
Master a 700 km/h cyber machine! Amazing graphics! Includes a VR mode! Make your best lap with the transformation system and the multi-step boost, just like in the "Future GPX Cyber Formula" anime! Become the next world champion!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Being a huge fan of the original show and the following OVA's ever since my childhood, this is a must have. Pro: + there is a total of 12 unique cars with each having their own distinguish way to handle it. + some cars are able to transform between circuit mode (for handling) and aero mode (for speed). those that can transform can only deploy their boost (this game nitro 10x) in aero mode, a fewer selection of cars even have a 2nd stage boost. + this game has a mode (Cyber System) that breaks for you when entering a corner. Later it becomes redudant, but very new player friendly (just dont get used to it c: ). + the cockpit and the UI is very anime accurate, which is a nice plus. Cons: - limited track selection, there are 14 available tracks but 7 are the reversed of the previous 7 tracks - overall more car stats (difference of twin cars not clear) and track information (best single round time is not on the selection screen). - while the game looks stunning, it does look and feel like a 3rd party game. - personal pet peeve, the map is way too small on the Asurada model's. I hope they will release expansions for different years with cars of those years (CF 2015/11 2016/ZERO 2018 and so on) A futuristic arcade racing game with some minor issues, but still worth getting it. Its unique gameplay mechanics makes it challenging for hours.
I have so many bad things to say. so i just want to summarize it. I still prefer to play "cyber formula road to infinity 2". That's the best one so far. This is game s so bad for it's time.\ compared to the one i mentioned.
刚补完高智能方程式TV+OVA的动漫,同人作品也挺好,就是我的电脑在联机的时候可以换赛道,在计时赛换不了赛道。。。。
Self Disclosure: I am a huge fanboy of Cyber Formula as a little kid so this may be biased ;) I have watched and owned the entire anime series and OVA as well as the model kits of the cars as well as owned and play Cyber formula games since the Super Famicon days. I even owned the Cyber Grandprix (previous version of this game) many moons ago. If you like the OVAs, this is the game to own. I have not once imagine when I was a kid that I can drive inside Asurada. Sure the tracks are limited and the collision detection is not great, but just the recreation of the machines in the SIN series makes this a must buy for the fanboys. One thing I hope that can add is at least have Asurada spew a bunch of random lines while driving, it will definitely make the experience so much better. I was planning to buy this for my PS4, but bought the PC version instead as the PS4 version does not support VR. If Project YNP makes PSVR support for this as well, I will also buy the PS4 version too. O, be sure to use a steering wheel for this! Its a pain to configure, as I have to use a third party software to reconfigure the accel and brake, but it controls alot better then using a controller.
Dites ce que vous voulez, il ne vaux pas " Shinseiki GPX Cyber Formula - Road to the Evolution " sur Game Cube. a par le graphisme, il y a rien de mieux...
[h1] Formula One without Rules [/h1] ah Shinseki Cyberformula Sin Vier... the name rolls off your tongue like a fine wine. this game is a very very small niche driving game with killer mechanics, fast cars and futuristic technologies and AI. what is not to love with this game?! it's very basic. and if you have the previous versions (Sin Drei and Sin Drei Plus) i don't think it is really worth picking this version here for the VR and a new track alone. but if you haven't played it?! give it a try. go without fear, you gonna be surprised on the good quality this little gem has. there isn't much about to this game: you pick a Cyber Formula Machine, and in no time you'll be racing, be either in time trials, in the champioship mode or Online. it's super bare-bones (lacking the flashiness of the character voiceovers and other stuff from the console games of the same franchise), but honestly, i like it. the voiceovers can get annoying after the 5th time you hear them, and the Handling of the console games were a lot hit or miss. this game is to the point. and it's fine by me. the diferential of this game (aside from being based on Sunrise's superb Anime) is that your machine can transform mid race and that you can use a rocket boost on the straights to go ultra fast. the driving altough not Automobilista 2 or Iracing levels of realistic, is a bit Simulation focused, like a good simcade from the likes of Gran Turismo or Project Cars 2. you will need to brake on corners, you'll need to learn the corners on each circuit, and overall it is a nice refreshing change of pace in my opinion from other arcade racing games, especially in this year of 2024. the music on this game are renditions of the anime themes, from an instrumental version of Pray (the opening theme of CF-SIN) that plays on the main menu, to other openings and famous songs in the anime, they are all there in instrumental form, and they are quite catchy. the main game theme also plays on the last track of the champioship (tokyo gio circuit), and it is a good theme imo, albeit a bit repetitive. each machine present on the game is Imaculately modeled. the power of the graphic engine shows here in its full glory, even tho the game is not heavy at all and can run on a variety of system specs. my RTX 4070 for example, barely needed to do any effort at all, with it at times not even using the fans to run this game. The cockpits are Beautifuly modeled, to coincide with the VR portion of the game, and you can pilot in cockpit view even without using a VR headset. the team deserves all the Kudos on that regard. however not everything is perfect: even if you deactivated the cyber system help in the options (which imo is the way to play this game and learn to go fast), in the banked corners the cyber system of the car will want to take control from you, overriding the obvious instincts you may have of taking the corner manually (last corner of Barcelona and the Big corner at Sydney in particular does this a lot). this can lead to your machine slamming into a wall and costing you precious time if you don't adapt to it. The VR can be a Bit nauseating. but this is true to all kinds of AI games. i did not feel it personally, but others tend to, and i know how bad it feels, because i do feel it in first person shooters. i miss the smaller teams from the Console games. SGM, K.A.M. Stampede, AGS (my favorite), PPP belladona, Stag, Khoi-nor, Nourish Xi... they are all missing, and their machines to up the grid would be a welcome adition to the game. not to mention we could have earlier machines, like the Stil Series, Exsperion, Al-Zard and others that don't show up. (maybe a classic machine mode for the game?!) the game also needs more tracks: Campo Grande, Augsburg, Postbridge, San Marino, Shenzen, Katsuragi, Fujioka, and more, are all tracks that we had on the Console and that this game is missing badly. also, a Career mode wouldn't kill imo. recreating the Grand Prixes from the Anime like we had in the console version would go a long way to make this game more feature rich. [h1] FINAL VEREDICT: 8/10 [/h1] overal, this is a nice little gem if you didn't play yet. i'd say pick it when it's on sale and you got a change to spare. the price for me is a big salty on my pocket ($99 BRL - 79BRL on sale), but imo it is a nice game that any enthusiast of the anime should take a look on.
現在僅有的霹靂車遊戲 他能不香嗎
for cyber formula fan's game
建模很好,也仅此而已了。
자동차가 좀더 많이 있으면 좋겠다.....ㅋ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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