
Foundation is a grid-less, laidback medieval city-building game with a focus on organic development, monument construction and resource management.
Modeled estimate, not a reported figure. How we estimate →

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Swedish +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A really fun game, I love watching my little guys busy at work
I really like this game, however for some reason it's crash quiet often. Usually don't have any problem in the first few hours, but after the first crash it's doing after in every 5 mins. Don't know what cause this problem, I don't have any issue with other games. But in general this is a lovely game, it's chill, you cant mess up so perfect for relax. Also the devs are really friendly and they're care about the community.
I'm very enjoy to play this game.
아기자기한 그래픽으로 도시 빌더에 이것저것 꾸미는 재미가 있음. 주민들 뽈뽈대고 돌아다니는거 보는것도 잼남.
슴슴함
It takes some time to learn, but it worth it once you enter the autism flow state.
Je pense que c'est le meilleur city builder auquel j'ai joué ! Il est encore bourré de petits défauts et de mini bugs, mais ça n'enlève en rien sa jouabilité. Je vous le recommande d'autant plus que le 1er DLC va arriver ainsi qu'une maj qui devrait améliorer sa simplicité sur les aspects pénibles. FONCEZ !
This is by far one of the best of the genre. A fresh approach to look and feel. Requires critical thinking and proper planning to succeed. The most difficult aspect is land use. How to get the most out of what land is available. How to grow without running out of usable lands. That, and the supply chain aspects. Keeping the shops supplied and functional is a challenge. Promoted villagers can get tricky. If they are not happy with their homes, they will leave. So, pay attention to those houses for officials and make them cozy and look nice. Sometimes you have to kick someone out of a home so the promoted villagers can have it. Better to lose a peasant than a master baker! Game gets a 10/10
Great game if you love resource management and building a huge settlement with lots of control for layout. Highly recommend giving it a try. After 410+ hrs in the game I still keep coming back.
Great TIme Sink!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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