
A simple indie quality FPS designed as an introduction to language learning (solo developed). All 16 languages are included with full voice acting. Use your newfound language skills to save the city from an army of killer robots! Choose from Japanese, Russian, French, Spanish, Ukrainian and more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Japanese*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is more a proof of concept than a full game. * amount of vocabulary is minimal. Literally only 15 words on vocabulary section, plus numbers, a few colors, and directions. There is near zero challenge here. * you will die a lot due to infinitely respawning enemies next to you who will chip your health to zero no matter what you do, even on easy, and then it's start over To make this game work, it would need to increasing vocabulary to at least a few hundred common words, and tone down enemy spawn, so the difficulty is in language part not in robot part (harder sections would have wider vocabulary selection). My expectations were not high, and the game did not meet them anyway.
As someone who is eager to learn languages I can only recommend this game to you. Don't expect to master a language only by playing this game but it is a great start and you will be trained to recognize the selected vocabulary instantly! I already used this game as a first step to learning German, Italian and Spanish and I do not regret it!
a FPS "learning" game with barely any substance and doesn't teach you many words. i love the concept of immersion as a video game, but this should've been a lot better and fleshed out with less languages to start. i hope this dev updates this game or makes something new.
Stress-Induced Reinforcement Learning (SIRL) —think flashcards, image recognition, and language commands under duress. It involves practicing the chosen language in response to rewards or penalties in high-pressure or challenging conditions. In layman’s terms, it’s like a timed quiz with escalating rewards for correct answers and penalties for mistakes, driving you to strengthen vocabulary through focused repetition. I’ve found SIRL to be an enjoyable and effective learning aid for German, doubling as a mental warm-up for my academic goals. The intensity of these high-stakes challenges sharpens retention and builds confidence under pressure, making learning both fun and impactful. Thank you, Rocket Boy Games, for creating this innovative game!
So I am a linguist and there are a lot of things they do right here. A number of lines are context specific which is really useful. Its like go up stairs, go down stairs... etc. The vocabulary is very basic but useful. This game, really the concept, is really good. I think it has really good bones for a cod like fps or maybe even battlefield or perhaps something with even more depth. Like Ghost Recon Wildlands or Splinter Cell Double Agent where you can question locals. Various geographic areas where where they use varying degrees of the native language and target language. So maybe an FPS RPG? There are instance when you can walk to things in the environment and it will give you the words in the target language
I’m disappointed. It’s too boring, and there are very few words to practice.
I feel like the idea is cool, but there are too many bugs and bad designs to recommend. I think the devs should play their own game more and they'll easily see the pain points and issues.
well its fun only for those who are truly immersed however id like to see more niche langs like hungarian or other ♥♥♥♥
Excellent game, taught me a few words and phrases and got me to think quickly as I went through the levels.. Oh, and the soundtrack is great! It felt like playing DOOM again in the 90s but I was learning at the same time, and the graphics for an indie game are on point. Recommend!
A fun change of pace from most language learning games. The pace of vocabulary drilling/repetition is good, but the overall FPS gameplay is a little too difficult, even in easy levels. I never died because I missed language-wise, only because the hordes of robot enemies were too large for me. I hope this gets adressed soon, as I've seen other say the same. The tutorial was fun though. The menu options, like being able to select QWERTY/AZERTY etc are good too. Overall, it's still looks a bit unpolished, generic and too short. I would love to see a more expanded campaign, something as short as Titanfall 2. I would recommend this game, but only on a sale (and if you're okay to be dying a lot).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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