
明朝初年,武林领袖朱元璋在带领武林推翻元朝后,大肆屠戮武林人士。使得代表秩序的朝廷与代表自由的武林之间的矛盾再度激化。与此同时蒙古也勾结倭寇、海盗、五毒教等外邦势力意图重夺政权。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一款遊戲提供2種玩法,個人認為性價比是ok的! 【新玩法】如其他玩家所說,出個無盡模式滿足練功狂人的癮吧。 【舊玩法】雖然是無盡模式,但為了打造出橙色裝備,要先用低等裝備不斷鍊出加(定力)數值的裝備,不然冶鐵的冷卻及烹飪的熬湯鐵定失敗,跟新玩法是全然不同的概念。 不知是否製作組被評論給勸退了,給個讚並期許有朝一日有更多的擴充性。
为什么刀皇后人给的心法是加剑法的???
游戏还是不错的。,我觉得很好玩,就是内容少了点,希望能再接再厉
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏很有新意,休闲玩一下不错,希望工作组再接再厉。
各方面都很差,可以说是毫无乐趣 当初打了两个小时觉得不好玩就放一边了,今天偶尔翻到这个游戏,于是决定补上一个差评
想着是国产游戏支持一下,结果支持一下游戏就太监了,第一次给游戏差评就送你了
答对8题说我未上榜???明明写着进士的,答对4题就出过进士上榜了,8题进士未上榜???!!!
目前看来还是有点意思的,就是引导明显缺失有点前期上来不知道在玩啥,先给个好评鼓励下 ---- 7小时后通关一次更新下评论,感觉身份转换得有点莫名其妙,前面我还是维护朝廷的锦衣卫,随便一个选项结果就让我成了带领蒙古推翻明朝的汉奸了??? 另外,战斗方式石头剪刀布到后面重复性太高非常无趣,特别是学到高端武功锻造好极品装备,每个回合回的血比怪打的都多,战斗基本上没啥意思 此外,剧情贫乏毫无故事性可言,对话选项看似丰富,然而很多时候结果没有区别完全没有意义 总体上来说,内容还是比较匮乏,卖个28块也算是有自知之明,就不改差评了。和侠隐阁这种武侠RPG差距还是大得很
这游戏玩下来感觉还不错,挺开放的,很多东西需要摸索一下,这个过程挺有意思,我现在已经是武林盟主啦,哈哈。还有个优点就是场景没有那么复杂,上手成本没那么高,轻松快乐,作为小游戏我挺喜欢的。当然游戏也存在一些小bug,但不至于那么不堪,至于历史主线是有一些牵强,需要完善一下剧本就更好了。
实话说很失望,过短的内容,实在太短,当你发现自己可以随便打赢最高难度怪物时,往往意味着剧情进入了尾声,虽说类似野球拳的战斗系统被人吐槽,但本人觉得恰恰这种设置给了玩家初期以弱胜强的机会和乐趣,但当你经过努力解谜甚至肝到可以随意托管战斗时,你会发现游戏居然结束了!而且没有二周目继承系统!再玩就再肝,总感觉不是在玩游戏,而是被开发者玩!最恶心的这游戏至今所有更新都围绕着修复任何除了SL以外一切简化肝的BUG,甚至当你暴躁的打开CE时,发现这游戏为了避免玩家不肝还用了很高的加密算法根本无法修改……生活如此辛苦,玩个游戏还被开发者在愚弄……玩一次有趣,玩两次空虚,你很少有勇气开第三次,因为你会发现除了SL肝,这游戏居然没能给你带来任何乐趣。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $126K | 500 | 69% | $12.99 | |
| $66.2K | 421 | 71% | $7.99 | |
| $40.6K | 285 | 48% | $9.99 | |
| $157 | 4 | 25% | $1.99 | |
| $7.7M | 32.1K | 93% | $14.99 | |
| $1.9M | 4.9K | 67% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.6K | 74 | 84% | $11.24 | |
| $30.6K | 54 | 98% | $13.99 | |
| $30.6K | 129 | 64% | $9.99 | |
| $30.6K | 87 | 94% | $9.99 | |
| $30.6K | 172 | 96% | $9.99 | |
| $30.6K | 2.4K | 97% | $0.99 |