
Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the process?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Sep 14 → 21.43/day in the week after.
About
Since the premiere, Frostpunk has been enriched with a number of updates. You can enjoy the new Endless Mode that increases the replayability of the game. There is also a new scenario - The Fall of Winterhome, that further expands the game’s universe and lore. And as a final treat, we’ve added things like naming characters and automatons and a photo mode. All of this is available for free for all the owners of the game. There are also three expansions, available with the paid Season Pass.
Although we are no longer planning further development for the original version of Frostpunk, the possibility of reliving the founding story of New London is rising on the horizon. Frostpunk 1886 will be a reimagination of the original game - remade entirely in Unreal Engine and enriched with new content.
It will combine 70% of the original experience with 30% brand-new material, offering fresh ways to shape your society for seasoned veterans, while also serving as a great entry point to the franchise for newcomers.
We’re committed to launching the game in 2027. As the date approaches, you can expect more exciting updates, a first look at gameplay, and behind-the-scenes content, so be sure to wishlist it and follow our social media channels to be the first to know about future updates!
Frostpunk is a society survival game where heat means life and every decision comes at a price. In an entirely frozen world, people develop steam-powered technology to oppose the overwhelming cold. You face the task of building the last city on Earth and securing the means necessary for your community to survive.
Optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management will consume most of the ruler’s time, at some point exploration of the outside world is necessary to understand its history and present state.
What decisions will you make to ensure the survival of your society? What will you do when pushed to the limit? And who will you become in the process?
Establish laws that regulate the existence of your growing society. Decide on their working routine, healthcare, food provision and other crucial aspects of everyday life. Maintain their hope and contentment – the moral condition of your society is as important as securing the basic means to keep them fed and safe.
If you reach a turning point, do not hesitate to determine the path of your people. Should you rule them with an iron fist... or show them a way of compassion and faith? Reach for extremes or try to find a fair balance. Whichever you choose, remember: there’s no turning back.
Some of your decisions will seem small – like deciding the fate of a troubled citizen or meeting the demands of a newborn faction – but be aware that the sum of your doings can lead to unexpected results. Your people put their faith in you, but their devotion is not limitless. Leadership can be a burden.
Survival demands progress. React to current events, but don’t forget about the long term and investing in development and technological progress. Providing a highly advanced infrastructure with self-powered automatons, airships, and other technical wonders is difficult, but achievable. It all depends on your management and leadership skills.
While New London is your main focus, there is much more to the world than what lies within the limits of your city. Expeditions, while risky, can bring you valuable intel, precious supplies and grow your society’s population. There may be people out there, and their fate lies solely in your hands.
Frostpunk Endless Mode grants you unlimited replayability for the game. Play on 8 various maps, with different terrain, weather conditions and challenges to face. We know that different people look for different experiences and that’s why there are 3 modes to play in Endless Mode. Endurance will be an ultimate test to your building, managing and survival skills in the harshest conditions. Builders, where there is no generator available from the start, which creates a different type of challenge. And last but not least, Serenity which is focused on enjoying the art of building the city itself, without unnecessary pressure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 137.5Kreviews | 93% | — | $19.6M |
| $29.99 | 6.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1991 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
但是 这一切值得吗?
за кашу с опилками готовы перегрысть горло капитану 10/10
A game that will make you struggle, and every victory will come at a cost. Incredible music, graphics, and overall experience. The stories in the scenarios are wonderful, too.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 15.88/day in the week to Jul 21 → 28/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Italian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | 1.8Kratings | 90% | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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GOOD
VERY GOOD and the new is even better i hope
氛围感塑造得太好了,几乎时刻都会处于紧张状态,但是通关后回看经历又能感觉到劫后余生。每过一段时间都想再打开看看的游戏
Good game, make sure to keep the fire on so yo ppl don't die probably
это было ахрененно 115 закрытых ачивок из 115. вы в это верите? я тоже нет. 160 наигранных часов около года я периодами играла в фростпанк, закрывая весь контент, который предложил разработчик. игра совершенно не для тупых. надо думать, анализировать, принимать решения, быстро адаптироваться, очень сильно менеджерить ресурсы, людей, законы, постройки, да короче все. тут нет чильного геймплея, где вы кайфовенько развиваете поселение пройти основные миссии на стандартном уровне сложности займет у вас 5-7ч времени. это классные миссии, которые, как новичку, вам могут даться даже не с первого раза. вы, возможно, поиграете и удалите игру навсегда. но алмаз - он дальше и глубже)) 11 bit провели просто колоссальную работу над тем, как увлечь игрока на десятки и даже сотни часов, предлагая разные вызовы и сценарии прохождения на основе того, что уже есть в базе конечно, самое достойное место в этом списке занимают ачивки/сценарии на прохождение миссий на самом адовом сложном уровне выживания. почти все эти миссии я проходила только с 10й, 20й, а то и 30й попытки. кое где даже прибегая к гайдам или чужим прохождениям. на столько заморочиливого менеджмента ресурсами, таймингами секунда в секунду, законами и всем остальным, что предлагает игра - я не пробовала нигде. ошибся, профакапился в одном микро решении - начинай заново. большая доля времени была убита именно на закрытие этих ачивок, но это был истинный настоящий мазо-кайф. я поражаюсь, как команда на столько выверила и просчитала каждую долю экономики и тайминга. тебе кажется, что пройти это нереально. но когда ты делаешь 20ю попытку, зная поминутно что за чем произойдет - ты начинаешь буквально видеть, что все просчитано до единицы. также отдельный кайф было проходить "последнюю осень". особенно в разных ее вариациях, как предполагают ачивки. это ощущалось очень свежо после стандартных миссий. тут тебе новые законы, новые механики, ты сам строишь генератор с нуля. даже озвучка и все звуки были совершенно другими, что воспринималось просто афигенно. "на краю" понравилось меньше, хотя снова заслуживает внимания новизна механик. в общем, я истинно кайфанула. это был лучший градострой на моей истории гейминга. очень жаль, что 2 фростпанк судя по отзывам совершенно не похож на первый. но я с нетерпением жду 1886, дико надеюсь что это будет тот же микро и макро менеджмент ресурсов, людей, где ты трясешься за жизнь каждого человечка, где каждая секунда простоя и работы решает всё. я купила игру по скидке 90% за 90 грн и это было лучшее вложение денег евер)) спасибо, разработчики, за такое чудо. во времена столь обильной переполненности рынка игр, когда почти ничего не цепляет, фростпанк это глоток воздуха. я пою вам оды
- Капитан хватит сидеть в генераторной на жопе ровно у нас скоро закончится еда... - Да да примите закон о супе из опилок и детскому труду ♥♥♥♥♥♥♥♥ игра про winter arc, где тупых англичан поработил ледяной апокалипсис
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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