
This is an anime-style Metroidvania game with an RPG progression system, numerous weapons for switching, and an emphasis on equipment building. It offers three switchable characters, smooth gameplay, impactful combat feedback, and anime-style story scenes.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0.57/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.1Kreviews | 83% | — | $1M |
| $9.75−61% | 21ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was certainly an experience of good and bad. I think the good outweighs the bad here so the overall experience is solid. I'll do my best to briefly go over the things that work well and do not. Pros: 1) There is a lot of gears to turn here in adjusting your characters if you feel like it. You get a choice of weapons to use on your characters, armors, accessories and magic spells. The first 3 options also have "magic cores" which are basically augments to stats or sometimes unique effects. All of this adds up to a ton of customization. You can build a tanky character, a glass cannon, a magic user, you can choose to use close ranged rapiers or long ranged whips, slow bazooka like cannons or rapid fire gatling guns. There is just a ton of stuff where you play a game like Hollow Knight and you're stuck with your toothpick the whole time and there isn't really much there to make your character your own. 2) The enemy variety is huge, the drops are plentiful. I never felt like I had to grind an area for experience, and I never had to grind mobs for long for drops if I wanted to see what magic cores they dropped. 3) Customizable difficulty. Partially because of how powerful your weapon enhancements can be but also how far you want to get in the game w/o killing everything in sight. You can also choose to go back and refight bosses at escalating difficulties. If you come back with complete end game equipment this will be a breeze, but if you do this when you first can, these are legitimate challenges. 4) The environments, zones, backgrounds, overall look of the game is great most of the time (more on this in the cons). Cons: 1) I think there is some kind of story... attempted. The english translation is god awful and things you see make no sense. Maybe if I knew Japanese it would fare a bit better but at the moment it is just bad. I get the vague idea of what is supposed to be going on but there is an immense barrier here. Outside of that, I hope you like Japanese tropes because they come hot and heavy. If you're not into Japanese anime shlock then this is not the game for you. 2) Fan service. It feels like the game takes the least effort possible in hurdling the lowest bars to give you a bit of jiggle boobs on the characters. The 2nd main character is a literal creep for the first one with not a lot of reason given as to why. The game could use less of all this but maybe I am not the target. 3) Characters and humanoid story NPCs are animated/drawn very poorly. It's a shame because the backgrounds, visuals and enemies look great. I think this game looks overall better than Bloodstained in the 3D drawn 2D game genre. It doesn't help the strange cutscene transitions and frequent dialog pop ups keep bringing the cell shaded abominations to the fore of your screen all the time. They're also delivering the previously mentioned abysmal diaglog. These are the low points of the game. The meh: 1) I feel bad putting the music in this category but I think it belongs here. The music is good, it feels right for the areas, it doesn't lower the quality of the game. But I'm also not going to be remembering or humming any of these tunes after the game has been uninstalled. 2) The size of the game. This is a weird one to put here as I like a large metroidvania like Afterimage. Sometimes a metroidvania can feel too small like Momodora: Reverie Under the Moonlight, or Time Spinner. After a while the zones here start to drag and you do want to be done with the game. Maybe this is due to the awful story not making me want to care about the end. Maybe they could've spiced up the platforming/movement abilities. Or maybe the backtracking was just a smidge too much. Maybe I locked in too fast on what I wanted the characters to be so I didn't spend enough time changing up their moves. Unclear to me but not worth listing as a total down for the game. Overall a decent metroidvania with some flaws but still worth a play. Get it on sale and give it a go. It's not the greatest game by any stretch, but I've also definitely played worse.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese*, Simplified Chinese*, Traditional Chinese, French, Italian, German, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个超级跳给我恶心死了,真的服了非要恶心玩家,简化成一个按键能怎样啊
It's been a long time coming, but an interesting platformer with anime inserts, lots of weapons, a crafting system and character personalization. Sometimes there are blunders with where to go, because without discovering something on the level, you can't go further in the story. Fans of platformers should definitely check it out.
Un metroidvania genético al estilo anime donde manejas a 3 waifus. Llevo 8 horas de juego y es bastante entretenido 9/10
地图和技能设计还可以,移动系统和战斗互动略差,boss战设计烂到家了
游戏整体流程顺畅设计的也很合理,三个角色战斗技能各有特色连击也非常流畅,流程很长,玩这个游戏玩了很久才玩通关。魔核设定很有意思,会附带不同属性和被动技能。不过也有不少设定用不上,比如打造装备这一块,每次获取高等级装备后能打造的装备总是低一等级,魔导器除了过部分地图对战斗影响不大基本用不到。
终于通关了,在这里你可以碰到无数要开锁的门,本侧不能打开的门,要封印石的门,和一堆看上去能去但是不能去的地方,还有各种可以去没有任何卵用的地方,地图流程是真的长到爆炸,武器技能手感还不错,看的出来后期经费不足了都是换皮怪,一切的一切都随着通关结束了,虽然我不是很喜欢这么长的,但是我还是推荐一下吧
很好玩,剧情有点意思,配音太糟糕,国配烂,日配也不怎么样
This game was really special for me, it made me fell in love with metroidvania games. For years I tried playing Hollow Knight, Bloodstained, Blasphemus, etc and none caught my attention. Until I played this game it made me love the genre and made me want to go back and revisit other games I have tried before. Particularly loved the combos and magic items, they were very fun to pull off And it has a very cool progression system that allows you to increase your stats based on a some items called cores that you can insert in weapons and armors, but with the twist of having a grid and each core has a different shape to it is like a mini puzzle trying to accommodate these cores in your equipment. Now to the review: Overall 9/10 Visuals 9/10 Combat 10/10 Music 8/10 Exploration 10/10 Boss fights 9/10 Story 7/10
推荐度:90% 整体手感平衡,探索要素也有,剧情设定也挺不错的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $600K | 1.3K | 82% | $9.99 |
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