
It's payback time! Lead your mighty dark army and make the Kingdom tremble with every step. Build powerful towers, choose your arsenal for destruction, and find the deadliest combination - train legendary heroes and lead them to victory!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 13 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Face empires of mighty enemies. Clash against supreme bosses, unlocking and switching to new towers. Train legendary heroes and get all the achievements using your strategy in this amazing TD game.
Kingdom Rush Vengeance will give you hours and hours of gameplay in the best tower defense game available!
Epic Selection of Towers and Upgrades, THEY ARE ALL INCLUDED!
20 NEW TOWERS to defend your kingdom.
UNIQUE ABILITIES AND SPECIAL POWER for every tower.
Choose your arsenal of towers and execute your strategy.
Heroes, your Army, Enemies, and legendary td boss fights!
15 Powerful HEROES who will, without hesitation, rush into action at your command.
LEVEL UP YOUR HEROES and upgrade their abilities. Train them all, they ARE ALL INCLUDED!
NEW POWERS AND REINFORCEMENTS to vanquish your foes, td style!
30 UPGRADES to train your army to their best form.
60+ DEADLY ENEMIES that will put all of your wit and strategic skills to the test.
RUSH TO SAVE THE KINGDOM as you bring down 6 mighty bosses in the most legendary boss fights!
Near Endless Tower Defense Gameplay
31 CHALLENGING STAGES that will test your skills.
7 DIFFERENT REALMS to conquer and explore.
EXPLORE new lands in the Kingdom.
60+ ACHIEVEMENTS, hidden secrets, and fun stuff for you to play and discover while you explore the realm!
UNLOCK HEROIC AND IRON CHALLENGES on all stages.
CASUAL, NORMAL, VETERAN OR IMPOSSIBLE difficulty for every level.
Summon enemy waves faster to earn additional gold.
In-game encyclopedia! Learn all about your enemies and you will be able to plan the best strategy to defeat them. Study up!
Multiple save slots to store your progress.
Time for some Royal Vengeance in the Kingdom!
Vez’nan, the powerful almighty wizard has returned.
Lead your powerful dark army and make the Kingdom tremble with each step. Help Vez’nan conquer new lands in the kingdom!
Orcs, goblins, demons, dark knights, zombies, and many more! Choose your favorites and mix them to find the most deadly tower defense combination - secure the crown of the kingdom for Vez’nan.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果你是一路从最早的《Kingdom Rush》玩到现在的老玩家,那在点开《Vengeance》的时候,大概率都会有一种复杂的心情: 一半是熟悉,一半是警惕。 熟悉的是那套几乎刻进肌肉记忆的塔防节奏—— 路口、拐点、减速、AOE、英雄卡位; 警惕的则是,这个系列已经走到第四作了,它到底还能不能在“不推翻自己”的前提下,继续成立。 而《Vengeance》给出的答案,并不是“更大、更难、更复杂”, 而是一个非常明确、甚至有点任性的选择: 这一次,我们站在反派那一边。 如果你把游戏放进整个塔防品类里看,它并不是一个“追求进化”的作品。 它没有试图用 Roguelike、卡组构筑、开放地图去改写规则, 也没有想把自己包装成“新时代塔防”。 它做的,是另一件事—— 把一套已经被验证成熟的系统,换个叙事立场,再从美术、关卡和策略自由度上重新拧一遍。 这种思路本身,就已经决定了它会是一个非常吃玩家预期的作品。 最直观的变化是: 你不再是守护王国的一方,而是亲自率领黑暗势力推进战线。 这并不是单纯的“皮肤互换”。 在实际游玩中,你能明显感受到关卡设计思路的变化—— 敌人不再只是单向冲塔的消耗品,而是更频繁地围绕你已有的防御体系来设计反制。 而你手里的塔,也从传统的“标准答案型塔防”,变成了明显更偏风格化的选择。 最核心的一点,其实不在“反派叙事”,而在于塔的解放程度。 在前几作里,塔的升级路线相对固定, 你更多是在“怎么摆”和“什么时候升”之间做取舍。 但在这个游戏中,塔本身的差异被明显放大。 很多塔并不是全能型,而是极端偏科: 有的塔对单体极强,但对群体几乎无力 有的塔能制造混乱,但输出本身并不稳定 有的塔本身就像是“战术组件”,而不是主力输出 这直接导致一个结果: 你很难用一套“万能阵容”通吃全图。 对老玩家来说,这是好事。 因为它逼着你不断调整思路,而不是机械复刻最优解。 英雄系统在这里,并没有被无限拔高存在感。 他们依旧很强,但不像某些塔防那样,一旦英雄成型就能单刷半张地图。 英雄在这里,更像是一个节奏调节器: 帮你顶住关键波次,或者在塔防出现空档时补一口伤害。 你依然需要围绕塔来构建整体防线,而不是反过来。 关卡节奏方面,明显更愿意“慢慢折磨人”。 它不太追求那种一波接一波的爆点爽感, 而是通过敌人组合、路线变化、特殊单位,持续消耗你的判断力。 有些关卡甚至会让你在前半段产生错觉—— “这把是不是挺轻松的?” 然后在后期突然丢给你一个完全针对你当前防线的敌人组合。 这不是难度失控,而是非常典型的 Kingdom Rush 式设计: 先让你建立信心,再测试你是不是真的理解了系统。 从整体内容量来说,并不算“爆炸级别的多”。 但它的内容分布非常克制,没有明显的填充感。 你不会有那种“这一关只是为了凑数”的体验, 哪怕是支线关卡,也基本都有明确的机制侧重点。 这也是这个系列一直以来最稳的一点: 关卡设计的下限极高。 当然,对一部分老玩家来说,它“太安全了”。 核心循环几乎没有改变,甚至可以说是把前三作的经验重新打磨了一次。 如果你期待的是一次像《Bloons》那样的大跨度进化,那它肯定不符合预期。 但如果你换一个角度看—— 在一个塔防品类不断被边缘化的时代, 这至少证明了一件事: 经典塔防,不靠换皮、不靠随机数,也依然可以成立。 如果你是想找一款 不用查 Wiki、不用反复刷数值、 只靠理解和判断就能慢慢推进的塔防游戏—— 那这个游戏依然值得你坐下来,把时间交给它。 它没有试图证明“我还能再年轻一次”, 而是坦然接受了自己已经是个老系列的事实。 [h1][quote=] [table] [tr] [th] 欢迎关注 [b][u][i]U_U鉴赏家培养计划[/i][/u][/b][/th] [/tr] [tr] [th] 关注U_U鉴赏家,开启精彩游戏之旅。 [/th] [/tr] [/table] [/quote][/h1]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The worst part of the game. Almost all the towers are complete junk. The developers didn’t even bother to come up with a leveling system, and almost all the towers have their own wars. The hero is also terribly weak. The plot is strange. The locations for building towers are also poor. I don’t recommend this part of the game.....
什么傻逼游戏,玩得好好的突然闪退,重启发现官方换了广告,现在可好,不管新广告加没加载出来,只要进关卡,无论哪个关卡必定闪退,直接不用玩了。 前四代中最烂的一部,塔位少,阴间线路多,要守的家也多,超模塔没有,超模英雄一大堆可只能选一个,防空累死人,前期英雄和塔纯废物,还有各种翻译问题,英雄和塔显示需要等级解锁,实际是关卡到了才解锁,何意味?而且这么多代了还是没有加速功能,打一关实在是太慢太慢了,这游戏2倍速才是正常游戏速度,还有点击破冰破封印,这种脑残玩法能不能少加点,让人安安心心玩策略游戏,从1代玩到现在,是真的很烦很烦这种毫无游戏性,意义不明,纯增加操作,干扰玩家注意力的玩法。
就冲你这王国保卫战6的广告不看不行,每次进游戏必出,如果秒关就闪退,就是我非得认真的看一分钟是吧?所以必须差评,什么鸡巴玩意
进游戏弹窗推广新作,不等加载好就关闭会导致闪退,这种骚操作还是第一次见。 有几关挺难的,总体还是熟悉的味道。
Querido equipo de Ironhide: Soy un jugador que creció con Kingdom Rush. Sus juegos siempre han sido sinónimo de calidad: estrategia desafiante, detalles cuidados y esos huevos de pascua que como comunidad celebramos cada vez que encontramos uno. Por eso me duele ver hacia dónde parece orientarse el rumbo artístico de la saga. No digo que el estilo cartoon sea malo. Kingdom Rush: Revenge, por ejemplo, tiene un equilibrio perfecto: mantiene la esencia caricaturesca pero con personalidad, con ese tono épico y maduro que nos hizo amarlos. El problema es cuando se inclina demasiado a lo infantil. Pongan atención a lo que pasó con Plants vs. Zombies 3: abrazaron un estilo tan empalagosamente infantil que perdieron su esencia. Resultado: críticas negativas masivas y caída en ventas. Los jugadores no lo abandonaron porque sí; lo abandonaron porque dejó de tratarlos como adultos que también disfrutan algo bien hecho. No queremos que Kingdom Rush 6 corra la misma suerte. Mantengan ese equilibrio que lograron en Revenge. No nos traten como niños. Sigan haciendo los juegos que nos hicieron amarlos. Atentamente, Un fan de toda la vida.
受虐型玩家推荐,需要动脑子随时改变应对策略,可玩性很高,不同组合有不同效果,还是值得推荐的,需要花时间慢慢研究,很不错的,物有所值!
王国保卫战四代是对我意义重大的一部,它陪玩度过了一个个煎熬的日夜。初次接触王国保卫战系列是上小学在4399上,好像叫皇城突袭来着 一接触我就被这游戏深深吸引,这种调兵遣将的感觉,各种防御塔形式各异的搭配,常常一玩就是一上午一下午,以至于我没次打开4399第一个找的就是皇城突袭,哈哈哈虽然说盗版可也给我的童年留下来了不可抹去的童趣回忆,因为在我的童年里这就是“正版游戏”。而四代是我在手机上的游戏中心看到的,这熟悉的画风,这熟悉玩法,仿佛一下子给我拉回到了童年夏天那个炎热是午后,头顶的风扇一圈圈的转着,阳光正好撒在桌钱,我用小手吃力的在键盘上找着字母搜索着huanjcengtuxl。雕栏玉砌应犹在,只是朱颜改 ...跑题了 跑题了,四代是我在高中期间玩的,我上的高中是要住校交手机的,平均每两星期才能摸一次手机,平日里压抑枯燥的校园环境让我难以忍受,于是我想到了留备用机,虽说交过模型机可还是被老师发现了,而王国保卫战4就是我闲暇时间的消遣,四代带给我的感觉就是丰富多彩,不论是地图关卡的数量还是防御塔的种类 地图战局的延伸,无疑都是优秀的。每次下课藏到课桌和放学躲到被窝里惊心动魄与老师的斗智斗勇都给我的高中时光增添了几分色彩。还记得当时全关卡打通时的喜悦,因为是手机版是有内购的英雄与防御塔都少的可怜,但经过我的不断攻略与努力最后还是全三星通关了哈哈。先在已经把一到五代全部补齐也算是给我的童年与青春一个完美答复。小时候,画在手上的那块表从来没有走动过,却带走了我们最好的时光!我们总是觉得时间过得很慢,可转眼间我们就已经怀念儿时的自己,我们终于成为了小时候羡慕的大人。也成了羡慕小时候的大人!
Kingdom Rush Vengeance doesn't hit the mark First of all the game plays like it is in slow motion, every enemy seems like they are moving through a lake of molasses. Even on the highest difficulty I was only partially paying attention, gone are the intense moments and decisions of Kingdom Rush 1-3. Difficulty - It's not as difficult as the previous 3 games, some of the levels (particularly in the beginning) are just downright boring. Towers - Many to pick from in theory, but these are really uninteresting towers compared to Kingdom Rush 1 and 2, not to mention in actuality while the pool of towers to pick from is much larger, your actual outload of towers brought into any given map is actually less than all the previous titles, you can now have 5 towers total, but you used to be able to have 8. Sound Effects - The sword clashing seems muted for some reason, really takes away from the medieval war ambiance, even the javelin throwers make no noise whatsoever - sound effect design gives things the feeling of impact, while there is some here, other sound effects are muted or missing altogether - feels off. Meta Progression - The old progression trees while also not perfect were much better than what is here. Music - Kingdom Rush never had an amazing soundtrack and this is no different, but again, the old games had better music. Hero Selection - Much like with the towers the pool of heroes to choose from is a step down from the previous games. Not only this but actually selecting them on the battlefield is harder, leading to mistakes and hero deaths, this was not the case in the previous games. The Good - Just about the only actual improvement over the previous games is that you can now see enemy pathing ahead of time if you have multiple exits. If you want to play far better Kingdom Rush games I will list them in order of how good they are below - Kingdom Rush Frontiers Kingdom Rush (Some will say this is better than Frontiers, and that is fine too, they're both great) Kingdom Rush Origins Kingdom Rush Vengeance Kingdom Rush and Kingdom Rush Frontiers are also the cheapest by far, they really beat Vengeance in just about every way. I've heard that the Kingdom Rush that released after this one (Kingdom Rush Alliance) is much more in-line with Vengeance than anything else so I feel no need to check that one out, hopefully Kingdom Rush can return to it's roots in the future.
Kingdom Rush game where you play as the villain and heroes from previous Kingdom Rush games are your enemies? Amazing. I played a bit and 16 hours flew by like nothing. And the variety of towers is just crazy. Very good tower defense and highly addictive.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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