
Form a team, battle, AFK farming, loot grinding, divine weapon forging, artifact refining, pet catching, pet fusion, pet training... all the way to ascension!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Overall Introduction
· "ShuXian Chronicles: Idle Ascension" is an idle loot-based RPG with turn-based cultivation themes.
· Compared to similar games, this title offers significantly expanded strategic depth and breadth in character building.
· Systems like equipment forging, affixes, artifacts, immortal beast taming, breeding, and alchemy will deliver lottery-like excitement and surprises.
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Party Formation
· Collect over 30 unique Immortal Companions, each valued at 1-6 Destiny Points.
· Assemble your 2-8 member adventure party within a 10-point Destiny limit.
· Whether prioritizing quality or quantity becomes your strategic choice.
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Equipment Crafting
· Clear chapters and idle-farm materials to forge divine weapons.
· Every crafted weapon has randomly generated rarity, stats, and affixes - no two are alike.
· Unique affix system: Equipments only activate special effects when reaching 5/10/15 points of the same affix type across all gear. Your build strategy matters.
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Artifact Refinement
· Unlock faction-exclusive artifacts by completing chapters.
· Each artifact develops distinct evolutionary paths during refinement, creating varied combat strategies.
· With 2 artifact slots per companion, optimal combinations have no standard solution.
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Beast Systems (Capture/Breeding/Fusion)
· No cultivation world is complete without mythical beasts!
· Each chapter features faction-specific beasts - capture their eggs from defeated foes.
· Hatched beasts have randomized aptitudes and growth values.
· Train exceptional beasts with powerful skills to enhance combat performance.
· Through "Beast Fusion", create superior hybrids with enhanced stats and more skill slots - including rare hidden variants!
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Additional Systems
· Ore Refining: All immortal gems require raw ore purification.
· Alchemy: Convert excess materials into probability-boosting elixirs and stat-enhancing pills.
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Discover more wonders in the world of ShuXian Chronicles!
Official QQ Groups:
1️⃣ Group-664520002
2️⃣ Group-450482846
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
别的不说,炼丹给我气笑了,谁家练气丹和筑基丹一个丹方啊?谁家一个丹方可以概率出七八种丹药啊?挂机一个小时出的材料想出颗练气丹都得靠赌,关键一个角色突破要三颗不同的丹药,作者你自己算算前期突破一个角色要赌多少次??玩了这么多挂机游戏,就你这个是一点都爽不起来啊。
这卡云存档真恶心。赶紧改吧。前面误触老板键也是不小心点到误触改了。最好能弄个提示警告。 本来打算退款了。想想算了。反正不是自己的钱,用的其他主包抽奖送的余额买。不心疼。 其他游戏什么方面的现在暂时不说,有新手任务引导还算做的好。 就是这个比的 重复上传卡云存档给恶心到了💩。以为作者在游戏内塞了什么扫盘挖矿小病毒了。 后面还不知道会遇到什么煞笔抽象各种屎牢问题呢。 遇到问题?还得要我加群?我是真讨厌这种加什么XXX的小团体结晶煞笔群组织的反馈方式。有steam自带的社区反馈不用,白送G胖销量的三成收成。不好好利用下反馈渠道?非得加各种逼xxx社区软件论坛什么组织团体群😅😅 {进不去社区.工坊;都用上steam买游戏玩游戏了,不可能不用插件/加速这些吧?清朝老登都没那么封建古板.}开发者也都有科学上网手段,社区都进不去看看不可能吧🤓😅。 驷码作者也是恶心。故意在天师符里搞卡关设计 过了两小时退款期。塔玛的15关全怪都有续命+反伤回血疯狂续血。玩尼玛呢。觉得很有意思?如果这种也算是bd构筑有趣那我真没话说😅。还有那幽默的大神攻略推荐。不看看做的屎粪前期各种卡资源和难度数值,什么前期推荐,中期推荐。就拿前期那三个,新玩家哪里来的命槽来满英雄。哪里来的钱和资源修为去养成角色。真几把幽默。 【不看评价区不知道,作者是真塔玛的神人一个。这余额就是当白送给作者家里棺材费了。另外作者的b站id也很煞笔脑抽:司马别哔哔。😅🤓😁】 后面搞恶心狗屎数值,屎牢拖时长挂机没意义的设计一大堆,大家别花真金现钱买这坨,建议最好看完评论区,会发现很多你东大游戏特色环境,就这逼样国内游戏作者喜欢搞一堆卡关拖时长恶心数值的设计,是我也宁愿去玩盗版不浪费钱吃屎好吧。 作者也已经都赚回本了,后面随便它怎么恶心玩家都行。而且好评都是刷的,社区讨论都是一堆要激活码。牛逼了。 国产独游特色魅力不得不品的一环🤓😁
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
游戏好玩 .玩法流派也挺多,有问题问作者。人家百忙之中挤出时间立马给解决,售后这方面无敌了 同时作者还是个是个肝帝,更新的比较频繁。宣传差了点所以人气不高,但绝对是个9.9分的好游戏,好评
终于找到一款不是纯膨胀数值的挂机游戏了,那类游戏前期有些爽感,很快就变得极其无聊了。而且,那类数值涨涨涨,红点点点点的游戏,玩起来都一个味。 这款游戏算是挂机游戏里比较另类的了,而且目前体验下来策略的比重还不低,有一些学习门槛,其实不太适合玩惯了快餐式游戏的玩家。 目前来说,游戏的体验很符合我的口味。前期跟着任务走的话,上手还可以的。更多体验等后面深入体验了再来补充。
挂2天玩了1个半小时连个套都凑不齐,材料多得太多,少的奇缺。还分职业装备,打造装备随机性太大。都像武器一样多好?又要凑套又要看职业,一个半小时全是一件一件慢慢看就想凑个套而已,到最后材料不够,2件套都没凑出来。
游戏整体还不错,各种要素挺完整的,也有乐趣,就是卡关太多,前期好多卡的,不是要时间就是要运气,那个给的攻略配队建议也很卡,所谓前期推荐配队,一看有几个角色是后期关卡才能得到,技能之类也是,难度平衡做得真不咋地,需要研究攻略有点烦,玩了好久肝不动了,游戏的乐趣和难度平衡不好,作为挂机游戏属于质量及格产品了,可以买。
就算是fgo主线高难boss出了名的难打 也不会在自由素材本给你搞无限眩晕罚站 这游戏无流派阵容前期就开始坐牢了 ,不仅难打 而且角色没有补刀能力 怪剩下一丝血补刀刮近10回合才能打死, 自由散装配队纯坐牢。这游戏开局褒贬不一才是真实的口碑 我觉得后续的好评成分很可疑 一般玩家真的能顶着坐牢的心情给好评吗 .
为什么挂机游戏不能离线挂机,点了静修都开始只算时间了还得把软件全程开着才行???
内容挺丰富的,build搭配也有些意思。但有目前体验下来有两个很大的缺点,1.装备变多之后,打开装备界面会有严重卡顿,有时会卡十几秒,体验很糟糕,这也是我目前退坑的原因,对于一个需要频繁试build的游戏,这是不合格的。2.技能种类太多了,眼花缭乱,希望能优化UI,建议把技能做个分类,或者筛选功能。例如治疗类的,真气类的,buff类,debuff类,单体,群体。UI的界面也可以做大点,经常用到滚轮下拉,增加了很多没意义的操作。
真的不由自主的想吐槽,你项羽都围绕战神玩了,非得给它伤害设置那么高(好像是游戏里最高的伤害技能是最骚的,生怕你招出来是吧!),还锁血最少的怪,你怎么想的呀??哈哈哈~TMD导致我装备都脱了,天赋也不点了,还是能打死怪,第一回合招不出来,就看着一群队友刮痧,真有意思!然后我寻思我不受这气了 玩受击陀螺,然后第四关怪打我直接不掉血了,哈哈哈直接触发不了了,是打所有队友不掉血,不是我的问题,你又出现这种恶意BUG,我!!! 是真没见过挂机游戏能这么费劲的,你就算后期爽,前期没多少人,一群刮痧机制傻逼还抖M的,谁愿意玩下去呀!能退款不!我就不理解,没有点主动技能,还是得强制走完一套普攻是怎么想的??你普攻能打出伤害吗?1点1点的掉,强制循环 ,围绕一个技能玩的思路了直接不用想了,我寻思普攻也不回内!太TMD傻逼了! 我真的想不明白,一个英雄你不想着提高它的上限,想着怎么给你使绊子,项羽既然不穿装备,不点天赋才能玩,而且好像这游戏召唤的吃不到装备的属性,那到底是在干什么?都神志不清了,脑袋塞了大便 要这么设计!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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