
Enter a surreal adventure where puzzles are built from dreams and memories. Solve the mystery behind an ancient artifact. Advance through a world that transforms around you. Transcend this existence.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm aware this is a VR game from 2017 and in 2017 I probably would have rated it as good ... but, let's face it, once the initial fascination has worn off, you start looking at how much game there actually is. And in case of Form there's little beyond what you give toddlers or really young kids to play with. Fit a shape into the right hole, remember a sequence of four ... it's so low level and trivial that it takes more time to figure out what the game needs you to do than to actually do it. Yes, the visuals, music and sounds are nice, but it doesn't amount to anything beyond just that. it's very much like The Room games, just a lot less complex, but with the same bloated, non-sensical self-importance. So, an okay 80 minutes demo of VR with rather poor controls and a tiny bit of story tacked on that amounts to nothing. 3/10.
This game made me cry in my VR headset, 10/10.
Pure Beauty!
WOW. im not one to leave reviews, but idk how I couldnt with this game. This is the first and only game Ive sat through the credits for. Its a short game, but its the type of game that makes you deeply tied to the world its building, it made 2 hours feel like 10 minutes, and im begging for more. just wow
Excellent jeu de puzzles à la 1ère personne en VR avec des énigmes assez simples à base de casse-têtes, de formes géométriques ou de Simon dans un univers chimérique plus ou moins extra-terrestre. On restera à la même place, un peu comme les jeux façon The Room & co... très prenant & immersif. A faire d'une traite vu sa courte durée d'une heure & demi... Très bien réalisé, & fonctionne sans problèmes sur HTC Vive Pro 2 avec quelques saccades aux chargements...
Short. And oh so sweet. Like this review. Get it played.
Extremely Short Puzzle game from the early days of VR. Took 1 HR to complete. Played on PSVR2 via PC adapter. Has a very light story and is very visually stunning. The Puzzles are tactilely engaging in VR, but to be honest... never really get above what you would expect a kindergartener to tackle and solve. Feels more like a short story experience, or the vertical slice for a much larger game/narrative that never got picked up to be expanded as a full release. Never the less, I enjoyed my time with it. It did not overstay it's welcome, the audio and visuals were very nice (even for such an old game), and there were no bugs/ technical difficulties. maybe check it out if you pick it up cheap.
MEga good game
Short little VR puzzle/art game, with a psychedelic/scifi vibe. A bit like fooling around with the Stargate SG1 tech and then falling into the portal and having 2001 A Space Odyssey experiences. It was quite good but then they tried to shoehorn some weird story into it about a scientist and his wife and a hospital bed; I don't know why they felt the need to ground it. Why can't I just be a consciousness floating in geometry realm? Or is such an idea too intense for your average audience? The music/sound was really painful on the ears, there was this weird out-of-tune violin in the background for the entire game making screeching sounds. Interesting choice but I ended up muting it. Despite my complaints I still feel positive about it for being very creative and experimental with a lot of impressive setpieces.
we need chinese, cloud save. 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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