
This is a casual strategic placement game. In the aerial world set in ancient China, players will play the role of a descendant of the Immortal Cultivation Sect. Travel through the barren continent, obtain various resources, build your sect, and ultimately ascend to the immortal realm.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
作为挂机游戏还可以.画风不错.比挂姬有进步
点开丹药就卡死了 为什么能这么卡呀
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还行
还不错的底子,但有几个问题:1、副本筑基材料掉率太低,刷了半天一队弟子还没到筑基呢 2、后面突破还是需要低级材料,前期又只能派一队人马出去,那还不是要刷低级地图?你那么早开放第二个地图有啥用呢3、大厅里面的派遣经常点了没反应,无法交互。 以上就是比较恶心人的几个问题,如果制作组还没跑路,尽快优化修改
剑客历战道统是不是有BUG,伤害夸张到不可思议
有幾大問題: 1.有不少BUG,有很多都是無效的特效,比如防具的30%抗性,新增的書穿透和抗性上限等… 還有很多…比如技能上有很多在繁中是有描述欠缺,仙界8個環境DEBUFF在繁中也是描述有問題的。 2.作為單機+挂機游戲,搖的要素太多。自個玩的時間有超過一半在搖。 不管是武器衣服飾品法寶都要搖詞條,合成特殊效果也是隋機。 天賦更是要到後期能做洗髓丹才給搖,而且沒給鎖定0~3個但天賦有近40個。 總之巨花時間。 3.還有更大的問題是,開發商好像是跑路了。 324小時,有200小時在挂機,之後7X~8X小時在搖詞條搖天賦…
還不錯玩 回合制掛機遊戲 但是仙界 681關時就會卡住 掛遊戲 無法繼續下去玩 可能還沒有完整開發完成
挂机刷子 加点经营。 就是我心目中的 放置修仙。买了直接没关机挂了27小时。上头
很掛!怪物血量線性成長 難度頗高,若為了成就 特價仍是可以入手 反正就是掛網
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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