
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely absurd control system. No doubt very in depth but not approachable at all. Only try if you have a good amount of patience. If the systems were more like trailmakers, that would make everything more fun
boat game 👍 game hard build bad boat try again build good boat die try again fun
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
big boat make other big boat go boom 10/10 would recomend
God is dead and this game killed him
I recreated the Battle of Midway in this game but I would recommend some YT videos if you want to get good at building in this game as it is very hard to get a hang of
Watched Youtubers play it for years and finally got around to getting it myself. Took a little while but after many hours, I think I'm finally getting the hang of building craft that flip over and sink in minutes instead of seconds. The best water logged demolition derby with guns I've ever played. Ten out of ten, would collide again. Certified CRAM Addict Likes big explosions and he can not lie!
Arguably the most in-depth engineering simulator on the market. But it hides behind the worst UI ever developed. I want to love this game... I really do. But for the love of god, hire a UI designer....
it's complicated but pretty fun once you learn it.
Right now I haven't found myself really enjoying it. From The Depths is mechanically dense to an ABSURD degree. Its a game that you're gonna probably have to dedicate a few days figuring out before it actually clicks for you. The "leaning curve" isn't even a curve, its a wall you have to scale before you actually start having fun. Some people may enjoy their games being that complex, but especially considering how dull the tutorials are, and my limited time to play games, I don't honestly have the time nor patience for it.
-Make ship -flip ship -die -restart
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $11.2M | 11.9K | 91% | $24.99 | |
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