
From Glory To Goo is a Sci-Fi survival RTS set on an alien world. Serve as humanity's bulwark by establishing a colony and supporting your colonists still in orbit. But beware, for The Goo, a relentless and shape-shifting force approaches from all sides, even above and below.
Modeled estimate, not a reported figure. How we estimate →
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About
Expand your colony in a hostile alien environment and ensure you can supply enough shelter, water and power to your colonists.

As your spacecraft is pulled in by the planet more Goo will be drawn to your colony. Hold back the waves and make the most of the time when things are quiet.
Recruit and build a variety of units, some unlockable through research or uniquely available to certain captains.
Expansion is the key to survival. Claim valuable resources, discover wreckage from previous doomed expeditions as well as native aliens to ally or destroy and other secrets to aid you in your fight.
More Features
Experience new strategic choices every time you play, with procedurally generated maps across different biomes.
Repairing and upgrading your colony ship is the key to survival. Send resources back into space to allow for new modules to be built like manufacturing zones, laboratories and an array of weaponry.
Choose from a variety of unique captains that gain experience and level up as the game progresses. Find and unlock new weapons, skills and passive abilities that will assist you in driving back The Goo.
Unlock more ships, captains and biomes when you complete objectives whether you win or lose.
Multiple factions with units and buildings you can use, ally or destroy depending on your captain and biome. 




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Every now and then this game freezes my PC, windows unresponsive, have to do hard reset. How is this still possible in 2026 to freeze the OS?
Прикольно, но явно не хватает QoL улучшений. Начиная от такого себе обучения, заканчивая режимами карт, быстрыми клавишами, настройками зданий и поведением юнитов. Косяков и недоработанных моментов куча, но сам концепт увлекательный, надёюсь проект докатиться до релиза
everything i liked about They Are Billions without all the things that annoy the ♥♥♥♥ out of me about They Are Billions so much of this game's soundscape being stock audio, and so much of this game's soundtrack being royalty free tracks gives me hope that i might actually be able to make something nice of my own some day without Needing To Do Everything
Great game!
This game is better than most RTS games in the last decade.
Small fun and constantly updated, easy to learn but alot to take in to master
very solid. very excited for more updates.
總體來說是好玩的,就是最後一關難度有得太高,那個BOSS的血量,我蓋了10座飛彈塔,再加了一堆兵才在它打完6層牆再打爆我第一層的機槍塔才守得住,合理嗎?是有可能在BOSS來到之前收集到那麼多資源嗎?反正我是開了CHEAT CODE才能過...
This game takes me right back to command and conquer. From Glory to Goo is a really good single player RTS. From a wide variety of techs to experiment with, to a satisfying expansion gameplay loop. You can tell the game has been built with an enormous amount of passion. The attention to detail, the fluidity of the mechanics, the kick ass sound track. The new campaign mode does a good job of gradually revealing more of the game to you as well. This is an absolute recommend from me. Especially at this price point. I just wish I could put it down easier. Each round takes me many hours to complete
Great game with a lot of future content planned
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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