
Forgotten Fields is a game about yearning and nostalgia. Play as Sid - a struggling writer who travels back to his childhood home one last time before it's sold off. Visit old friends, relive memories and play through sections of Sid's book in this warm game about the passage of time.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Damn..... This is one beautiful experience. And its from an Indian developer. This deserves a lot of respect. Its surely a must try game if you do not have any problem in reading
Will recommend. The story carries the whole game so I would suggest to read and not skip :) 10/10 Story - Easy to follow and well written 07/10 Visuals - Not too grand but okay enough 05/10 Controls - can be improved 09/10 Music - Just hate the quick event sound, but other music is great
It's peaceful to play this game, nice story.
The twilight of youth and the uncertainty of the future. Forgotten Fields meditates on those themes through the eyes of a young man, his friends, family and hometown. I thought it was beautifully observed, the writing was of an excellent standard and the framing of the scenes really worked for me. There are moments of pure sunset joy, some very cinematic montages, some insights into the creative mind that flesh the themes out beautifully. It's a joy to experience. The visuals are nice and the Unity-look is well suited, I'd say. The "alternate" story is especially lush and well designed and I loved the idea of the parallel journey; it really worked well. I played most of this game through the Linux Proton compatibility later (7.0.4), it played fine but there were a few graphical glitches and one sequence failed to fire at all. It all worked perfect on WIndows though. If you're after something a little meditative, definitely give this a run through for it's roughly two hours of playtime.
Beautiful game
It's a good game that deserves more attention. Don't expect anything amazing though. It's still a small indie project that has some technical flaws, but if you can get past that, I found it to be very enjoyable.
It's currently (v1.6) too buggy, glitchy, and clunky to recommend. Underneath those issues, there's a fairly decent game, so if they were addressed I'd give it a mild recommendation.
i enjoyed it! very relatable as a writer
Incredible narrative marvel at a low price! This game is exactly what it looks like, a simple Unity Game, driven solely by its direction, artstyle and narrative. And it does not disappoint at that! Now obviously this game isn't perfect, so if the above mentioned sounds interesting maybe keep some things in mind. This game has a lot of minor issues, like dialogues skipping too fast, spelling errors, clunky camera movement at times, being able to walk through objects and so on, but none of these are game breaking and didn't ruin my immersion either. If you've played games at this price-range before that's all stuff you should be used to by now. Now the story and the way it is presented to the player is really to be praised, it is very linear but very well written with minor choices here and there and alround likable and relatable characters. There are some personal issues I have with the narrative, like some choices being completely useless, or outright contradicting the narrative presented by the game, or the fact that there are several points at the end where a (in my opinion) more impactful, open ending could have taken place, but the ending is still great and wraps everything up nicely. All in all, I would definately recommend this game, and it makes me wonder what this team can bring to the table, if their next game is one price range higher and more polished, but no matter what it will look like, I'm excited for future projects!
[h1]Being 28 simulator[/h1] You've been through school. You've made and lost friends. You've worked a career for a number of years. As time marches relentlessly forward, you begin to lose touch with yourself and who you once were. [I]Forgotten Fields[/i] is a game about choosing whether to look ahead or back, self doubt, and ultimately navigating the uncharted waters of your 20s. It's a touching story with presentation that's a little rough around the edges. F̵̺̒u̵̧͘ṇ̴̈n̷̤̐y̶͔̿ ̸̞͝g̴̠͝l̴̬̈í̵̼t̸͍̐č̸̯h̵̫͆ ̸̯͛g̶̨͒a̶͔̐m̵̳̈́e̸̠͌ Let me get this out the way first. Forgotten Fields is very amatuer in its design. It's ridden with glitches and animation errors, abrupt music cuts and more. It's unpolished chaos, and I'll admit that I definitely got a kick out of it. The time that my friend phased through the world to take the optimal route to the garden? Wonderful. The time the music forgot to stop playing only to abruptly realize it had missed its cue and shut off halfway through the next scene? Classic. The time my character got stuck in a fetal position but could still slide around like he was moving on ice, then I dropped him into the ocean so he could trawl the seabed moving like that [url=https://youtu.be/kZxyR3L4Syw?si=wLZmmgkYHR0hWMM]invisible car meme guy[/url]? Masterpiece. I don't think the glitches hindered the game in any way, instead [i]enhancing[/i] the experience. [b]But, is bad game?[/b] Sadly, everything else is just as clunky or unpolished, just like your grammar, try to fix that, bud. [List] [*]The inventory system doesn't really flow, and feels like a redundant tacked-on mechanic that's rarely used meaningfully [*]The art direction is inconsistent, occasionally presenting impressive imagery, and other times looking quite rough [*]There are some glitches which can impede progress [*]The entire map is full of invisible walls, and it's often unclear where is meant to be explored and where you need to head in order to progress [/list] Overall, I'd say this is a very soft recommendation. Forgotten Fields tells a story that will likely resonate emotionally while at the same time having absolutely numbing gameplay. 6/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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