
Form a team, battle, AFK farming, loot grinding, divine weapon forging, artifact refining, pet catching, pet fusion, pet training... all the way to ascension!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Overall Introduction
· "ShuXian Chronicles: Idle Ascension" is an idle loot-based RPG with turn-based cultivation themes.
· Compared to similar games, this title offers significantly expanded strategic depth and breadth in character building.
· Systems like equipment forging, affixes, artifacts, immortal beast taming, breeding, and alchemy will deliver lottery-like excitement and surprises.
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Party Formation
· Collect over 30 unique Immortal Companions, each valued at 1-6 Destiny Points.
· Assemble your 2-8 member adventure party within a 10-point Destiny limit.
· Whether prioritizing quality or quantity becomes your strategic choice.
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Equipment Crafting
· Clear chapters and idle-farm materials to forge divine weapons.
· Every crafted weapon has randomly generated rarity, stats, and affixes - no two are alike.
· Unique affix system: Equipments only activate special effects when reaching 5/10/15 points of the same affix type across all gear. Your build strategy matters.
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Artifact Refinement
· Unlock faction-exclusive artifacts by completing chapters.
· Each artifact develops distinct evolutionary paths during refinement, creating varied combat strategies.
· With 2 artifact slots per companion, optimal combinations have no standard solution.
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Beast Systems (Capture/Breeding/Fusion)
· No cultivation world is complete without mythical beasts!
· Each chapter features faction-specific beasts - capture their eggs from defeated foes.
· Hatched beasts have randomized aptitudes and growth values.
· Train exceptional beasts with powerful skills to enhance combat performance.
· Through "Beast Fusion", create superior hybrids with enhanced stats and more skill slots - including rare hidden variants!
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Additional Systems
· Ore Refining: All immortal gems require raw ore purification.
· Alchemy: Convert excess materials into probability-boosting elixirs and stat-enhancing pills.
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Discover more wonders in the world of ShuXian Chronicles!
Official QQ Groups:
1️⃣ Group-664520002
2️⃣ Group-450482846
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩了了几个小时,还在初期新鲜感爆棚中,内容挺丰富的,摸鱼修仙,哈哈
上头!灰常上头! 英雄设计脑洞太大了,套路多,内容多,更新快,不是同质化的快餐挂机游戏,很对我胃口。
连离线收益都没有吗
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
系统和数值设计的都不错,关键是作者真的是[spoiler] 妥妥的肝帝啊 [/spoiler]
游戏制作的很用心,最重要的是数值很克制,没明显地爆杀,需要经常思考构筑
玩了不少时间,今天终于被气笑了,好不容易过了第八关,跑去打装备,阵容是一红加五个白英雄,以为全员可以上八星装备,打完发现只有红色品级英雄可以穿八星,白色只能穿五星装备,那么我打高等级装备意义在什么地方?高等级装备和低等级装备属性天差地别,别告诉我这点属性不重要!不说卡不卡资源,白色英雄还能限制装备,本来属性和技能就差,没有装备支撑,凭什么挂阵容,其他颜色英雄也是如此,更何况资源卡成了狗,白色英雄全靠装备和其他属性加持才能上阵,这玩鸡毛呢?
内容丰富的修仙挂机游戏,一直在更新,bd构筑很有深度,资源获取简单,很多一键操作设计优秀,但是后期动不动9999层,挂机收益太低还没有离线收益 优点:玩法丰富,构筑有趣,便利化操作设计优秀 缺点:挂机收益低,没有离线收益 评分:7.5/10
蛮好玩的,一下就沉迷了。战斗机制很有趣,英雄设计也蛮独特,推荐!
一款标榜着构筑深度和广度的挂机游戏,喜欢体验角色技能词条之间的联动的玩家或许能感受到其中的乐趣,丰富的技能池确实值得花时间去思考触发顺序以及与其他道友之间的组成。当然,优点说完了,但是这都是建立在你能够忍受贫瘠的资源获取倍率的前提下,更不用说游戏里面所有的建筑功能以及最基础的角色升级都在嗷嗷待哺等着你去刷修为以及银两。 角色部分: 45个角色大部分都有其特色的技能,但说实话好用的其实就那么几位。或许你在想,可以通过特定的bd去让他们发光发热呀!但是话又说回来了,过慢的资源获取造成过高的培养成本,很多角色为了全成就升满就放着连碰都不会碰。 装备部分: 洗装备词条是资源无底洞,你需要在完全随机没有保底的技能池里凑够15点才能发挥一个特定技能的最大效益。或许你又在想,可以用筛选关键词和等级去自动洗练呀!但是话又说回来,银两好像有点不够啊,那我切姜子牙挂会主动战斗刷吧。刷一晚上回来,大概就是洗个寥寥几件装备。一个队除了灵兽至少有4-5人吧,每人6件装备,更不用说法宝的词条以及获取效率有多低了。等中期解锁了器灵坊,修为以及银两就更不够用了。 战斗部分: 中期解锁的云梦山以及后期解锁的众星殿蛮好玩的,每个关卡都有特殊的机制,基本都有通解。 所有角色灵宠的技能都是从左到右触发,这让回合前的猴戏阶段提供了不少操作的空间。可惜灵宠的被动没有办法更改顺序。 玩到后面就是抢速度了,回合前没能控住可能就会被挂上一堆debuff崩盘。 总的来说,如果你不介意代码或者ce修改的话,其实很大程度上来说这是一个相对有可玩性的挂机小游。
蛮有意思的,游戏机制很新鲜,很有趣,虽然有些学习门槛。我估计很多玩惯了快餐无脑的挂机游戏的人适应不了。玩得懂龙崖的玩家可以无脑入,内容比龙崖还丰富,还有深度。当然,一些小问题也不是没有,例如战斗中不能像龙崖那样切回主城,查看词条效果不便捷等。不过这个作者更新是真的猛,真的肝。我也是观望好久才入,差点错过这么好的一款游戏。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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