
Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.
Modeled estimate, not a reported figure. How we estimate →
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About
FOUNDRY is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.
Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl. Navigate the complexities of interstellar trade and sell your products through interplanetary trade networks to reach your final goal: galactic industrial domination.

Progress from manual resource extraction to a fully automated and perfectly optimized factory.
Construct towering machinery and snaking networks of conveyor belts and pipes with no limits on where you build.
Explore a vibrant voxel world and sculpt the landscape block by block.
Research new, more advanced technologies to meet the demands of your ever-growing production lines.
Personalize your creation by unlocking decorative items and new color options.
Maintain a complex power system to keep your factory running at top speed.
Work solo or recruit outside contractors in online or LAN co-op multiplayer.
Create an enormous factory complex stretching from deep underground to the planet’s surface and the skies above.

Create a mechanically magnificent factory and a work of industrial art integrating your creation into the environment around you. Set up your machines far below the surface, high in the sky and everywhere in between. Grid-based construction gives you precise control over where and what you build.
Land on an unexplored planet and explore a procedurally generated sandbox. Journey through dense jungles, gigantic mountain ranges, and great plains stretching into the horizon, with even more to discover beneath the surface.

Design intricate systems of conveyor belts, long-distance transport networks, pipes and elevators from deep underground to automate your research. Unlock more advanced, complex and faster technology to optimize your factory and maximize production.
You’ll start by crafting items and harvesting resources manually but will soon find yourself setting up assembly lines piece by piece to devise a system that flows perfectly. Combine form, fit and function to create a smooth setup that effortlessly transforms raw materials into galaxy-grade robot products without you lifting a metallic finger.

Bottlenecks are your enemies. Remember to maintain a delicate balance between inputs and outputs so that productivity reaches its maximum potential, enabling you to progress through an extensive research tree.
Ensure that manufacturing runs at full speed. Keep your power supply well-fed and, as your factory expands, unlock upgraded machinery, advanced power generators and new customization options that will add efficiency and a splash of color to your production lines.
Work solo or collaborate in co-op and engineer creative solutions to complex logistical challenges in a vast voxel world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Polish*, Russian*, Simplified Chinese, Spanish - Latin America**languages with full audio support
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
NIE POLECAM!!!!!!!!!!!!!!!!!!
+
Топ игра. Нравится, что тут светлая тема, в отличии от того же факторио. Про плюсы не могу сказать, поскольку уже наиграл 100+ часов и немножко выгорел, а так затянула на долго, через год точно зайду и если будут длс, то обязательно прикуплю. Минусы, то что пока что нет "вставлять здания" сразу несколько, хотя бы банально как shift f, но только не массовое удаление, а копирование и растягиваешь сетку, а они добавляются сколько нужно в зависимости от длины и ширины сетки, что растянул(короче ctrl C и ctrl V), я уже не говорю про сохранения в схемы и в дальнейшем использование. А в целом очень понравилось, благодарю авторов и издателей за игру! А еще забыл, про космос не понятно, когда продал на другую планету товаров кучу, там сначала шла какая то полоска, будто бы я их расположение завоевал или их рынок, в общем не понятно, хотелось бы что бы в дальнейшем в подсказках про это было объяснение :) пж
Very awesome. Feels like a combo of Minecraft and Satisfactory.
в игре есть огромный потанцевал и перспектива пароходы не забрасывайте проект тем более там нету столько длс как в хойке! а так хороший клон майнкруфта с сразу установленным индастриал крафтом и пару паков шейдеров а также видны отголоски любого мода на машинки... единственный минус что в игре про заводы нельзя нанимать рабочих и платить им полставки за смены по 24 часа в сутки(( спасибо за бесплатные выходные с помощью их я забрал игру а потом её купил)) (точно не проплаченная реклама)
Smelters are glitched. They will produce until you reach the max limit then they stop and won't produce anything unless you disassemble them and place them. DUMB AS ♥♥♥♥! Fix your game. Maybe I'll play again.
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it's a very good game, but why do you make conveyor I 40/min, but conveyor II consumes 24/min. why can't one assembler for conveyor I supply two assemblers for conveyor II
Was quite unsure before buying, but really glad I did; If you like building factories, then yeah, this one is great. I haven't encountered any bugs, other than a turtle flying through the stratosphere, and don't really have any big points to criticise. It [I]does[/I] lack a few QoL things though, namely blueprints, and needs a little refinement regarding the internal knowledge base. Feedback to the devs: - Playing with neon lights is fun - when more colors? - Just generally provide either a huge light, an option to deactivate the night, or a much better flash light, because building in the dark is a little annoying - Make the explanations have a pin-point, brief summary, that gives specific info without any fluff. Had to google why my modular buildings weren't building, and if there was something like "Needed Buildings: Transport Ship Port, Construction Ship Port, Warehouse", I would've been set. - The ramp-up to the modular power generators is STEEP. Had to build a bazillion things to get started, so it would be better if the progression was more natural there - Robots should give a much higher boosts to be viable in early- and mid-game, because otherwise it is much easier to just build another mine, than to set-up another production line. Or they should improve speed without increasing depletion, which would make them more valuable as well. - The inventory should have a filter of what shouldn't be picked up/auto-trashed - Improve the "discovery" of ores: I can stand right in front of it, without it being marked on the map - Add an auto-craft feature: If I click a button on my hot-bar and don't have that item/building, but do have the ingredients, I'd rather have it be automatically crafted instead of having to go into the inventory - Curves on the escalator would be neat too - A late game building block type that can carry HV power would be cool as well But again, these are nit-picks, I did and do enjoy the game.
Pretty good, Some rough edges, lacking some shortcuts, QOL stuff in general, but its workable.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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