
“她们是真实的,我才是虚拟的。” 失去了偶像的枝江市,忙碌、喧嚣,却死气沉沉,我们应该如何适应所谓的“现实”?现在,请你深呼吸,与她们共同经历、共同成长,努力找寻深藏在生活中的小惊喜,相信某一时刻,这个童话会将名为A-SOUL的女团导向最浪漫的结局。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No pace to show right now. The store's reviews total went down over this period. Stores remove reviews as well as adding them, so the change in the total does not show how many new ones came in.
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 113 | 97% | Free | |
| F2P | 165 | 87% | Free | |
| approximately $667.2K | 1.2K | 92% | $24.99 | |
| F2P | 397 | 89% | Free | |
| F2P | 64 | 94% | Free | |
| approximately $55.5K | 154 | 95% | $16.99 |