
After years in prison, you return to a dark megacity ruled by a ruthless corporation. The only way forward is up - through countless floors of a heavily guarded skyscraper - to reach the corporation's leader and take your revenge.
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About
Fracture Point is a fast-paced roguelike looter shooter in first-person perspective, set in a realistic dystopian metropolis engulfed in a war between a powerful corporation and the resistance. After years of imprisonment, you return to join the resistance, with only one way forward, ascending through the many floors of a heavily guarded skyscraper to reach the corporation's leader and take your revenge.
Clear floors of armed enemies, gather weapons, armor, and rare items. Sell your loot at the base, upgrade your gear, and prepare for the next fight. But be careful - death is permanent, and you can lose everything.
Can you survive the tower and fulfill your vengeance?
Every run through the tower is a unique challenge. Procedurally generated floors with diverse layouts, numerous enemies, a variety of loot, and different interaction points: ATMs, currency exchanges, vending machines, and loot collectors define your journey.
Managing your equipment is crucial - every piece matters. Each weapon has magazines that need to be manually filled with ammo. As you fight through enemy-filled floors, the risks increase: loot becomes more valuable, but so do the threats. Will you return to base, sacrificing all your progress, or risk everything to climb higher? Your fate is in your hands.
Years ago, the city's ruling corporation betrayed you and sent you to prison. Their leader erased your past, destroyed your friends, and left you to rot behind bars. Now you're back, and with the resistance at your side, you have the weapons and the means to fight your way to the top. Floor by floor, you take down his soldiers and loyalists while he watches your every move, sending deadlier assassins after you, preparing for the final confrontation. But you won’t stop until you see his dead body.
You have access to a vast arsenal - ranging from handguns to assault rifles, with a variety of ammo calibers and magazines for each weapon. Find, upgrade, and adapt your loadout to suit your playstyle.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English**languages with full audio support
Engagement
Reviews
Themes across 157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
現状は粗削りだがポテンシャルは感じる。 現状人に勧められるかは半々といったところですが私は好きです 【良い点】 ・このゲームの銃は撃っててなかなか楽しい(PAY DAY2の銃の挙動好きな人は近いかも) ・狭いマップで1ランが短い点がGOOD→フロア攻略後そのままエレベーターを昇って攻略を続けてもいいし、非常口から拠点に戻ってもいいので隙間時間にさっとFPS遊びたい人にも良 ・しっかりゴミ拾いゲーム 【悪い点】 ・インタラクトキーのキーバインドができない(多分クリックよりも押すキーなのでぜひバインドさせて) ・サウンドバランスが壊滅的→破裂音がとんでもなくでかく、その他の音が小さいためFPSなのに音聞いて攻略できない(敵の足音聞こえる???) ・UIが見にくい→目玉のマガジン&弾薬管理システムは非常にうまく機能してるのに装弾数表示が米粒サイズで咄嗟にどのマガジンに弾を入れればいいか全くわからない。数字をでっかくするか装弾数をビジュアルで判断できるようにするなりしないと、せっかくの楽しい要素がストレスにしか感じなくなる。 ・ルートアイテムのUIがダサい ・バグや不具合はある→キー設定のトグルorホールドが逆になる不具合や画質設定が低と高が逆になるなど 個人開発とは思えないほど完成度が高いので、ぜひ磨き上げてゴッドゲームになってほしいと思う。 あと持ってない銃のマガジンも拾えていいと思います。 9/5 朝 装弾数の文字サイズが米粒サイズから拡大されました 同日夕方 開発者はかなり早いペースでバグフィックスや細かい不満点の解消に着手しており、このパッチでインタラクトのキーバインド変更やリーンの切り替え設定の実装、グレネードの爆発音量調整などの修正を実装しています。楽しみにしていたゲームだけにうれしいです
РАЗРАБУШКА, дружище, игра очень добротная! Купил сразу же, и мне приятно наблюдать как выходят патчи и хот-фиксы. Пройдусь по ПЛЮСАМ: +стрельба, импакт отдачи, замыливание экрана (так называемый намазюк) +мувмент +лвл дизайн неплохой, как бы такой лайтовый лабиринт, где найти выход не составит труда ~озвучка ботов русская прям конфетка Теперь что мне не очень понравилось (сугубо моё мнение): ~нельзя продавать оружие, патроны и экипировку (надеюсь, в будущем появится данная возможность) ~нельзя бегать во время перезарядки ~при включенном ПВН, когда перед тобой облако пыли от стрельбы или от попадания в препятствия, НИ ХУ Я не видно (это типо реалистично? я просто не шарю) ~при получении урона не очень понятно, на сколько сильно тебе больно. Ну вот по тебе стреляет бот из пистолета, у тебя немного размазывается экран. Когда в тебя херачат с автомата, то эффект тот же, что от пистолета. Может это как то поправить? Типо сильнее экран затемнять, края экрана красным сильнее обводить, чтоб понятно было, что сейчас тебя сильно дамажит. ~качество ИИ-ботов конечно хромает. Очень надеюсь, что будут это улучшать. ~вот бы ещё русский язык (но это уже личные хотелки) НО! Не смотря на все эти недостатки, мне очень понравился геймплей. Я люблю лутинг-шутеры и рогалики. А тут всё вместе, ну прям медятина для меня. Буду активно следить за процессом преображения данной игрульки. Разрабу респект 👍, не забрасывай проект ❤️🔥
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Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🌛⛎ 🌛⛎〽️〽️🎗🌱 🎋👢🎗🎐🎵🎗🌱 ⛎🎋🌱🅰️🎐🎵🎐💲🌜♓🎗🌱 ♓⛎🌱🎗🎵💲⚽♓🎵
I'm not going to refund, no one else should either as this game does seem quite fun. But the game does still need some work. Feels quite clunky and a bit buggy. Has a lot of promise. Please dev keep up the good work and make this game even better! Maybe make it so you can sell guns and ammo that you have collected? I like the loot simulator aspect, number go up releases happy chemicals. Gun play feels pretty satisfying even though the leaning is kind of bad. Might be kind of hard to get your friends to play a janky game with you. 7/10 recommend.
its not done but its something to do
Bros cooking with this for a single dev this is beyond impressive.
Ill start by saying it isn't a bad game whatsoever but there's a lot of that unity jank in it that makes me question the price point. While I had fun playing it, I couldn't recommend it right now in its state. props to the dev for making their game come alive but it needs more time in the oven.
The game might have some rough edges and a bit of jank, but that's to be expected from a solo dev. It's a vision of "What if I made a Tarkov-flavored FPS Roguelite", and I think it absolutely delivers on that. I'm glad to have picked it up, and I'm looking forward to seeing what the dev does in the future.
発想が面白い かなりリアル系寄りのFPSですね、画面揺れがけっこうあり酔ってしまった 初弾だけでもいいから銃の精度が高いと助かるのだが... 応援の意味も込めてgood
The game is a lot of fun and has potential. However currently there is an occasional bug that makes it impossible to get out of the elevator starting around floors 12-15 due to the entire map slowly rotating after each floor. So going for high floors on endless mode is 100% luck. I've never had this issue on the campaign run only seems to happen on endless.
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Where this game's players are, estimated from review languages.
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