑的自由度挺高。EA阶段更新频率还行,我遇到过的一些小问题后来好像也修了,数值方面感觉一直在调,整体体验在变好。不过单局时长稍微偏长,适合愿意沉下心来慢慢运营的玩家。喜欢单机自走棋又爱肉鸽刷牌的话,可以关注下。
1、属性模糊,普通攻击和技能介绍混乱。人物面板居然不包括所有属性,比如法师的闪避,潜行者的痛击数。而且很多属性都有上限我真不理解,攻速好像是0.6,闪避是60%?暴击是50左右吧,为什么要设置这个上限呢?我辛辛苦苦叠了三十关,离通关也不远了,卡上限有啥意义呢?又不是PVP。 2、没有局外成长,但是却需要局外成就去解锁新佣兵、装备、遗物,浅尝辄止还行,通关之后没有任何动力再玩第二次去解锁什么东西。这么多英雄,你想我每个都玩到难度十不可能吧。 3、流派不清晰,商店佣兵可选的太少,想要达成自己的目标阵容十分困难,全看商店刷新的运气。你一个单机游戏,又没有PVP,为啥随机还要这么多钱?而且没有羁绊,垃圾佣兵就是纯垃圾,可能一次都不会选。 4、英雄强度相差太大,那个烈炎领主、雷神太烂。什么成瘾者啊,刷了七八次拿到背包才能通关。武僧和大剑师之类的其他英雄基本一次就通了。 5、UI有问题,装备栏满的时候,选了给东西的遗物或者药水之类的,无法隐藏界面,直接卡没了。 5、去掉挂机的时间,七个小时基本通关了,卖33还是贵了点,不如29。速上创意工坊。整体中规中矩,希望能优化一下。要不然通关以后立马吃灰。等优化了再把好评改回来。
游戏挺好玩的,就是重复太多 希望多出些英雄 或者后面的关卡
初始英雄太弱了。还不如一个背刺300的盗贼有用。全程玩下来就是靠背刺盗贼打伤害。前排能站一下让盗贼打伤害就行。什么药啊。装备啊都给盗贼就行。希望后面有局外成就把英雄加强一下吧。
诱饵假人250000防御是什么意思?对面影之地还有个奶妈,打你m一年直接失败
很上头,请继续更新,继续加油
挺好玩的~作者也很听劝,天天都在更新 哈哈哈
打发时间不错
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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