
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 9.86/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.

Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.

The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.

Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 27.2Kreviews | 75% | — | $32.6M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
New London is back and more zoomed out than ever. Familiar ideas are back: Brave the cold and make hard choices to keep everyone alive…and in line. But everything's bigger this time,. More locations, a broader focus, and building something like a small nation-state versus a city in the original. – I played with a controller and while some interactions that are annoying (more on that below), for the most part everything was thoughtfully laid out and totally workable. It’s nice to not have to use a mouse and keyboard for a strategy game. That said, there is sadly a lot of UI cruft that was better in the prior game. For example, take heating hubs. They’re not needed most of the time and consume a lot of resources. In the original game, you could toggle them on or off easily from a single view. But in this game, that’s not possible. You have to zoom in on the tiny heat hub, interact with it, which opens up the detail screen, and *then* you can disable it. It’s a lot of steps just to toggle off something that you could do en masse from one screen in FP1. I don’t like seeing that regression. – The story is starts great, but ends poorly (a tale as old as time). As before, it drives you to make difficult choices and shows you the aftermath of those decisions. I didn’t love the finale. To me, it feels like it just sort of ends. I get not wanting to rehash Frostpunk 1’s epic finale, but, like, the frost is what I’m here for. [spoiler]Instead of an epic stand against the frost, the final chapter is a…civil war? Sorry Frostpunk, but other games do war better. Do what you do best. Give me a mega blizzard as the finale instead, please.[/spoiler] The city builder and strategy side of the game feels board game-like. It’s light, and thankfully the UI clunkiness isn’t that big of a deal because unlike, say, Civilization, you’re not going to be filling the whole map up by any stretch of the imagination. Certain mechanics like soldiers and fighting are especially undercooked especially given how important they are narratively. While the strategy side of the game isn’t super crunchy or anything, for me, that’s not a problem. I’m here for the story and the vibes and the theming, and all of that stuff is good. – I enjoyed this game’s broader scope. Zooming out for the first time and realizing I could colonize the whole frostland if I wanted made me smile. The law, parliament and faction systems are neat. And the music, art, and just the vibes are just *so* good. After seeing several other city-builder/story games come and go leaving me super disappointed, it’s nice to see Frostpunk back and making this look easy. While I was interested enough to play through the main story, I can’t say I’m interested in chasing achievements or even playing DLC (as they don’t extend the core story), or going after endless mode. For me, the mechanics by themselves aren’t quite interesting enough to dive in for more. And for a game called Frostpunk, the cold takes a back seat this time, to my disappointment. Narrowly recommended, for those interested in Frostpunk's world and open to a story-heavy district-builder game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $44.99 | 235ratings | 82% | — | not modelled |
| $44.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩,议会内容做的也很好。平衡性可以调整一下,适应线强度太高,油塔又显著强与通用塔
全是刁民!!!!!!!
This game is so long and boring. If I wanted to play a ♥♥♥♥♥♥ mobile game I'd buy one off the app store. Worst 20 dollars ever spend.
游戏打不开,不推荐购买
La perfecta continuación de Frostpunk 1, este juego va a ser mi hiperfoco durante unos cuantos meses.
très bon jeu, pas du tout comme le 1 dans sa gestion mais pourtant si similaire dans beaucoup de chose bref j'aime bieng moi
I absolutely love Frostpunk 2. The city-building, political system, atmosphere, soundtrack, and overall gameplay are outstanding. It's one of the most engaging strategy games I've played in a long time Unfortunately, I can't recommend it right now because of one major issue - the game crashes constantly. Sometimes it crashes after 10-15 minutes, sometimes after an hour, but it happens so often that it completely ruins the experience. Losing progress and having to restart over and over is incredibly frustrating I really hope the developers focus on fixing the stability issues, because underneath the crashes there's an amazing game that deserves much better. Please prioritize stability. I want to enjoy this game, but in its current state it's very difficult
专门在存档的时候崩游戏气笑了
相对于上一部冰汽时代,这一部作品更加注重派系斗争,难度更高
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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